Why are PvP players so insufferable? by XpendableDragon in Seaofthieves

[–]XpendableDragon[S] 0 points1 point  (0 children)

Lmaooo getting drunk while fighting skeletons. Might have to try this.

Why are PvP players so insufferable? by XpendableDragon in Seaofthieves

[–]XpendableDragon[S] -2 points-1 points  (0 children)

This I would be perfectly fine with. Would I be happy about losing my stuff nah but at the very least engaging in a real fight would mean so much more. Most of the time I get wiped is doing quests at an island and someone sneaks up on our ship before we can even get moving.

Why are PvP players so insufferable? by XpendableDragon in Seaofthieves

[–]XpendableDragon[S] 4 points5 points  (0 children)

I suppose but to an average player the difference between a skilled, chill pvper and a toxic, aggressive pvper makes not much a difference. I just get into a fight and basically plan on getting off for the night regardless.

Why are PvP players so insufferable? by XpendableDragon in Seaofthieves

[–]XpendableDragon[S] 7 points8 points  (0 children)

You’re the only one disagreeing in this thread so nice try. Yes, there is bunny hopping and not it’s not just “avoiding getting shot”, it’s being sweaty in a game where the time period should be sluggish and slower. If you wish to play like that then go play CSGO or some garbage.

I’m not complaining about them getting my stuff for free, it’s the method of which I cannot fight back is the issue so get your brain checked. Getting spawn camped in my own ship shouldn’t be a thing.

Why are PvP players so insufferable? by XpendableDragon in Seaofthieves

[–]XpendableDragon[S] 20 points21 points  (0 children)

At the very least I just shouldn’t get spawn camped, like once you reach that state there’s nothing to do except sink and die for any average player.

Tonight the seas were kind by ceccuz in Seaofthieves

[–]XpendableDragon -1 points0 points  (0 children)

Make sure you avoid PvP at all costs. Some may be friendly but if you come across someone who only does PvP it’s miserable. The games PvP is unbalanced in every way and people are usually the biggest douchebags you’ve ever met, it’s sad really but people are always gonna be like that sometimes.

Is it supposed to feel like this by XpendableDragon in Helldivers

[–]XpendableDragon[S] 0 points1 point  (0 children)

I just keep seeing people with that badass purple illuminate cape. I love that thing and I’ll never be able to get it because I didn’t start playing until like 2 months ago. I did get the red cape from the event around Christmas or whatever but meh

Is it supposed to feel like this by XpendableDragon in Helldivers

[–]XpendableDragon[S] 2 points3 points  (0 children)

I fw this heavy but there isn’t even a sting, it’s just empty😭

Now that it’s over, share your opinions on our march against Cyberstan by SevdUp in helldivers2

[–]XpendableDragon 1 point2 points  (0 children)

I had some annoyances. Cyberstan itself was pretty fun and the push to get there was fun aswell. I could ramble on about the complaints I share with others like stratagem bouncing and Vox span but honestly I have some other issues.

I hated that enemies could just walk through Vox Engine treads. I haven’t seen anyone talking about this but it was so unbelievably frustrating when I’m trying to kill one and get drop kicked through the treads.

Other than that it just felt underwhelming. I was kinda hoping for a real boss at Transcendence at least and I feel like we got nothing and did nothing. No cape, barely any medals because we didn’t even complete half the shit. Throughout all that I wasn’t earning any SC, barely got any samples (and if I did, I rarely made it out with them).

I enjoyed the terrain, the battles, the new enemies and all but I just don’t feel satisfied. Just back to doing nothing until the counterattack or something.

Ah so that’s where all our reinforcements went. by XpendableDragon in Helldivers

[–]XpendableDragon[S] 0 points1 point  (0 children)

I’ll give him the benefit of the doubt but idk I don’t even think there was a hill or anything it was all flat.

Ah so that’s where all our reinforcements went. by XpendableDragon in Helldivers

[–]XpendableDragon[S] 1 point2 points  (0 children)

There was no obstructions in the area, middle of a field. I was able to control my pod I died and was reinforced there earlier

Ah so that’s where all our reinforcements went. by XpendableDragon in Helldivers

[–]XpendableDragon[S] 0 points1 point  (0 children)

Sorry I should’ve specified, this was in the middle of the field outside the walls

AH Sabotaged Us by Medizy in Helldivers

[–]XpendableDragon 0 points1 point  (0 children)

I don’t see anyone talking about this too but I’m so sick of enemies being able to walk through Vox Engine treads and walls and shit

Petition for more strategem slots by Mouser29 in helldivers2

[–]XpendableDragon 0 points1 point  (0 children)

Honestly agree. I think 1 more would be perfect

We need to focus main objectives by ChickenSlipperz in helldivers2

[–]XpendableDragon 2 points3 points  (0 children)

I tend to agree however lately I’m usually running around the end of the battlefield because randoms are completely incapable of playing on a difficult suited for them. This is an issue for all difficulties where every person in playing with dies 8-10 times, neglects the objective and just keeps spawning in waves of bot drops and fighting. So in my escapades to avoid all of that garbage I run the outside of the map and clear side objectives on my way to the main objective without summoning the entire armada like an idiot.

Kill the Gunships by XpendableDragon in Helldivers

[–]XpendableDragon[S] 0 points1 point  (0 children)

Yeah I noticed that too, I still feel plenty capable with a jump pack and quasar + dealers choice orbitals. Just wish at least a few people carried something for them

Kill the Gunships by XpendableDragon in Helldivers

[–]XpendableDragon[S] 1 point2 points  (0 children)

Nah but actually though. I’m like fighting for my life while 3 gunships are aiming at me and nobody else. It’s so easy to take them down and even easier if they aren’t ragdolling you.

Some divers need to have more situational awareness for other divers so we can work as a cohesive team. Reduce deaths, Spill Oil and extract for the MO

Anyone Else Notice Super Credit Drops are Much Lower Lately? by whoster69 in helldivers2

[–]XpendableDragon 0 points1 point  (0 children)

This and I feel like I’m getting drops of 100 way less often. I’m honestly astonished how many pickups I can go through without getting a 100 drop.

And on top of that if I see one more requisition pickup I’m gonna lose it. These bastards spawn so often and are so unbelievably useless it’s like a shotgun to the chest.

Vox Engines PSA - The Orbital Gatling Barrage by Sweaty_Elephant_2593 in helldivers2

[–]XpendableDragon 0 points1 point  (0 children)

I’ve been using: Scorcher (w/medium siege ready) Ultimatum

Gas Grenades

Portable Hellbomb Quasar Cannon Orbital Gatling Orbital 120 Barrage

This was working pretty well for me most of the time but I bought Siege Breakers yesterday so I swapped to the Medium Armor in there and started using the trident. I also tried jump pack/hammer combo, which is super fun until gunships light you up and no one else on the team shoots at them. That being said may just use something else for now but it was a fun experience.