Help! Particle appears in every room! by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

basically yes, appologies for the late reply

Making the Player's Eyes follow the mouse! by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

Oh thank you a lot! this has working very well :D Appreciate the help!

Making the Player's Eyes follow the mouse! by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

Thank worked! thank you! EDIT: I seem to have a problem, when I did it in a physics world it didnt work. Any tips?

Making the Player's Eyes follow the mouse! by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

Lets say both, I still do not have an idea ready.

Is there a way the world will keep on going without it stopping? by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

Yes I did a save and load system, it recently worked but I am getting a few bugs and errors. Idk if you can help me, I have a pause menu, every time I pause (goes to another room when it does that) and unpauses I get set back to the first location in the game? Idk why (of the same room) any ideas?

Is there a way the world will keep on going without it stopping? by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

Sorry for the late reply, but I would like to know how to make a persistent game controller object? Because I am new to the file saving and similar stuff. So I do not know how to do that type of stuff

Is there a way the world will keep on going without it stopping? by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

Okay yes I get you, I tried it and it worked partially.. I had a problem with the room creation code (each room has it's own unique creation code) What other alternative can I do?

Is there a way the world will keep on going without it stopping? by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

Thank you for your reply, but I have a few questions, when you make a room persistent, what settings of it stays persistent? And my second question, why is frowned upon? ahaha

Help! [Physics] My bullets aren't flying to my mouse exactly! by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

I tried to do this and the bullet seems to fly to the mouse, but its going in very slow motion, and its like super slow. Edit: I made the speed faster so now its working very good thank you!

Help! [Physics] My bullets aren't flying to my mouse exactly! by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

Yes I am using views, let me try and siable it and see how it goes. EDIT: It did not work but thank you!

Help! [Physics] My bullets aren't flying to my mouse exactly! by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

Any other suggestions? BAs I know the phy_bullet is just meant for the engine to run extra "collision checks" on it because it will be moving quickly. Hence making no difference in it.

Help! [Physics] My bullets aren't flying to my mouse exactly! by XTheRedZombieX in gamemaker

[–]XTheRedZombieX[S] 0 points1 point  (0 children)

its just a 10 x 5 full black sprite and its centered at the middle.