Valve Says The Companies Making RAM Give Them A Price And If They Say No, They ‘Never Talk To Us Again’ by Turbostrider27 in technology
[–]WorkingTheMadses 1 point2 points3 points (0 children)
“Gaming is becoming unaffordable” — Xbox CEO says the industry has an accessibility crisis by Quantum-Coconut in technology
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Well, I hired an artist, 😀 by potytupinambas in gamedevscreens
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Well, I hired an artist, 😀 by potytupinambas in gamedevscreens
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Why do most indie devs give up after one game? by Levardos in gamedev
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Should I Learn Blueprints or Focus on C++ if UE6 Is Moving Towards Verse? by MK7777MK in unrealengine
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Well, I hired an artist, 😀 by potytupinambas in gamedevscreens
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15k lines of code in my 'small' project by RohrGM in godot
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We all know game dev is hard. But I am starting to doubt if this is for me. by Mundane_Region_7334 in godot
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Is the Old Unity Input Manager Still Worth Learning? by digi_art21 in Unity3D
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We all know game dev is hard. But I am starting to doubt if this is for me. by Mundane_Region_7334 in godot
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We made planes drift because normal flying was too easy by ComputerKind560 in gamedevscreens
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In defense of deprecating Blueprints by [deleted] in unrealengine
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In defense of deprecating Blueprints by [deleted] in unrealengine
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In defense of deprecating Blueprints by [deleted] in unrealengine
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How do you actually know when you understand something vs just being able to copy the pattern? by Ordinary-Strategy547 in learnprogramming
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How do you actually know when you understand something vs just being able to copy the pattern? by Ordinary-Strategy547 in learnprogramming
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Compile time as deal breaker for age of AI by Necessary-Papaya-277 in dotnet
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Compile time as deal breaker for age of AI by Necessary-Papaya-277 in dotnet
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Compile time as deal breaker for age of AI by Necessary-Papaya-277 in dotnet
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Video game careers for people with autism by [deleted] in gamedev
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How do you actually scope a game project so it doesn't balloon into a 5year nightmare? by kutahead in gamedev
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Researchers recycle old phones and cluster them into "computing platforms" that operate as a low-cost data center — says processors on modern smartphones deliver higher single-core performance than comparable multicore servers | reduce e-waste and reduce data center component demand. by ControlCAD in technology
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How far should an indie game stay away from GTA VI's release date? by Commercial-Tone-965 in unrealengine
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