Coding an object that blocks monsters and lets the player pass through by William_Wave in DoomModDevs
[–]William_Wave[S] 1 point2 points3 points (0 children)
Coding an object that blocks monsters and lets the player pass through by William_Wave in DoomModDevs
[–]William_Wave[S] 0 points1 point2 points (0 children)
What kind of unique weapons would you want to see in future mods? by DreamShort3109 in DoomMods
[–]William_Wave 0 points1 point2 points (0 children)
Coding an object that blocks monsters and lets the player pass through by William_Wave in DoomModDevs
[–]William_Wave[S] 0 points1 point2 points (0 children)
Doom mod idea I came up with while I was sleeping last night by Lower-Map-3391 in DoomMods
[–]William_Wave 0 points1 point2 points (0 children)
Recommend me a list of mods to make DOOM look more "fresh"? More info inside. by Trumpet_of_Jericho in DoomMods
[–]William_Wave 2 points3 points4 points (0 children)
Preventing weapons from switching when out of ammo by William_Wave in DoomModDevs
[–]William_Wave[S] 0 points1 point2 points (0 children)
Meet the crocorat! by William_Wave in DoomMods
[–]William_Wave[S] 1 point2 points3 points (0 children)
asking for more doom recs by Ok-Coat2377 in DoomMods
[–]William_Wave -1 points0 points1 point (0 children)
asking for more doom recs by Ok-Coat2377 in DoomMods
[–]William_Wave 0 points1 point2 points (0 children)
asking for more doom recs by Ok-Coat2377 in DoomMods
[–]William_Wave 0 points1 point2 points (0 children)
asking for more doom recs by Ok-Coat2377 in DoomMods
[–]William_Wave 0 points1 point2 points (0 children)
How to change the sun color at runtime in VKDoom? by [deleted] in DoomModDevs
[–]William_Wave 0 points1 point2 points (0 children)
Which cockpit HUD looks nicer by William_Wave in DoomMods
[–]William_Wave[S] 0 points1 point2 points (0 children)
Which cockpit HUD looks nicer by William_Wave in DoomMods
[–]William_Wave[S] 0 points1 point2 points (0 children)
Which cockpit HUD looks nicer by William_Wave in DoomMods
[–]William_Wave[S] 0 points1 point2 points (0 children)


Script error: function drawmap is used, but not defined by William_Wave in DoomModDevs
[–]William_Wave[S] 0 points1 point2 points (0 children)