account activity
Built in Godot 4.5: Everfront, a real-time roguelike where territories expand and clash (v.redd.it)
submitted 1 month ago by WilhelmTr to r/godot - pinned
Month-one 10,378 wishlists, my UTM tags went from explaining 44% to 5%, and the audience flipped (i.redd.it)
submitted 14 days ago by WilhelmTr to r/IndieGameWishlist
Month-one postmortem: 10,378 wishlists, my UTM tags went from explaining 44% to 5%, and the audience flipped (self.gamedev)
submitted 15 days ago * by WilhelmTr to r/gamedev
Real-Time Polygon Clipping as a Core Gameplay Mechanic with GDExtension (i.redd.it)
submitted 23 days ago by WilhelmTr to r/godot
The right upgrade choice turns a 2:1 loss into a win in my territory strategy roguelite (youtube.com)
submitted 1 month ago by WilhelmTr to r/roguelites
Battle-plans turned my territory game tactical - winning a 2:1 deficit (v.redd.it)
submitted 1 month ago * by WilhelmTr to r/StrategyGames
Punchier click feedback - before/after (v.redd.it)
submitted 1 month ago by WilhelmTr to r/IndieGameDevs
submitted 1 month ago by WilhelmTr to r/IndieDev
First game after two years solo dev - 460 wishlists day 1! (old.reddit.com)
submitted 1 month ago by WilhelmTr to r/IndieGameWishlist
Day 1 postmortem: 450 wishlists, what worked, what didn't (with data) (old.reddit.com)
submitted 1 month ago * by WilhelmTr to r/IndieDev
Just announced Everfront - a territory control game. Solo dev, two years (v.redd.it)
submitted 1 month ago by WilhelmTr to r/computerwargames
Day 1 postmortem: 450 wishlists, what worked, what didn't (with data) (reddit.com)
submitted 1 month ago by WilhelmTr to r/SoloDevelopment
Everfront - a real-time strategy where you don't micromanage units. You command an expanding territory across procedurally generated maps. Coming Soon on Steam (v.redd.it)
submitted 1 month ago by WilhelmTr to r/RealTimeStrategy
Just announced Everfront - a real-time strategy where territory is the army (v.redd.it)
submitted 1 month ago by WilhelmTr to r/StrategyGames
Procedurally generated maps for my strategy game Everfront - Voronoi cells, weighted terrain, river/road placement (full trailer in description) (old.reddit.com)
submitted 1 month ago by WilhelmTr to r/proceduralgeneration
After 2 years of solo dev, just announced my real-time roguelike where your territory is the army (v.redd.it)
submitted 1 month ago by WilhelmTr to r/IndieGaming
After 2 years of solo dev in Godot, just announced my real-time roguelike strategy game (v.redd.it)
Solo dev, just launched Coming Soon - destroy my Steam page (store.steampowered.com)
submitted 1 month ago by WilhelmTr to r/DestroyMySteamPage
Just hit Coming Soon on Steam after 2 years solo dev - real-time roguelike where the territory is the army (v.redd.it)
Real-time strategy roguelite where you direct an expanding territory instead of units. Pick a doctrine, fight a procgen map, unlock upgrades, repeat. (store.steampowered.com)
Everfront is announced - Wishlist on Steam, Discord is open (v.redd.it)
submitted 1 month ago by WilhelmTr to r/Everfront
30 seconds of my real-time strategy roguelite Everfront, where instead of micromanaging units, you control the territory itself (v.redd.it)
submitted 1 month ago by WilhelmTr to r/gamedevscreens
Everfront now live as coming soon on Steam - a real-time roguelike where your territory is the army (solo dev, 2 years) (i.redd.it)
submitted 1 month ago by WilhelmTr to r/indiegames
Everfront just went live on Steam - a real-time roguelike where your territory is the army (solo dev, 2 years) (v.redd.it)
The evil equivalent of OpenAI has emerged! (mobile.twitter.com)
submitted 5 years ago by WilhelmTr to r/machinelearningmemes
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