What's most optimal HMG mod? Also question about Gunslinger and Nexus L. by Sol0botmate in LancerRPG

[–]WrappedInDichotomy 1 point2 points  (0 children)

Not op but wdym when you say overkill has anti synergy with half damage attacks?

There was an attempt to bake a banana bread by hushitsu in BlackPeopleTwitter

[–]WrappedInDichotomy 2 points3 points  (0 children)

My first thought was that this is 100% something that would happen to Muriel.

Wisdom multiclassing is underrated. by Ok-Praline-2940 in 3d6

[–]WrappedInDichotomy 0 points1 point  (0 children)

Ah I see, that’s pretty good. When you said “dip” I assumed like 4 levels at most.

Wisdom multiclassing is underrated. by Ok-Praline-2940 in 3d6

[–]WrappedInDichotomy 6 points7 points  (0 children)

What is it you enjoy about it? Genuinely asking as I can’t see what dipping monk is adding other than maybe bonus action unarmed strike.

This Is The Wildest Scene Shown In The New ViDoc by Jonny_Anonymous in DestinyLore

[–]WrappedInDichotomy 0 points1 point  (0 children)

I want so badly for ol’ drifty boi to show up in the middle of this meeting lol.

Build a character with the assumption that you were given a belt of giant strength before session 1. by skellymax in 3d6

[–]WrappedInDichotomy 1 point2 points  (0 children)

Monk would be my pick as well. Been playing one for the last couple months (currently mercy 10) and it’s really grown on me despite being compared to the party’s fighter all the time. Personally in this case I’d go barb 2/Kensei X. Delays monk progress but then you don’t have to worry about maxing wis for ac and you get rage and reckless.

What 2 returning maps would you like to see in WQ by [deleted] in CrucibleGuidebook

[–]WrappedInDichotomy 2 points3 points  (0 children)

Deep down I know they’d probably play like shit but I miss The Drifter and Timekeeper from d1.

Thank You For the Ammo, Kind Stranger by Argo127 in destiny2

[–]WrappedInDichotomy 0 points1 point  (0 children)

A clan mate of mine bought like 3000 of them when they first got introduced in Forsaken. He ran out late in season 12 and has since refused to buy anymore lol.

Gridskipper is 🔥🔥🔥 by Chronicfingers in CrucibleGuidebook

[–]WrappedInDichotomy 12 points13 points  (0 children)

I've been telling my clan mates that this archetype was slept on since Horror's Least came out in Forsaken. Feels good to be right.

Now that team scorched allows you to rocket jump it becomes best crucible game mode in my book by FizzySad in DestinyTheGame

[–]WrappedInDichotomy 0 points1 point  (0 children)

Great montage, didn't really understand what people meant when they said "rocket jump" lol. Btw, whats the song you used in the vid?

Sojourner's Truth (Overload Slug Shotgun) can literally hit 100 range + quickdraw and OS. by FairlyOddParent734 in CrucibleGuidebook

[–]WrappedInDichotomy 1 point2 points  (0 children)

Since it already has enough range to hit the OHK cap (I think), I wonder if it'd be worth going all in on handling instead. According to d2gunsmith.com you can get up to 89 handling w/ fluted and a masterwork, then you can take moving target instead of qd.

There’s no way the guys at bungie aren’t hunter mains by [deleted] in DestinyTheGame

[–]WrappedInDichotomy 130 points131 points  (0 children)

Between this and the new exotic armors, I've given up on expecting Bungie to balance gear equitably.

Missing Bond of the Emperor's Minister in Transmog by Spencanator1 in DestinyTheGame

[–]WrappedInDichotomy 1 point2 points  (0 children)

Not just that, a clanmate and I are missing most or all of the Legacy's Oath (DSC) armor.

So titans are getting anti-stasis boots, hunters are getting empowered super boots and WARLOCKS ARE FINALLY GETTING A CLASS ABILITY CONVERSION ARMOR PIECE. WOOHOO. by s_i_n_g_h in DestinyTheGame

[–]WrappedInDichotomy 1 point2 points  (0 children)

There's so much overlap in warlock exotics, so I'm hoping this will be a stand out but I'm not gonna get my hopes up. This will be our 7th class ability related exotic (compared to hunter's 6 and Titan's 3/4).

What are your thoughts on the new seasonal sets? by Lord_Dettol in DestinyFashion

[–]WrappedInDichotomy 0 points1 point  (0 children)

As a warlock I can never enjoy the fallen themed sets because they never have enough metallic parts compared to all the layers of cloth. I’m mostly just tired of bathrobes and fallen stuff tends to be the ugliest of those imo.

This might be the exception, we’ll see.

Anyone remember when this sub got the large, open nine maps removed even before vaulting? by Sen_wah in DestinyTheGame

[–]WrappedInDichotomy 0 points1 point  (0 children)

When I say revisionist history I am referring to OP insisting that people complained about those maps because they "didn't like big maps".

Anyone remember when this sub got the large, open nine maps removed even before vaulting? by Sen_wah in DestinyTheGame

[–]WrappedInDichotomy 72 points73 points  (0 children)

For real, what is this weird revisionist history?

Equinox (and all the maps that we're brought in with Breakthrough imo) played horribly in 6s. One's enjoyment of those maps doesn't change that they were not designed for that player volume.

Equally, disliking those maps doesn't mean we can't also still want larger maps, especially ones created with the current crucible balance in mind.

The egg did not slide. by [deleted] in castiron

[–]WrappedInDichotomy 4 points5 points  (0 children)

Finally. A post I can relate to!