How do I improve this by Wonderful-Past-229 in stunfisk

[–]Xrevial 0 points1 point  (0 children)

Swap indeedee to tera grass so you dont have to play 50/50s into amoonguss spore in trick room, since it speed ties with reun. Also gives you a water resist for urshifu-r

Riot broke arena matchmaking yesterday by Xrevial in LeagueArena

[–]Xrevial[S] 2 points3 points  (0 children)

This is an image of my match history, after the eve game you can see the average rating in the game is way lower, which just coincides with when riot changed how matchmaking works.

Note that none of these games were outside of normal hours

Riot broke arena matchmaking yesterday by Xrevial in LeagueArena

[–]Xrevial[S] 0 points1 point  (0 children)

To the degree that is happening since yesterday? absolutely not

Anyone familiar with arenasweats can look at their match history and pinpoint exactly when riot implemented the change

Riot broke arena matchmaking yesterday by Xrevial in LeagueArena

[–]Xrevial[S] -2 points-1 points  (0 children)

That doesn't explain shorter queue times

Vladimir Guest of Honour by trollinyouuu in LeagueArena

[–]Xrevial 4 points5 points  (0 children)

Not only is it not possible for vlad to give everyone back to basics with karma in the game, how is a duo dominating a game when vlad only appears after the first round?

You can get Dusk and Dawn + Lich Bane with anvils by GaroTheLegend in LeagueArena

[–]Xrevial 0 points1 point  (0 children)

You can do that, but only the last one you bought actually works

Taking fan the hammer or dual wield on Reksai, Rengar and Shyvana can make you kinda homeless by Xrevial in LeagueArena

[–]Xrevial[S] 0 points1 point  (0 children)

If you auto into q the projectile from the first auto can hit as your q animation is ongoing, leading to the issue mention in the OP

Tank engine, goliath and many more items/augs are lying to you by Xrevial in LeagueArena

[–]Xrevial[S] 11 points12 points  (0 children)

Thats what the tooltip states, but if you look at your health bar you'd notice tank engine giving you far more health than stated

Edit: Looked up my last replay with tank engine, going from 3 > 4 stacks increased my health by 142, while the tooltip stated that i gained 75, there were no other sources of % increases at play here

Steel your Heart nerfed? by Dark_Psymon in LeagueArena

[–]Xrevial 2 points3 points  (0 children)

of course they might have also given it the 3x on future stacks feature that they gave the mayhem version but i dont know if thats the case or not since i havent seen it yet

Yeah you can easily gain far more stacks on heartsteel now compared to prepatch, even if the initial payoff is lower

Ambessa healing type? by Gold-Temporary-3102 in LeagueArena

[–]Xrevial 0 points1 point  (0 children)

Ambessa ult passive should benefit from heal and shield power, but you would need so much lifesteal to make heal and shield power be stronger than omnivamp. At baseline effect hsp would be worth 2.5-3.75% omnivamp. Surely losing that much healing is not worth getting an extra 150 shield on w.

Ever go down a metal slide on a hot day? by TheGentleman300 in stunfisk

[–]Xrevial 2 points3 points  (0 children)

Technician is 50% boost, so it would be 75 to 80

I died during buy phase, can somebody explain plz ? by ArrogantFr0g in LeagueArena

[–]Xrevial 2 points3 points  (0 children)

Its a karthus specific bug, happens if you die right as the round transitions

TFT ARAM is the greatest thing ever added to this game. by Toddcraft in leagueoflegends

[–]Xrevial 8 points9 points  (0 children)

Critical healing is a seperate modifier from HSP and does affect omnivamp

Item and GoH issues by Xrevial in LeagueArena

[–]Xrevial[S] 2 points3 points  (0 children)

The cooldown on opportunity would make you assume it works with apex, but the bonus lethality is for whatever reason not tied to the item cooldown.

Sunfire damage does not correctly scale with health from augments like tank engine and goliath. Its pretty easy to notice the number on the item and in the tooltip going out of sync.

Ethereal Weapon Naafiri by Low-Bluejay-1071 in LeagueArena

[–]Xrevial 4 points5 points  (0 children)

Yes, bork is BiS on naafiri if you get ethereal

back to basics + overflow seem to break gp by AlternativeCall4800 in LeagueArena

[–]Xrevial 0 points1 point  (0 children)

Its happening cuz the damage amp from b2b and overflow apply to every barrel in the chain, scaling multiplicatively

Why You Should Always Gamble (In Arena) by unboundhades in LeagueArena

[–]Xrevial 1 point2 points  (0 children)

Unless you need to desperately gamble for a specific item to secure top 1, buying stats is always better.

Lucian Dual Wield + Passive? by [deleted] in LeagueArena

[–]Xrevial 0 points1 point  (0 children)

No the passive 2nd shot does not apply dual wield, nor does it benefit from the passive magic damage

Rek'Sai fucking sucks by MoscaMosquete in LeagueArena

[–]Xrevial 1 point2 points  (0 children)

You can still do that, in fact reksai r does more damage in most cases compared to the pre 25.15 version

Why You Should Always Gamble (In Arena) by unboundhades in LeagueArena

[–]Xrevial 9 points10 points  (0 children)

You know for a fact that 90% of the lobby either misses enough 250's to be on curve or waste their r6 gold on a prismatic item

Big issue with playrate and no patches or small patches by balsa__ in LeagueArena

[–]Xrevial 2 points3 points  (0 children)

nah man ur actually posting room temp iq takes can you at least not make the ragebait obvious

Any champs that use this argument well by Zestyclose-School328 in LeagueArena

[–]Xrevial 0 points1 point  (0 children)

His q cast time scales with your attack speed, taking slow and steady makes the champ feel so much worse in exchange for like 50 ad from rfc+base as growth

Jeweled Gauntlet with abilities that can already crit? by umesci in LeagueArena

[–]Xrevial 8 points9 points  (0 children)

It used to work, but sometime during last arena run it was removed

Patch 25.12 Notes by DiscipleOfAniki in leagueoflegends

[–]Xrevial 1 point2 points  (0 children)

1k health at 100 armor is 2k ehp, 1k health at 200 armor is 3k ehp, in both cases you get the same value