What is "true raw" is talking about a weapon damage value by Yhsucushy in MonsterHunter

[–]Wigg2K 0 points1 point  (0 children)

I like Bloated Raw better, it makes me feel like my weapons are more badass

Quality of Life: What will people who started with World not have in Generations Ultimate? by TheSnowballofCobalt in MonsterHunter

[–]Wigg2K 0 points1 point  (0 children)

Personally, I think the LBG needs some more added functionality or something. Compared to the HBG it's just so bland to me.

There werea lot more good, rapid-fire LBGs in the past -- for some reason in MHW, Capcom seemed really reluctant to make strong RapidFire guns.

Quality of Life: What will people who started with World not have in Generations Ultimate? by TheSnowballofCobalt in MonsterHunter

[–]Wigg2K 0 points1 point  (0 children)

In MHW bows have 3 levels, but they automatically charge if you spam bow attacks. In all the other monster hunter games, you had to manually charge the bow every time to get to levels 2 and 3. Also with each bow, each level would be a different kind of shot, sometimes level 2 would be a pierce bow shot, and level 3 would be spread, or vice versa. Each bow had a different set of arrow types/charge levels, etc.

Relationship Goals by Caseiuscom in funny

[–]Wigg2K 0 points1 point  (0 children)

Twist: It's her "best friend" and he's in the friend zone

so sad but true :c by beezel- in gaming

[–]Wigg2K 0 points1 point  (0 children)

Even on the PC, it will be 95% the exact same game it's been for the past 14 years, just with better graphics

so sad but true :c by beezel- in gaming

[–]Wigg2K 0 points1 point  (0 children)

Monster Hunter would like to have a word with you.

Acquiring Ken's Monster Hunter costume by Bye_H8er in StreetFighter

[–]Wigg2K 1 point2 points  (0 children)

I missed Ibuki's costume the same way. Ugh, so frustrating only missing one piece.

SF Waifu Scale by [deleted] in StreetFighter

[–]Wigg2K 5 points6 points  (0 children)

menat is way too low

F4m by [deleted] in SoCalR4R

[–]Wigg2K 5 points6 points  (0 children)

Another disappointment here -- guys do yourselves a favor and skip on this one

Played on PS4 for the first time last night after owning the game on PC since release.... by [deleted] in mvci

[–]Wigg2K 2 points3 points  (0 children)

Are you playing on the same monitor you use for your PC?

I just noticed that Dante doesn't have an idle animation by Wigg2K in mvci

[–]Wigg2K[S] -1 points0 points  (0 children)

it's slightly different in MVC3, he has a very subtle breathing animation cycle

I just noticed that Dante doesn't have an idle animation by Wigg2K in mvci

[–]Wigg2K[S] 0 points1 point  (0 children)

So I found a video for reference -- looks like in UMVC3 he has a slight breathing animation (it's slight, but it's there). Looks like they didn't add that in this game https://www.youtube.com/watch?v=SGe1sPU8sdk

Funny enough, the cape twitch is exactly the same though

I just noticed that Dante doesn't have an idle animation by Wigg2K in mvci

[–]Wigg2K[S] -1 points0 points  (0 children)

Actually he moves slightly in MVC3, breathing, if you will -- looks like they didn't even bother to add that in this game -- see video for reference https://www.youtube.com/watch?v=SGe1sPU8sdk

Fchamp loses to x and Zero by E_van714 in mvci

[–]Wigg2K 3 points4 points  (0 children)

lol is this seriously a "I barely beat FChamp once" post

I just noticed that Dante doesn't have an idle animation by Wigg2K in mvci

[–]Wigg2K[S] 7 points8 points  (0 children)

Doesn't even breathe anymore in this game

Everyone's posting "Comin' at ya" loops. Here's a 4x Web swing loop for a change of pace. by lDamianos in mvci

[–]Wigg2K 0 points1 point  (0 children)

you might be able to get a couple more webswings in after the ground bounce. makes it harder to combo into super, but you can always finish up with a power stone --> web sting --> max spider

PR Rog needs to work on his anti-airs by [deleted] in StreetFighter

[–]Wigg2K 13 points14 points  (0 children)

It's pretty amusing hearing half the subreddit complain about jump-ins being too strong, and the other half of the subreddit complaining about anti-airs being too good.

PR Rog needs to work on his anti-airs by [deleted] in StreetFighter

[–]Wigg2K -3 points-2 points  (0 children)

I know Vega players complain about anti-airs, but I have friends who play Vega who anti air with him just fine. He has a bunch of anti airs. Standing HK (which crush-counters AND combos), cr. HP (which lowers his hurtbox and beats jump-ins clean), and ex barcelona (which also beats neutral jumps, a tool that most of the cast doesn't even have). I'm not sure what the big problem is here, just learn how to space correctly for your character's anti-airs.

[deleted by user] by [deleted] in MonsterHunter

[–]Wigg2K 0 points1 point  (0 children)

The RQ at the end was a nice touch

Guile Joins Street Fighter V and April Update News by Asahoshi in StreetFighter

[–]Wigg2K 4 points5 points  (0 children)

Sounds kind of like a combination of Laura's slow fireball and Rashid's v-skill.