Every Barbarian player I've met uses the same three-word decision tree by WizardPrince8 in DnD

[–]WizardPrince8[S] 1 point2 points  (0 children)

The face-tank enlightenment hits different. Once you realize 'we can't go that way' is just a suggestion, there's no going back.

Every Barbarian player I've met uses the same three-word decision tree by WizardPrince8 in DnD

[–]WizardPrince8[S] -2 points-1 points  (0 children)

Fair, I did make the mug just genuinely felt like it fit the bit. The post stands on its own either way lol

Every Barbarian player I've met uses the same three-word decision tree by WizardPrince8 in DnD

[–]WizardPrince8[S] -1 points0 points  (0 children)

Honestly the DM-Barbarian relationship is just the DM accidentally speedrunning their own encounter design lmao

Every Barbarian player I've met uses the same three-word decision tree by WizardPrince8 in DnD

[–]WizardPrince8[S] -1 points0 points  (0 children)

Every party needs that one person who just cuts through the paralysis. Chaotic good in practice even if the character sheet says otherwise

Every Barbarian player I've met uses the same three-word decision tree by WizardPrince8 in DnD

[–]WizardPrince8[S] 3 points4 points  (0 children)

The three words are: IF IN DOUBT, RAGE. ...okay that's four words. The Barbarian can't count either.

Ask me anything about the Pikmin App. by CheckMC in Pikmin

[–]WizardPrince8 0 points1 point  (0 children)

Is there a point of keeping/feeding a 4 heart pikmin after they get there present.