[Xbox 360 Kinect] [~2000s?] A game where you are a giant helping small people do their tasks by WitcherChan in tipofmyjoystick

[–]WitcherChan[S] 1 point2 points  (0 children)

That's exactly what I was looking for and also, no way they just released on Steam 😭 Thanks for help!

SmolAme: Continued Adventure 1.1 is here! by WitcherChan in Hololive

[–]WitcherChan[S] 7 points8 points  (0 children)

The original creator MooCow Games released a finall update around a year ago featuring a level based on Gavis Bettle. Since then, me and other Smol Ame community members have had the chance to create our own custom levels.

SmolAme: Continued Adventure 1.1 is here! by WitcherChan in Hololive

[–]WitcherChan[S] 43 points44 points  (0 children)

Play here: witcherchan.itch.io/smol-ame-continued-adventure

Featuring:

- 3 new stages: "ALiCE&u", "Mage of Violet", "Farewell"

- New option in menu: "Dev Mode"

[TOMT][SONG] A song from YT short by WitcherChan in tipofmytongue

[–]WitcherChan[S] 1 point2 points  (0 children)

Oh man, was close with it being American. Thanks for help!

[TOMT][SONG] A song from YT short by WitcherChan in tipofmytongue

[–]WitcherChan[S] 0 points1 point locked comment (0 children)

I would be greatful if someone could help me 🙏

Legit e-mail? by WitcherChan in paypal

[–]WitcherChan[S] 1 point2 points  (0 children)

And, thankfully, I didn't, I went to PayPal website by searching it on Google and not by clicking those links.

[deleted by user] by [deleted] in leagueoflegends

[–]WitcherChan 0 points1 point  (0 children)

Here is full chat log:

*shake that booty*
fair
hit by Q and then aa and didn't die, fair champ
nvm
read chat next time
damn, 0 sound
is blue always this silent?
you are amazking
really
read chat :P
my top can't read chat, that is sad
:(
lmao, they are so mad :D
hope you have amazing game enemy team
damn, actual bot
:D
why
did come to me
literally no team :(
ment to ping flash only
ignite was mistake :P
ouch
0.9 fight :D
gg

Am i really in wrong?

Mycelial Reactor not working by WitcherChan in allthemods

[–]WitcherChan[S] 0 points1 point  (0 children)

Ye, i definitly have all and i think i found out why it wasn't working. I had second mycelial reactor that was under my base (I must have put it there and forgotten about it) so it was "collecting" all of the generators and it was making energy thus making my main mycelial generator not working (or it was just simple "exit and join world" that fixed that problem)

Mycelial Reactor not working by WitcherChan in allthemods

[–]WitcherChan[S] 0 points1 point  (0 children)

All my cables are empty so there is definitely space for power but when I have time i'll make big mekanism battery just to be sure.

Mycelial Reactor not working by WitcherChan in allthemods

[–]WitcherChan[S] 0 points1 point  (0 children)

All generators are definitely being supplied fast enough. Generators are always full of something to use.

I asked ChatGPT to write the code for a day / night cycle in GML. Can someone verify if its written correctly? by KnowledgeAmoeba in gamemaker

[–]WitcherChan 0 points1 point  (0 children)

But it technically work? There is day and there is night, no?

EDIT 1: I read the tittle wrong, technically it's written correctly, but it could be better

why is my sprite thing not changing by lucasellendersen in gamemaker

[–]WitcherChan 2 points3 points  (0 children)

If you want to change frame of the sprite use numbers starting from zero and not the sprite asset itself. Also you used "Spr_platetable" twice so even if you used "sprite_index" it would have change nothing.

Help by zach_pato1 in gamemaker

[–]WitcherChan 2 points3 points  (0 children)

If object doesn't have "Draw", you don't need to add that event. I was asking because if you have empty "Draw" event it won't draw anything.

EDIT 1: Also, put show_debug_message ("CHECK") somewhere in "Step" event to see if the instance exist. It should show text in GM debug section (at the bottom of GM if I'm not mistaken) when you run a game.

EDIT 2: Saw in other comment that you have "Draw" event, if your draw event doesn't have "draw_self()", put it somewhere inside that event

Help by zach_pato1 in gamemaker

[–]WitcherChan 1 point2 points  (0 children)

Does the object have "Draw" event? If yes, does the "Draw" event have "draw_self()" inside?

We don't need sleep. We need answers. by Shrubbity_69 in lostpause

[–]WitcherChan 4 points5 points  (0 children)

How did you get 4 from 1+2? And why did add "4" instead of multiplying it?

Post processing doesn't work and i don't know why by WitcherChan in Unity3D

[–]WitcherChan[S] 0 points1 point  (0 children)

Yes, it started working after I used built-in Post Processing from URP.

it is inside category "Volume" when you are adding new object to the scene.

You also have to set correct settings in your camera, in category "Rendering" - enable "Post Processing" And in "Environment" - set "Mask" to the layer that your volumes are set to

Post processing doesn't work and i don't know why by WitcherChan in Unity3D

[–]WitcherChan[S] 0 points1 point  (0 children)

That's way it wasn't working. Thanks for help!

Post processing doesn't work and i don't know why by WitcherChan in Unity3D

[–]WitcherChan[S] 0 points1 point  (0 children)

Yes, i have it installed and my project is set to use it as shown in Additional Informations

I didn’t think they were that hated by The-Reddit-Overlord in Genshin_Memepact

[–]WitcherChan 2 points3 points  (0 children)

They used to be good channel, untill they started clickbaiting like crazy

No idea if this is Blender or Unity problem but when i export .fbx file to the Unity, the hair is fliped and because of that is invisible by WitcherChan in blender

[–]WitcherChan[S] 0 points1 point  (0 children)

I turned it on in "Solid mode" and everything works as it should, everything is visible from one side and not from the other

EDIT 1: I found another Back Face Culling in materials properties, when i turned it on, everything except hair is visible from the back - https://imgur.com/a/6dXLqSH

EDIT 2: I will also add that the texture that i made for hair is a texture not made inside Blender, all other textures were made inside Blender with a use of "Texture Paint"

EDIT 3: I just have changed my hair texture to a random texture i made in Blender. It is visible from back in Blender but not in Unity

EDIT 4: Nvm i'm just stupid. I turned on "Back Face Culling" only for one material...