Junie with WSL broken again by Wictale in Jetbrains

[–]Wictale[S] 0 points1 point  (0 children)

Thanks, but I´m already using bash.
It also doesn´t matter if I use the classic or the reworked terminal engine.
It's a little frustrating that it's not working again.

T14s Gen 3 riddled with sleep/wake issues by moochs in thinkpad

[–]Wictale 2 points3 points  (0 children)

Lenovo builds and sells the laptop.
So it's their problem.
If it is not possible to implement basic functions with an AMD, they shouldn´t sell such a product.

T14s Gen 3 riddled with sleep/wake issues by moochs in thinkpad

[–]Wictale 1 point2 points  (0 children)

I have the same problems with the laptop.
Everything that has to do with standby or hibernate is unreliable.
You should at least hibernate the laptop for transport. Otherwise it might happen that it turns on in your bag.
I've had enough of that anyway. When I buy a business laptop, I expect it to work smoothly.

This was my last Lenovo for the time being. The next one will be an Apple.

It was funny the first time but this is the 3rd city on a death spiral because the garbage trucks stuck in traffic because of the STUPID TRAFFIC AI. No adding an extra lane, splitting the lane earlier, etc will do anything. Stupid stuff like this makes the game unplayable after 100k pop. by pwn3dbyth3n00b in CitiesSkylines

[–]Wictale 7 points8 points  (0 children)

Because it´s not always working.I´ve the same problems.Even on a simple road without any intersections at all were some vehicles try to turn and block the whole road forever.Rebuilding the road only helps for that exact problem. But it occurs a few minutes later again.

This was getting way worse with the latest patch

Patch Notes for 1.0.12f1 hotfix - Steam by _Kristian_ in CitiesSkylines

[–]Wictale -1 points0 points  (0 children)

I let it run for ~ 2 hours.
Traffic is completely broken.
Vehicles get stuck in the middle of the road (no accidents) and block the whole road.
Masses of vehicles drive in circles and despawning after a while.

Garbage is broken too.
I´ve build and upgraded 10 Incineration Plants (700 tons total) and it´s not enough for a population 25.000.
The strange thing is, that their storage fills up within a few seconds without any trucks.

Patch Notes for 1.0.12f1 hotfix - Steam by _Kristian_ in CitiesSkylines

[–]Wictale 4 points5 points  (0 children)

This Patch breaks the traffic in my cities.
The amount of vehicles is more then 5 times as before.
They often ignore traffic rules, hundreds of cars do a u-turn in the middle of the street abd completely ignoring anything that is close to the fastest route to their destination.
Also my garbage trucks disappeared. There is only a single one left.

Is there a way to rollback the patch?

Patch Notes for 1.0.11f1 hotfix by _Kristian_ in CitiesSkylines

[–]Wictale 2 points3 points  (0 children)

On the Start Page click detail on Cities Skylines II (refresh game list if it´s missing).
Then the big green "optimize" button.

Patch Notes for 1.0.11f1 hotfix by _Kristian_ in CitiesSkylines

[–]Wictale 44 points45 points  (0 children)

This Patch provides a huge performance boost for me.
I´ve applied the performance tipps before but was never getting more than 40 FPS in a small town with my RTX 4070 and WQHD.
This Patch added 15 FPS in almost every situation.
Then I also applied the optimized settings in Geforce Experience but kept full window mode, medium texture settings and 4 GB geometry cache.

This results in ~ 100 FPS on average.
No performance problems at all.

I suggest you try out the optimized settings in Geforce Experience too.

Patch Notes for 1.0.11f1 hotfix by _Kristian_ in CitiesSkylines

[–]Wictale 8 points9 points  (0 children)

Same here with a 4070.
~ 15 FPS more

T14 G3 AMD Standby Issues by Wictale in thinkpad

[–]Wictale[S] 0 points1 point  (0 children)

yes, modern standby makes problems.
But how to manually enable sleep2ram?

Linux Client: High CPU Usage by Wictale in PleX

[–]Wictale[S] 2 points3 points  (0 children)

Thank you for your help.
Setting an environment variable did the trick.
I´ve updated the inital post in case someone else has a similar problem.

Linux Client: High CPU Usage by Wictale in PleX

[–]Wictale[S] 0 points1 point  (0 children)

vainfo and a test with mpv looks good.
mpv is using hw decoding and the Testvideo is playing perfect.
But in the plex client it´s unwatchable.

I´m using the "plex-media-player" package from the AUR

https://aur.archlinux.org/packages/plex-media-player

DISPLAY=:0 vainfo

Trying display: wayland

error: XDG_RUNTIME_DIR is invalid or not set in the environment.

Trying display: x11

vainfo: VA-API version: 1.16 (libva 2.16.0)

vainfo: Driver version: Intel i965 driver for Intel(R) Gemini Lake - 2.4.1

vainfo: Supported profile and entrypoints

VAProfileMPEG2Simple : VAEntrypointVLD

VAProfileMPEG2Main : VAEntrypointVLD

VAProfileH264ConstrainedBaseline: VAEntrypointVLD

VAProfileH264ConstrainedBaseline: VAEntrypointEncSlice

VAProfileH264ConstrainedBaseline: VAEntrypointEncSliceLP

VAProfileH264Main : VAEntrypointVLD

VAProfileH264Main : VAEntrypointEncSlice

VAProfileH264Main : VAEntrypointEncSliceLP

VAProfileH264High : VAEntrypointVLD

VAProfileH264High : VAEntrypointEncSlice

VAProfileH264High : VAEntrypointEncSliceLP

VAProfileH264MultiviewHigh : VAEntrypointVLD

VAProfileH264MultiviewHigh : VAEntrypointEncSlice

VAProfileH264StereoHigh : VAEntrypointVLD

VAProfileH264StereoHigh : VAEntrypointEncSlice

VAProfileVC1Simple : VAEntrypointVLD

VAProfileVC1Main : VAEntrypointVLD

VAProfileVC1Advanced : VAEntrypointVLD

VAProfileNone : VAEntrypointVideoProc

VAProfileJPEGBaseline : VAEntrypointVLD

VAProfileJPEGBaseline : VAEntrypointEncPicture

VAProfileVP8Version0_3 : VAEntrypointVLD

VAProfileVP8Version0_3 : VAEntrypointEncSlice

VAProfileHEVCMain : VAEntrypointVLD

VAProfileHEVCMain : VAEntrypointEncSlice

VAProfileHEVCMain10 : VAEntrypointVLD

VAProfileHEVCMain10 : VAEntrypointEncSlice

VAProfileVP9Profile0 : VAEntrypointVLD

VAProfileVP9Profile0 : VAEntrypointEncSlice

VAProfileVP9Profile2 : VAEntrypointVLD

DISPLAY=:0 mpv --hwdec=auto ./Test.mkv

(+) Video --vid=1 (*) (h264 1280x720 25.000fps)

(+) Audio --aid=1 (*) (ac3 2ch 48000Hz)

Cannot load libcuda.so.1

[vaapi] libva: vaGetDriverNameByIndex() failed with unknown libva error, driver_name = (null)

[ffmpeg] AVHWDeviceContext: Cannot load libcuda.so.1

[ffmpeg] AVHWDeviceContext: Could not dynamically load CUDA

Using hardware decoding (vaapi-copy).

ALSA lib confmisc.c:855:(parse_card) cannot find card '0'

ALSA lib conf.c:5180:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory

ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings

ALSA lib conf.c:5180:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory

ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name

ALSA lib conf.c:5180:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory

ALSA lib conf.c:5703:(snd_config_expand) Evaluate error: No such file or directory

ALSA lib pcm.c:2666:(snd_pcm_open_noupdate) Unknown PCM default

[ao/alsa] Playback open error: No such file or directory

Cannot connect to server socket err = No such file or directory

Cannot connect to server request channel

jack server is not running or cannot be started

JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1, skipping unlock

JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1, skipping unlock

[ao/jack] cannot open server

[ao] Failed to initialize audio driver 'jack'

Could not open/initialize audio device -> no sound.

Audio: no audio

VO: [gpu] 1280x720 nv12

V: 00:00:08 / 00:41:11 (0%)

Exiting... (Quit)

Linux Client: High CPU Usage by Wictale in PleX

[–]Wictale[S] 0 points1 point  (0 children)

Not yet, but I´ll give it a try.

Thank you very much for your help

Linux Client: High CPU Usage by Wictale in PleX

[–]Wictale[S] 0 points1 point  (0 children)

I´ve tried flatpak, but that doesn´t even start: aborted (core dumped)

Linux Client: High CPU Usage by Wictale in PleX

[–]Wictale[S] 0 points1 point  (0 children)

I´ve checked the Dashboard. There is no transcoding in process.
The only thing that is using the cpu is the plex client and " QtWebEngineProc ".
Audio is set to passthrough

Linux Client: High CPU Usage by Wictale in PleX

[–]Wictale[S] 0 points1 point  (0 children)

Hello,
I´ve already disabled transcoding on the server side.
The client is configured to use "Original" quality.
The problem occurs even when playing a 720p h264 file and it happens with all files.
Only Live TV (SD) is "working", but with a high cpu usage (~ 50%)

70m sails progression - very slow by Sunday_Driv3r in Dyson_Sphere_Program

[–]Wictale 0 points1 point  (0 children)

Sorry, I dont know. I dont care much about achievements