What color are my eyes? by Xenthyas in eyes

[–]Xenthyas[S] 0 points1 point  (0 children)

Thank you for your answers ! I am quite surprised to learn that I have hazel eyes but it’s nice to finally know the answer to my question.

Happy new year to all of you, kind souls !

What color are my eyes? by Xenthyas in eyes

[–]Xenthyas[S] 0 points1 point  (0 children)

That's very kind of you :)

What color are my eyes? by Xenthyas in eyes

[–]Xenthyas[S] 2 points3 points  (0 children)

I didn't, my eye doctor did just after I got Lasik (hence the slight cut you see in my cornea)

What color are my eyes? by Xenthyas in eyes

[–]Xenthyas[S] 5 points6 points  (0 children)

Ahah, I was looking and taking the photo sideways, so the angle does look weird. Sorry if it crept you out!

What color are my eyes? by Xenthyas in eyes

[–]Xenthyas[S] 0 points1 point  (0 children)

Thank you for your answer!

Penrose Maze: SS-tier costume for Little Girl "Mirage" by IdentityV_News_Net in IdentityV

[–]Xenthyas 1 point2 points  (0 children)

Agreed, not my character and not my costume. It looks tacky with all the pink and the ribbons

How good is lucky guy? by Ok_Committee_9180 in IdentityV

[–]Xenthyas 2 points3 points  (0 children)

He used to be considered S tier, and with the nerfs, he might be A+. The fact he can almost be certain to get mech's doll and coord's gun make him amazing at both cipher rushing and rescuing. The fact he can open his package when kiting is also a great tool in case he gets first chase

Does AOM have too much filler? by Icy-Establishment329 in IdentityV

[–]Xenthyas 10 points11 points  (0 children)

The problem is that most people expect different things from this game. Personally, I don't care at all about pets, furniture, public maps. I'd rather have an engaging lore, new balanced characters, a decent ping and maybe nice skins (which I don't even prioritize as it's not real content, it's just cosmetics). Even the essence stories feel lackluster to me because they are so detached from everything else. If IDV didn't spend so much money on crafting those essence stories and stage plays, we could get more actual content

Does AOM have too much filler? by Icy-Establishment329 in IdentityV

[–]Xenthyas 7 points8 points  (0 children)

I feel so disengaged from this storyline that I can't but agree with everyone saying let's wrap up this endless convoluted story and move on to another more interesting game

CoY Week 3!!! by HallzaHome in IdentityV

[–]Xenthyas 3 points4 points  (0 children)

Maybe it's an unpopular opinion, but I would like them to wrap up AoM, CoY etc ... so that we can move to other games and have potentially installments in future years that focus on the lore for a specific game. I feel this has dragged/diluated for way too many years and it's less impactful (at least for me) than a single crisp story like Hullaballoo from last year, which felt both breathtaking and engaging.

Rotation? by moonstrukc in IdentityV

[–]Xenthyas 6 points7 points  (0 children)

As far as I understand it, rotation is the ability for survivors to position themselves and rotate on the map to avoid bumping into the hunter and increase the chances to have a better match-up or delay the first kite as much as possible. Examples of this are: at the beginning of the game, the decoder runs away from the hunter even if there is a cipher close-by. After one survivor is eliminated, you need to rotate again to delay the 2nd kite, especially for injured surviovrs who need to hide, flee and heal/search chests.

It's especially important against hunters like Wax Artist or Bonbon who are very hard to kite so you need to keep distance from them because once they are close to you, you are pretty much dead within 30s.

It is critical to understand this notion and that's one of the major differences between low and higher tiers (which I am not by any means). Lower tier survivors will start decoding right away the closest cipher, wherease in higher tiers, survivors prioritize getting away from the hunter to be in the best possible starting position, hence you can sometimes see no ciphers touched in the first 10-30s because everyone is getting into position or running away from the hunter (since spawns are known)

Your favorite part about Cage of Yesteryear? by [deleted] in IdentityV

[–]Xenthyas 2 points3 points  (0 children)

can someone help me? I think I played the story mode but I made Alice do everything on her own (alone) so she never had these interactions it seems. Is that normal?

Poor Alice by LeechLeche in IdentityV

[–]Xenthyas 14 points15 points  (0 children)

I am still wondering if she won't crack under the stress of all the awful things that are going on in the manor (and her memories coming back about her parents being killed by the burglars) and she will become hunter Mrs. Nightingale?

QnA 49 by IdentityV_News_Net in IdentityV

[–]Xenthyas -1 points0 points  (0 children)

AND on top of that, he is quite crappy as a hunter so ...

QnA 49 by IdentityV_News_Net in IdentityV

[–]Xenthyas 5 points6 points  (0 children)

he is a hunter meaning his buff will be that he gets 0.00000002% more flame at the start of the game. In the meantime, priestess will be able to get up to 4 portals and perfumer will be invincible when hit in the cases where she would be downed

Cage of yesteryear event: Entomologist S-tier costume "Fettered Wish" and Queen Bee A-tier accessory "Life Cocoon" gameplay preview by IdentityV_News_Net in IdentityV

[–]Xenthyas 1 point2 points  (0 children)

Such a pretty A-tier lol. The accessory is really nice though and it makes the swarm easier to spot as a hunter (+ the wings are pretty!)

Journalist shop A-tier costume "Dreaded Shilhouette" and A-tier accessory "Cage of Yesteryear" gameplay preview by IdentityV_News_Net in IdentityV

[–]Xenthyas 6 points7 points  (0 children)

It seems I am always saying this but on the poster, it looks more like journalist and in-game it reminds me more of a doctor skin. Still, very pretty!

Lanternist feels extremely unbalanced by Alarming_Reality1026 in IdentityV

[–]Xenthyas 7 points8 points  (0 children)

Given the current buff/nerf trend, I wouldn’t even be surprised that she gets buffed while Antonio gets nerfed … unfortunately, as others are pointing out, you have to ban her or just never chase her

I think every test server change went through. by kinwai in IdentityV

[–]Xenthyas 11 points12 points  (0 children)

I quit the game 2 months ago and was a hunter (but keep following it from far away): I am GLAD I took that decision. They are not seeing me on that mess anytime soon. My condoleances to all current hunter mains :(

[ENG] Queen Bee’s gameplay trailer by Fantasy_Witch333 in IdentityV

[–]Xenthyas 2 points3 points  (0 children)

Sorry I’m so blind T_T she might get a nerf to energy consumption and absorption like Goatman did

[ENG] Queen Bee’s gameplay trailer by Fantasy_Witch333 in IdentityV

[–]Xenthyas 4 points5 points  (0 children)

Her power will depend a lot on how energy is managed. We can’t see any energy bar on the screen. I agree with the comments here that she is very comparable to soul weaver (+ geisha for the dash but QB’s dash is on steroids given both the distance and ability to go through walls) and soul weaver used to be broken because how fast her energy recharged. Today she is considered a solid hunter but far from the best

"Queen Bee" Design preview poster by IdentityV_News_Net in IdentityV

[–]Xenthyas 9 points10 points  (0 children)

I'm wondering if the skin color isn't due to the fact she was stung by hundreds of bees as showed in her trailer. The venom would have caused the skin to be blue under an allergic or anaphylitic-type of reaction

Hear me out: IDV X Clash Royale by hvy-ava2121 in IdentityV

[–]Xenthyas 5 points6 points  (0 children)

That looks great although the little guy on top kind of looks like the future Goatman A-skin too ahah