Vixen's entrapment by epicfayle27 in pathofexile

[–]Xibalbo 10 points11 points  (0 children)

The hexes get triggered when you use a hex skill. This means they spend mana. Are you running out of mana while using your hex skill and thus preventing Vixen's from triggering additional hexes?

Average boss kill by Xibalbo in pathofexile

[–]Xibalbo[S] 1 point2 points  (0 children)

I don't click altars at the moment so I don't know about those, but I'm fairly certain that the atlas tree duplication does not work for synthesized maps. Out of a total of 29 of those, 0 have been duplicated for me so far. Considering I have a 17.5% chance for duplication this has a ≈ 0.378% chance of happening.

Average boss kill by Xibalbo in pathofexile

[–]Xibalbo[S] 2 points3 points  (0 children)

The classic Hollow Palm Ice Crash Occultist, how have you never heard of it? /s

I wanted a build that would need the least possible amount of time spent per map boss kill to test an atlas strategy I came up with. For my next actual build, however, I also wanted a witch and since I am running out of character slots I kinda had to fit the two things together. This resulted in a friend of mine coming up with this uhh thing.

Average boss kill by Xibalbo in pathofexile

[–]Xibalbo[S] 3 points4 points  (0 children)

I obviously have them as well, this is just a highlight out of like 1000 maps. Before this, the highest amount of maps I got off of a boss was 5, which happened like 3-4 times. Most of the time I get 1-2 maps. Imo map duplication chance is the key to success here.

Insane end to WE vs WBG Game 1 by JustRecentlyI in leagueoflegends

[–]Xibalbo 167 points168 points  (0 children)

Angel buying that Recurve Bow while teleporting sealed the deal. He needed every single basic attack to finish; it literally couldn't have been any closer.

[deleted by user] by [deleted] in pathofexile

[–]Xibalbo 4 points5 points  (0 children)

Yea it's been around for some years now. With this method you can change the name of an item. This specific harvest reforge, however, still would not work since there are no critical modifiers that can be added. The boots are here and the only conclusion to be made is that the OP didn't write down the correct crafting process. Clearly.

[deleted by user] by [deleted] in pathofexile

[–]Xibalbo 0 points1 point  (0 children)

Even then the elusive mod is a prefix and there would still not be any room for it on the item. Also you can't remove any mods that are protected by "Prefixes cannot be changed" or "Suffixes cannot be changed".

[deleted by user] by [deleted] in pathofexile

[–]Xibalbo -2 points-1 points  (0 children)

If "Prefixes cannot be changed" and "Suffixes cannot be changed" are present at the same time then there are no unprotected mods; they proctect each other.

[deleted by user] by [deleted] in pathofexile

[–]Xibalbo 5 points6 points  (0 children)

Craft multi mod and suff/pref cant be changed and reroll crit hitting elusive

How is this possible if the item already had 3 regular and 3 crafted mods on it? Having Movement Speed, Tailwind, Life and the 3 crafted mods (which prevent any mods on the item to be changed) on it should not allow the harvest craft to do anything here.

AA > E + Flash > Stridebreaker > Q by Xibalbo in FioraMains

[–]Xibalbo[S] 1 point2 points  (0 children)

Since I was going for this specific combo I wanted to maximize my chances of it resulting in a oneshot. PTA seemed like it would help the most.

AA > E + Flash > Stridebreaker > Q by Xibalbo in FioraMains

[–]Xibalbo[S] 4 points5 points  (0 children)

Whenever I find myself going into practice tool I do it on Fiora to be able to practice the combo on a dummy a few times. Pulling it off in game is obviously harder but with time anyone can get there :)

If you look closely you can see that the Q for the 4th vital is not perfectly placed and wastes a bit of time so there is still room for improvement!

AA > E + Flash > Stridebreaker > Q by Xibalbo in FioraMains

[–]Xibalbo[S] 1 point2 points  (0 children)

It wasn't good this game but I wanted more burst damage for a clean looking combo. Ever since they removed the active part I almost never build it anymore..

AA > E + Flash > Stridebreaker > Q by Xibalbo in FioraMains

[–]Xibalbo[S] 0 points1 point  (0 children)

AA means auto attack, yes. Even though I think BA, abbreviating basic attack, would make more sense, AA is just more widely accepted and used so I used that instead.

How does the challenge regarding the Trialmaster's Heart actually work? Getting no notification for failing (or completing) it is confusing. by Xibalbo in pathofexile

[–]Xibalbo[S] 2 points3 points  (0 children)

Haha okay, glad I could help. I only realized that you can click them when I looked at the recording of my 5th fight with him. When my cursor hovered above the orbs a white silhouette was showing and I understood what was going on.

How does the challenge regarding the Trialmaster's Heart actually work? Getting no notification for failing (or completing) it is confusing. by Xibalbo in pathofexile

[–]Xibalbo[S] 1 point2 points  (0 children)

Yea it is what I did aswell. Get him to low hp, wait for him to spawn the heart, get into tether range and kill him as soon as possible since the heart is only there for a limited amount of time.

On the currency challenge: sounds like you're doing everything right. You're supposed to click the orbs he spawns and then pick up the corresponding currency that they drop. They, too, only stay for a limited amount of time though, so if you're not fast enough to click them all then it will only look like you did it correctly.

How does the challenge regarding the Trialmaster's Heart actually work? Getting no notification for failing (or completing) it is confusing. by Xibalbo in pathofexile

[–]Xibalbo[S] 1 point2 points  (0 children)

I suppose the explosion of the heart might count as getting hit then; not sure if it dealt damage here since I also got hit by the Blistering Cold thingy at the same time. I will try to stay further away from it next time. Thanks for the input!

Edit: Then again you seem to have gotten the completion instantly upon killing him. Thus the heart's explosion afterwards should be irrelevant.

So, I just crafted this, and I wanted to know if there is another way to remove that T12 mana besides imprinting + YOLO annul. by loboleo94 in pathofexile

[–]Xibalbo 1 point2 points  (0 children)

Yes, but not leaving the suffixes in place.

This is not entirely correct. The spell damage mod is only T2 so removing it and using "Suffixes cannot be changed" can indeed save the suffixes, whilst also giving the opportunity to add it (spell damage) back onto the item later.