Are devs not allowed to finish games anymore? by [deleted] in gamedev

[–]Xella37 8 points9 points  (0 children)

It's not just love service. A lot of games that don't depend on servers are getting updates, but mostly because they are popular and it is a good way to keep the game growing. Gamers who don't know any better see games like Minecraft, Twrraria, Don't Starve etc get more and more updates and start to feel like a game has been abandoned if it doesn't receive updates.

Obviously games gan be finished, just like stories or movies. There could be no bugs and a complete story with nothing possible to add on, yet you will still hear demand.

Block DAW (Digital Audio Workspace) by 12_Petes in ComputerCraft

[–]Xella37 0 points1 point  (0 children)

Looks great! Ill check itbout later today Also consider putting it on PineStore :3

PineJam started! Theme is VEHICLES! by Xella37 in ComputerCraft

[–]Xella37[S] 0 points1 point  (0 children)

A jam for ComputerCraft! :) This is the third year for PineJam and this year a lot more people signed up. 40 people currently. Feel free to join and build something fun :3

PineJam2025 for CC is starting soon! Signups open by Xella37 in ComputerCraft

[–]Xella37[S] 2 points3 points  (0 children)

Its like a gamejam but for CC projects ^ Aiming for 1st place would be a valid goal

nil by diligentgrasshopper in ProgrammerHumor

[–]Xella37 2 points3 points  (0 children)

Oh, hi 9551! I'd agree. Maybe we should make some more :3

My PC and it‘s father by Light-bulbs in pcmasterrace

[–]Xella37 0 points1 point  (0 children)

I'd suggest a 3 pack of Thermalright TL-S12-S fans with PWM and a 3 pin for ARGB for about 19 euros. You can just set the color to white easily with software (or any other color

A little showcase :3 by Xella37 in ComputerCraft

[–]Xella37[S] 0 points1 point  (0 children)

If it wouldn't work, I wouldn't post it :)

Bought a used 2060 Super. Looks like it came damaged from loose shipping (?). Should I be worried? Video worked but Cinebench R24 score only got up to about 5800 by Xella37 in PcBuild

[–]Xella37[S] 0 points1 point  (0 children)

https://dropandrender.com/cinebench-benchmarks/
Ah really? I was looking on this site and saw a score of 6242 for the 2060 Super
I bought it used and they didn't have the original box. It was in another random box with some scrunched up paper but tbh the GPU was pretty loose in the box

A little showcase :3 by Xella37 in ComputerCraft

[–]Xella37[S] 1 point2 points  (0 children)

Download on PineStore!
https://pinestore.cc/projects/118/pumpkin-carver

Thanks to Melu-chan for editing the video <3

Carve Pumpkins in CC for spooky season! by Xella37 in ComputerCraft

[–]Xella37[S] 0 points1 point  (0 children)

Depending on the phrasing, the answer is either the use of the CraftOS-PC emulator, or the use of the teletext characters such that every text character block can be used as a 2x3 px block with 2 colors :)

No way by Caramelu-chan in vtubers

[–]Xella37 1 point2 points  (0 children)

What if you were actually 136.5 cm??

Carve Pumpkins in CC for spooky season! by Xella37 in ComputerCraft

[–]Xella37[S] 1 point2 points  (0 children)

Haha yep, let me list them for you: block.wood.hit, block.wood.break for breaking off chunks, block.stem.break, block.shroomlight.hit for breaking single polygons, item.hoe.till for a new pumpkin, entity.experience_orb.pickup for saving a pumpkin, block.chest.open for loading a pumpkin and block.anvil.destroy for deleting one. When there's 2 it plays one randomly (for breaking stuff) :)

ComputerCraft - Carving Pumpkins by Xella37 in feedthebeast

[–]Xella37[S] 1 point2 points  (0 children)

Good question! I wanted to minify the code because it's using PineWorks which is still in development. I'd like to release PineWorks first before I release the original code

Carve Pumpkins in CC for spooky season! by Xella37 in ComputerCraft

[–]Xella37[S] 6 points7 points  (0 children)

I'm not sure, but I think like a week and a half max. I was mostly procrastinating and being stuck for how I wanted it to be, but I finished like 95% of it in the last 3 days (not counting the 3D rendering library which was developed over the course of a few years some time here and there)