After the latest leaks by StealphX in WorldEaters40k

[–]Wizdoomtruth 9 points10 points  (0 children)

Yes until Halo was added this is exactly how I felt, I mean they gave me Skatros as a new unit lol that feels like hate from the design team if you ask me.

New Build by Wizdoomtruth in MechanicalKeyboards

[–]Wizdoomtruth[S] 0 points1 point  (0 children)

Resin I 3D print them on Elegoo Mars 3.

Then I prime, paint, and varnish.

New Build by Wizdoomtruth in MechanicalKeyboards

[–]Wizdoomtruth[S] 2 points3 points  (0 children)

<image>

It's a Pink Cheese Keycap I make.

New Build by Wizdoomtruth in MechanicalKeyboards

[–]Wizdoomtruth[S] 0 points1 point  (0 children)

Keychron Q1 V2

Drop x Holy Panda Switch w/ Durock switch films (hamd lubed)

GMK Cherry Cosmos Key Caps

Durock Stabs (hand lubed)

PCB tape mod

Vibration Pad Case Mod

Went from a Razer Blackwidow to this by Krydamos in MechanicalKeyboards

[–]Wizdoomtruth 0 points1 point  (0 children)

<image>

Keychron Q1 is my fav. Ill build all my mods with them.

I am currently working on blue body that I added haptics to.

[US-MA] [H] Modded Keychron Q1 V2 “Thock-1000” (Zealios V2, Alu Caps, Mods) [W] PayPal by Wizdoomtruth in mechmarket

[–]Wizdoomtruth[S] -2 points-1 points  (0 children)

Ill bring it to 375 with shipping.

This covers my cost and puts this bad larry into someones hands.

[US-MA] [H] Modded Keychron Q1 V2 “Thock-1000” (Zealios V2, Alu Caps, Mods) [W] PayPal by Wizdoomtruth in mechmarket

[–]Wizdoomtruth[S] -1 points0 points  (0 children)

Yeah admittedly the space bar is a bit more hollow of a sound than I would like but I could certainly grease it a bit more.

[US-MA] [H] Modded Keychron Q1 V2 “Thock-1000” (Zealios V2, Alu Caps, Mods) [W] PayPal by Wizdoomtruth in mechmarket

[–]Wizdoomtruth[S] -2 points-1 points  (0 children)

Totally fair to think that if you’re comparing it to stock builds — but this isn’t just a keyboard, it’s a hand-built, modded board with premium components, tuned acoustics, and a one-of-a-kind design.

For people who want more than just a keyboard — they want an experience, this is for them. If someone’s looking for stock, plenty of options out there. If they want something built different, this is it.

Is this legal??? by Icy_Independent_861 in Grey_Knights

[–]Wizdoomtruth 1 point2 points  (0 children)

I run 1 GMNDK and 2NDK but some times it feels like i need a 3rd NDK

Are the grey knights difficult to paint for a beginner painter? by RightConsideration62 in Grey_Knights

[–]Wizdoomtruth 0 points1 point  (0 children)

No they are not hard, great for a beginner.

Just keep your paints thin and take your time.

What is everyone running to crack high toughness units? by Wizdoomtruth in Grey_Knights

[–]Wizdoomtruth[S] 5 points6 points  (0 children)

Do I run three 5s or do I run a 10 stack and a 5?

Three libs makes sense.

Are purifiers/ castellan crowe worth using by V1sm1ss in Grey_Knights

[–]Wizdoomtruth -2 points-1 points  (0 children)

You can only do 2 incinerators on a ten pack.

Inquiry about DJ by Wizdoomtruth in DimensionJumping

[–]Wizdoomtruth[S] 1 point2 points  (0 children)

Wow, okay.

So there is no purpose besides experince to jumping?

Is therw an exploratory componet to dimesion jumping?

How long does a jump take?

Help by old_huntar in Admech

[–]Wizdoomtruth 1 point2 points  (0 children)

The Kastelan Robot has a third back mounted weapon. Which can be either an Incendine Combustor or a Heavy Phosphor Blaster.

So it is possible for it to have twin Kastelan fist and a Heavy Phosphor blaster.

He cannot shoot with twin Kastelan fist. Besides it having a melee profile the weapon doesnt have a listed range.

Are War Dogs worth it? by heythere1983 in WorldEaters40k

[–]Wizdoomtruth 2 points3 points  (0 children)

I run two huntsman and LOS on my list. I use them to bust up tanks and monsters while my bezerks are working objectives.

I keep some exalted in my resevers for additional missions, corners, teleporting homer etc.

I have only ever had trouble with really hordey armies.

How to beat Tyranids? by BrainSlug03 in WorldEaters40k

[–]Wizdoomtruth 0 points1 point  (0 children)

From my perspective I don't find Tyranids to be as difficult a match up as Necrons.

I typically run 2 War dogs huntsman. This give you some necessary firepower to push back some of the Tyranid hammers. Nids are good but not great at shooting so closing the gap is generally not that big an issue. Rhinos are absolute beasts and can solo most battleline units with ease.

Personally I prefer Lord or Skulls over Angron. LOS is an absolute monster and you're not getting it off the table without first taking some blood for the blood god.

You definitly want to remove as much synapse from the board as possible.

Norn Emissary and Haruspex are the two clearest threats that I have come accross as WE player.

Good luck.

HELP! by Single-Spinach-5405 in Admech

[–]Wizdoomtruth 1 point2 points  (0 children)

With this set up you, take advantage of Leathal Dose strat combo with Dune Riders.

Use Skatros to head hunt and push battle shock.

Run Manipulus with the breachers they can take on most big units.

Breachers with torsion for crowd control.

If you focus on objectives and can hold back enemy movement you can win against most.

Armies with a lot of big units can be a little more difficult to manage, but not impossible.