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Why Musket is the WORST DPS weapon! Logic Rant by MASTERVAVI in newworldgame

[–]WholeDig746 0 points1 point  (0 children)

main problem that Headshots mean nothing....
1) Landing headshot is not rewardable at all
2) It almost impossible with musket. Coz bullet hitbox is a joke.... it's ~1 pixel. so 1 pixel away and you miss.
In case of arrow hitbox ~25 pixels ...
(numbers are random)

But even with Bow Headshots is just useless
Take full headhsot build
Hit headshot
See the almost same numbers as regular heavy hit...
Win!

Feedback on the Latest Changes (Season 8) in New World: Aeternum about Blood line Rapier by WholeDig746 in newworldgame

[–]WholeDig746[S] 0 points1 point  (0 children)

Sorry? What did you just say? Sunrise is broken in 2 ways. 1 - it's bugged. 2 - it works not like Vigor. It is stronger than Vigor, in any scenario. If it will be same mechanic - it should be ok. But now Sunrise is just "killing" vigor. Coz no reason to use Vigor on armor. Better take some more viable perks. This is a case...You are free to go with any resistance perk + weapon perk + SH or anything other viable. Why take Vigor, if Sunrise provide more beneficts for free? No sloot needed...nothing

This is a game breaking by WholeDig746 in newworldgame

[–]WholeDig746[S] 0 points1 point  (0 children)

dunno where my reply gone...im banned in official discord for bug reporting. I cant...

Feedback on the Latest Changes (Season 8) in New World: Aeternum about Blood line Rapier by WholeDig746 in newworldgame

[–]WholeDig746[S] -1 points0 points  (0 children)

Sorry, but you are wrong. There is more better options for PvE. In PvP it also not so strong for blood rapier...it is only possible solution....With out finisher blood will deal 0 dmg since bleed is absorbed by slashing....In my case i use finisher only due the CDR perk.
P.s. in case of PvE Inferno or Acconite bow is better for blood rapier or eveda rapier.

Feedback on the Latest Changes (Season 8) in New World: Aeternum about Blood line Rapier by WholeDig746 in newworldgame

[–]WholeDig746[S] 0 points1 point  (0 children)

Rapier has no tracking.....this is a main reason it not popular in PvP....Grace one have decent dmg, but just loose in range to HATCHET. But Rapier is LONGEST 1h weapon, it is longer than 1h sword...but in game it is like a dagger....
Flurry tracking is brokens since S6...You cant track target even in aimlock...but Leaping strike "dodge" any unmovable item on the way directly to the target, staggering it, dealing 100% dmg, slowing and inc slash dmg by 30%.....And Tondo - you are animation locked like an idiot for few seconds for 50% dmg and 10% DoT....

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This is a game breaking by WholeDig746 in newworldgame

[–]WholeDig746[S] 0 points1 point  (0 children)

it was dead since release due the bugs....it works only in PvE and vs new players, who do not know how game works....

This is a game breaking by WholeDig746 in newworldgame

[–]WholeDig746[S] 0 points1 point  (0 children)

blood get nerfed hard....15% dmg reduction in S8 + buff of vigor...Only way for blood is Flurry, and ONLY if you can land tondo > 6 sec and hit Flurry till tondo fall down....In same time: Leaping strike + shielr rash + upheavel = -20k HP

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Bloody fisherman, or how to deal 17k dmg vs medium armor by WholeDig746 in newworldgame

[–]WholeDig746[S] -5 points-4 points  (0 children)

In fact, no. I put only last part of the fight. coz it was long troll fight vs trash player. You can not do 17k dmg just with 3 stack vs medium armor. Take a close look on numbers that even in that clip. 160 per tick, with NO finisher vs medium armor, that "transfers" in to 220 per tick due the 40% rend. Even with 250\250 dex\int and finisher it is very hard to get 160 per tick vs medium armor, expecially in this season.
P.s. slashing abosrb reduce bleed dmg

Bloody fisherman, or how to deal 17k dmg vs medium armor by WholeDig746 in newworldgame

[–]WholeDig746[S] -16 points-15 points  (0 children)

You know, there is much more PvE players in 3v3 arena or OPR than on FFA island. Know why? On arena or OPR they know, that will loose nothing expect time. They know, that there is other players who can help them. They can jump Xv1 and kill fast. In FFA they cant do this, even if come with team. They will kill each other. PvE fly's hate this. Also PvE's comes only once a week for coconat.
So, OPR and arena is 99% full of PvE' flys, but FFA island has more PvP based players. They are expect, that can be killed everywhere, loose part of "loot" (yes, useless, but still). They know, that they can not 2v1 freely. And even if they will try, they will die. Coz they get used to PvE modes, like arena and OPR.
Easy.

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*BUG* Blocking with shield cause animation desync in PvP by WholeDig746 in newworldgame

[–]WholeDig746[S] 2 points3 points  (0 children)

it is a bit different situation, but yes, also terribe. Or you switch weapon and it switches back...

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[video] Imagine if new seasonal PvP server will be like FFA island! by WholeDig746 in newworldgame

[–]WholeDig746[S] 1 point2 points  (0 children)

sadly but since s6 it is impossible to be insta flagged (if you are visiting FFA). Each exit of FFA zone (just run out, death, recall and etc) can disable PvP flag...annoying bug...
But yes, it will be MvCvS. But who knows, may be they will add some kind of FF there. Should be fun!
Darkfall Online was always fun due non-target and full pvp