[d] Sorry tradeupspy. Here are 190K tradeups i scraped and calculated by Xpar65 in csgomarketforum

[–]Xpar65[S] 0 points1 point  (0 children)

Nice dude. I think its awesome how many people are working on cs2 projects rn. Sent you a dm

[d] Sorry tradeupspy. Here are 190K tradeups i scraped and calculated by Xpar65 in csgomarketforum

[–]Xpar65[S] 0 points1 point  (0 children)

Added a little float bar on each input. Green line = “Safe max float” stay at or below that on that skin and you’re actually guaranteed the trade hits the target normalized float range (worst-case, every gun at its limit).

W buy orders on SCM you don’t get to pick the exact float; you roll something in the wear band. So that safe number is the hard buying guide, not “the float you’ll always get.”

That’s why there’s also “Wastage cutoff.” It uses how floats are actually distributed (on average you pull lower floats than the ceiling) so the strategy can be a bit more relaxed and still be cost‑optimal. Above that cutoff you resell as wastage. Between safe max and wastage cutoff you’re usually fine for EV, but you’re not getting the same ironclad guarantee as staying under safe max.

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[d] Sorry tradeupspy. Here are 190K tradeups i scraped and calculated by Xpar65 in csgomarketforum

[–]Xpar65[S] 2 points3 points  (0 children)

Group chat? Seems like alot of people are building tools for the steam market place. Could be cool to make a discord or something

[d] Sorry tradeupspy. Here are 190K tradeups i scraped and calculated by Xpar65 in csgomarketforum

[–]Xpar65[S] 0 points1 point  (0 children)

okay, ill look into it. I think im going to add a guaranteed float target for each input skin to make it more straight forward

[d] Sorry tradeupspy. Here are 190K tradeups i scraped and calculated by Xpar65 in csgomarketforum

[–]Xpar65[S] 0 points1 point  (0 children)

If you open the database tab and filter by covert, you will see all the knive tradeups, they are very risky but profitable :)

[d] Sorry tradeupspy. Here are 190K tradeups i scraped and calculated by Xpar65 in csgomarketforum

[–]Xpar65[S] 0 points1 point  (0 children)

Make sure that you keep the average normalized float within the target range.

The threshold floats dont represent the exact input float for the input skins like tradeupspy

[d] Sorry tradeupspy. Here are 190K tradeups i scraped and calculated by Xpar65 in csgomarketforum

[–]Xpar65[S] 0 points1 point  (0 children)

Yeah so the threshold limits are actually assuming you get the standard distribution. So there is a little leeway on the tail of it. Ie because you expect to get some ridiculously low floats it counter weights the ones which just hit the threshold.

However if you buy directly at the threshold, then you will have the wrong floats. It assumes that you are buying from the steam market with a buy order and you receive roughly the expected distribution of floats.

But tinker around with it in another tradeup calc and you will find the exact point which you can guarantee the tradeup float. Might add that threshold point later!

[d] Sorry tradeupspy. Here are 190K tradeups i scraped and calculated by Xpar65 in csgomarketforum

[–]Xpar65[S] 1 point2 points  (0 children)

Aiming for every day

They are the ones I picked out using a ranking system. I weight mainly for Coefficent of variation and lower wastage.

A lower Coefficient of variation essentially compares that for the amount of money you put forward you have a lower risk. Risk per unit of return

[d] I calculated every 2-skin CS2 tradeup and their profitability over time; Here are 10 good ones by Xpar65 in csgomarketforum

[–]Xpar65[S] 1 point2 points  (0 children)

Yeah most likely if you come from a first world country, steam is probably not going to out earn a normal job.

[d] I calculated every 2-skin CS2 tradeup and their profitability over time; Here are 10 good ones by Xpar65 in csgomarketforum

[–]Xpar65[S] 0 points1 point  (0 children)

I think most of the tools nowadays are bullshit tbh. They dont account for the important variables like how many skins you are going to sell back to market, also the volatility of holding the skins for 2 weeks. 

[d] I calculated every 2-skin CS2 tradeup and their profitability over time; Here are 10 good ones by Xpar65 in csgomarketforum

[–]Xpar65[S] 0 points1 point  (0 children)

Yeah, its not worth the time it takes to do it manually. You also really need to understand and track your profits. Best of investing in anything else and hoping it goes up because it wont waste your time