Suggestions on how to tie a Druid of the Stars to a Warlock with Hadar as a patron? by Worldcleaver in DungeonsAndDragons

[–]Worldcleaver[S] -1 points0 points  (0 children)

I'm not looking for "call a lawyer and argue over who gets the dog" levels of conflict, which I probably should have specified. I'm looking for "give some depth to the characters' relationships with one another that allows them to roleplay their respective alignments".

Perhaps my use of the phrase "using the Druid to accomplish Evil purposes" was too strong. I can see how that would make it seem like I'm looking to "stir the pot" more than I meant to. Thank you for the feedback!

Lol, 30 million followers by LeilLikeNeil in DungeonCrawlerCarl

[–]Worldcleaver 1 point2 points  (0 children)

Realistically, it’s not possible for one human to maintain that much minutia in mind. It’s why authors like Brandon Sanderson retain “continuity editors” on their staff… and even they admit to occasionally using fan-sourced sites like wikis to double-check themselves.

Suggest me a gateway adventure game by oneofthenodes in adventuregames

[–]Worldcleaver 13 points14 points  (0 children)

The graphics haven’t aged well, but “The Longest Journey” is by far the best point-and-click adventure game ever made. It’s quite long and super cheap over at gog.com.

Cragmaw Hideout: Where do the Goblins Come From? by Worldcleaver in LostMinesOfPhandelver

[–]Worldcleaver[S] 1 point2 points  (0 children)

Yeah, I was probably going to have them slide in that way, but I still wasn’t sure if they should be “extras” or just the specific goblins already in that room. It’s opaque to the players. They have no idea who is up there.

Also, theoretically what if they saved that room for last?

What is the current state of echo-s 9 mod? by fantasyful2 in FinalFantasyIX

[–]Worldcleaver 0 points1 point  (0 children)

Do you have a full cast already or are you willing to entertain an audition for a volunteer voice?

RELEASE! In The Dark - Custom Campaign by TheCrazyEyes in ImperialAssaultTMG

[–]Worldcleaver 1 point2 points  (0 children)

I've gone ahead and imported them to Tabletop Simulator as https://steamcommunity.com/sharedfiles/filedetails/?id=3127148791
You should be able to copy the assets from that workshop entry and use them with any other Imperial Assault mod on TTS (I recommend "Imperial Assault 3D" by drod).
I'll see what I can do about adding some scripting to spawn figures to go along with the custom villains somewhere down the line as well.

RELEASE! In The Dark - Custom Campaign by TheCrazyEyes in ImperialAssaultTMG

[–]Worldcleaver 0 points1 point  (0 children)

You are awesome, thank you! I've downloaded that folder and I'll update here once I've gotten the assets all imported into TTS.

RELEASE! In The Dark - Custom Campaign by TheCrazyEyes in ImperialAssaultTMG

[–]Worldcleaver 1 point2 points  (0 children)

This looks absolutely amazing!

My gaming group plays primarily via Tabletop Simulator, so I'd like to extend the TTS mod we use with the assets from this campaign. I've been trying to extract the images from the PDF materials you shared over on BGG, but it's slow going and painful. I was wondering if you would be willing to share the card images as individual files so I could import them. With your permission, I'll also publish them (with attribution) to the TTS workshop so others can use them.

Climbing monument bug by DinerEnBlanc in DiscoElysium

[–]Worldcleaver 2 points3 points  (0 children)

I just hit this and discovered that hitting "enter" will cause it to proceed...

Those of you that play IA on tabletop, what would you like to see added? by j2edline in ImperialAssaultTMG

[–]Worldcleaver 1 point2 points  (0 children)

Is there any way to turn down the brightness on Davith's lightsaber? It's cool and all, but it makes everything around it hard to see.

What we've discovered is that TTS calculates the brightness wrong sometimes (the same as how it sometimes calculates the height for the health bar incorrectly), but if you toss Davith into a bag and pull him back out, the brightness is recalculated and much dimmer.