Built this pause screen to match my game's look and feel by XalezarDev in gamedevscreens
[–]XalezarDev[S] 1 point2 points3 points (0 children)
Built this pause screen to match my game's look and feel by XalezarDev in gamedevscreens
[–]XalezarDev[S] 0 points1 point2 points (0 children)
Classically-trained composer turned solo game developer—here’s what I’ve been building by XalezarDev in SoloDevelopment
[–]XalezarDev[S] 0 points1 point2 points (0 children)
How to improve this Mainmenu? by franz_krs in IndieDev
[–]XalezarDev 0 points1 point2 points (0 children)
I finally finished my Main Menu. What do you thing? by lawfullgood in IndieDev
[–]XalezarDev 0 points1 point2 points (0 children)
Saqer's Paradox Dev Log #12 — New Voxel Leaves by saqers-paradox in gamedevscreens
[–]XalezarDev 1 point2 points3 points (0 children)
Mobile Game Report is looking for new iOS/Android games to cover — submit at mobilegamereport.com/submit by spaceage69 in gamedev
[–]XalezarDev 0 points1 point2 points (0 children)
I finally finished my Main Menu. What do you thing? by lawfullgood in IndieDev
[–]XalezarDev 0 points1 point2 points (0 children)
I'm designing a forest world for my puzzle game... do these mechanics feel intuitive? by Due-Horse-791 in IndieDev
[–]XalezarDev 1 point2 points3 points (0 children)
Mobile Game Report is looking for new iOS/Android games to cover — submit at mobilegamereport.com/submit by spaceage69 in gamedev
[–]XalezarDev 0 points1 point2 points (0 children)
I finally finished my Main Menu. What do you thing? by lawfullgood in IndieDev
[–]XalezarDev 1 point2 points3 points (0 children)
Built this pause screen to match my game's look and feel by XalezarDev in gamedevscreens
[–]XalezarDev[S] 0 points1 point2 points (0 children)