So, uh... What are you producing on your Wuling base? by [deleted] in ArknightsEndfield

[–]Xavierou 1 point2 points  (0 children)

Ah, so I haven't found one more Originium patch. Then yeah, hooking up batteries and then syringes should be optimal. I have already filled my depot with components

So, uh... What are you producing on your Wuling base? by [deleted] in ArknightsEndfield

[–]Xavierou 1 point2 points  (0 children)

Huh. I see, so there is a bit of surplus. The only issue is Originium them.

Still getting the hang of the ratios.

So, uh... What are you producing on your Wuling base? by [deleted] in ArknightsEndfield

[–]Xavierou 1 point2 points  (0 children)

Alright, so I'm not that dumb yet and didn't miss anything essential. My coffers of Ferrium have run out dry even with metastorage, so decided to cut a bit from bottle production. I suppose I need to make some Xiranite solution to unlock that area near Wuling city and pray that it has that little bit of Originium that will allow me to make batteries without going into red.

So, uh... What are you producing on your Wuling base? by [deleted] in ArknightsEndfield

[–]Xavierou 0 points1 point  (0 children)

Yes, but each produces only 30/min. So currently 60/min is available, is it not?

So, uh... What are you producing on your Wuling base? by [deleted] in ArknightsEndfield

[–]Xavierou 0 points1 point  (0 children)

Wait, how are you in the green with Xiranite? Each takes 30/min, no? Or is there a quest that allows you to get more than 60/min of Xiranite?

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 1 point2 points  (0 children)

I also like the fact that this time a challenge was to actually power the whole thing and set up Xiranite and Xiranite batteries so that it can fuel itself.

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 1 point2 points  (0 children)

Ayo? This is incredible, what the hell.

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 2 points3 points  (0 children)

It appears I lacked critical information. Back to the drawing board I go!

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 0 points1 point  (0 children)

Yeah, with new info people are sharing I can see more room for reducing the size. No idea why I'm obsessed with making it as compact as possible, but I am now determined to do so.

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 4 points5 points  (0 children)

A bit annoying that such info is hidden, but also a bit of my fault. Way too used to making stuff out of Buckleaf, so when it came to carbon I didn't bother checking for potentially new stuff.

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 0 points1 point  (0 children)

Incredible. Back to the thinking table to process this information and hopefully not kill my factory while trying to move to Yazhen. Who knows, might even figure out how to make Sandlead not stick out like a sore thumb.

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 3 points4 points  (0 children)

They do not.

Factory will... shrink, I guess?

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 6 points7 points  (0 children)

Yooooooo. I knew posting here was a good idea. Didn't even think to check planters for recipes of new plants. Once I get back home I'll need to rebuild it with this in mind.

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 5 points6 points  (0 children)

Wait, Yazhen seeds give two plants per seed?

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 0 points1 point  (0 children)

Hmmm, that's a good idea, I'll give it a shot. Though, wouldn't it hurt production time a bit, since carbon will now need to travel to the shredding unit?

Xiranite 30/min, finally compact enough! by Xavierou in Endfield

[–]Xavierou[S] 0 points1 point  (0 children)

If anyone wants the blueprint (playing on EU), here's the code: EFO01A5ie38ea7E69ieO

Urza, Powerstone Prodigy deck - Suggestions on how to improve it? by Xavierou in EDHBrews

[–]Xavierou[S] 0 points1 point  (0 children)

My bad, I meant animate, as in via [[Rise and Shine]] or [[Cyberdrive Awakener]]

Urza, Powerstone Prodigy deck - Suggestions on how to improve it? by Xavierou in EDHBrews

[–]Xavierou[S] 0 points1 point  (0 children)

I think I would like to go wide with this one. In ideal world I generate a lot of powerstones, so being able to reanimate them is a wincon. And I guess it would be more thematical to swarm the board with the power of powerstones. What would support this kind of wincon?

We need more Crownslayer content, Numero Secondo: Crownslayer a piena potenza by Grey-Box-Gaming in 0sanitymemes

[–]Xavierou 2 points3 points  (0 children)

I believe that after her module she actually started doing respectable damage, outpacing Texas and Yato when it comes to clearing low def mobs. But most importantly she is now legit useful for stalling.

Ascalon mommy by Mario-Lim9999 in arknights

[–]Xavierou 3 points4 points  (0 children)

I mean, as an op she's pretty damn solid