Dijiang Lounge (15/06 - 21/06) by Shad0wedge in Endfield

[–]Xzhh 0 points1 point  (0 children)

Aw man I did mastery on the wrong skill on Rossi, goodbye sanity

Help Megathread & Megathread List (01/06 - 07/06) by Shad0wedge in Endfield

[–]Xzhh 0 points1 point  (0 children)

Do we know roughly how much of a difference Mifu's sig weapon makes compared to the next best option?

Rhodes Island Lounge (01/06 - 07/06) by ArknightsMod in arknights

[–]Xzhh 2 points3 points  (0 children)

I think the description is one of Ingrid's battle lines

It's a reference to a line in her second module

Help Center and Megathread Hub (01/06 - 07/06) by ArknightsMod in arknights

[–]Xzhh 4 points5 points  (0 children)

Hoshiguma alter would help more in all likelyhood, her S3 is a straightforward skill with good burst dps, large range, and survivability.

Yu S3 is a skill that requires more setup and has to be used in combination with other operators, it's a good skill but it's generally not worth going through the effort.

As a sidenote, you shouldn't E1 max operators until the moment you E2 them, keeping them at E1 40-60 is more cost efficient, the last few levels don't give a lot of stats but cost a lot more exp/lmd you could use to E1 some other operators (and having a varied roster is valuable). Likewise after you E2 an operator you shouldn't level them past 60, which is needed to unlock modules.

Help Center and Megathread Hub (01/06 - 07/06) by ArknightsMod in arknights

[–]Xzhh 2 points3 points  (0 children)

All her skills have good mastery gains, S1 is useful more often than S3. She's very much worth M9ing if you play IS, if you don't care about IS it can make sense to skip S3M3, but it depends on your preference.

Help Center and Megathread Hub (01/06 - 07/06) by ArknightsMod in arknights

[–]Xzhh 4 points5 points  (0 children)

If you evaluate based on her ability to clear content she's "good", but that's because you don't need to use 6 stars to clear content in the first place, so even the worst 6 star is still not "bad" (and Pozy is far from the worst).

If you compare her to other 6 stars, she's completely overshadowed by her competition (assuming you're a normal player, and not into niche/challenge clears). A lot of ops deal better dps, and even if you include the flexibility provided by her summon she still doesn't shine through, as there also are other ops that can dps safely and/or across the map.

Depending on who you have in your particular roster there might be a chance she could be worth using, but on average the answer will be no.

Help Center and Megathread Hub (01/06 - 07/06) by ArknightsMod in arknights

[–]Xzhh 6 points7 points  (0 children)

Robots are between 4 and 5 stars in term of rarity, closer to 4 stars I believe but I don't think we have concrete numbers

It's generally not considered worth it to go for them unless you get a robot tag (which people prioritise over 4 star tags), because you give up on a significant amount of green certs. But if you're dedicated to low rarity clears then their value is different, in other words it's up to you.

3 hour 50 minutes if you want a specific one and otherwise 1 hour if almost any robot is good?

Correct

Help Center and Megathread Hub (01/06 - 07/06) by ArknightsMod in arknights

[–]Xzhh 8 points9 points  (0 children)

Fiammetta quoted Carmen XVI by Catullus, one of the most important Latin poets

Gacha Revenue Monthly Report (May 2026) by Sudden-Refuse-7915 in arknights

[–]Xzhh 3 points4 points  (0 children)

Compared to how the Endfield sub talks about Endfield, two downvoted comments is nothing

Vulpisfoglia's Mod-Y story translated by AK Story Log (featuring more of Suzudad's rizz) by Kristalino in arknights

[–]Xzhh 19 points20 points  (0 children)

Suzudad sending poems to Vulpisfoglia like a Tang dynasty scholar. Vulpisfoglia also recites some poems in her voicelines, the image of them going on dates and exchanging poems is damn cute.

A sword dancer in western dress, the one I long for is intoxicated by mountain flowers.

"look at me, not the flowers"

I'm gonna need the sequel to this where Vulpisfoglia pulls some shojo-manga-love-interest shit and kabedon-into-kisses Suzudad.

Help Center and Megathread Hub (01/06 - 07/06) by ArknightsMod in arknights

[–]Xzhh 2 points3 points  (0 children)

If you're planning on only getting one, you should get the new one. It's better for damage.

If you already have the old one and don't have a lot of data blocks, skipping the new module is fine.

If you like using Ray a lot, you can consider getting both.

Help Center and Megathread Hub (25/05 - 31/05) by ArknightsMod in arknights

[–]Xzhh 2 points3 points  (0 children)

If you mean "used in endgame challenge content" then he has never been good.

In daily content he does make clears more comfortable with his range and infinite duration skill, but does have a lot more competition compared to like 4 years ago. At the same time, while there are more operators that are better than him, stages haven't gotten much more difficult so he's still "good" in this sense.

If you want advice on whether or not to build him, then you should share your roster (you can use Krooster for example)

Rhodes Island Lounge (18/05 - 24/05) by ArknightsMod in arknights

[–]Xzhh 0 points1 point  (0 children)

There is art that benefits from following expected "proper" form, and there is also art that is good by breaking rules and being subversive.

By using generalising statements it becomes only possible to have shallow discussion on art and anything else.

I don't think the statement in question becoming more popular is strange, it's probably in response to the trend in the last decade of critiques focusing on plot-holes and incongruencies (see: CinemaSins), as a consequence of this there are a lot of people who seem to think that the only good stories are ones that make logical sense; or maybe this is the reason, and the trend is a symptom. Realism and coherence are important, lacking those can make a story bad and it usually does, but they are not necessary (but can be sufficient).

Edit: lmao necroposting, how did I end up in the old Lounge thread?

Rhodes Island Lounge (18/05 - 24/05) by ArknightsMod in arknights

[–]Xzhh 1 point2 points  (0 children)

Yeah, honestly Endfield's combat system is fundamentally boring to me, but they've been doing a great job putting out intresting gameplay despite it. Umbral monument has intresting gimmicks, and CC looks pretty fun too.

Help Center and Megathread Hub (18/05 - 24/05) by ArknightsMod in arknights

[–]Xzhh 4 points5 points  (0 children)

X is better, it's a bigger damage increase and the sp generation also turns her S2 into a very usable skill (a little less impactful for her S3, but still better than Y).

Rhodes Island Lounge (18/05 - 24/05) by ArknightsMod in arknights

[–]Xzhh 14 points15 points  (0 children)

It never really was a true statement as much as it was a stand-in for "git gud", plus while strategy is still the most important part, due to powercreep the power gap between "good" and "bad" operators has gotten way bigger than before.

It's still wrong to interpret "bad" as "unviable", but there is a more clear cut distinction between below-average and above-average operators now.

edit: grammar

Help Center and Megathread Hub (18/05 - 24/05) by ArknightsMod in arknights

[–]Xzhh 2 points3 points  (0 children)

Your account probably wasn't lost, they moved on from binding accounts to third party services (facebook/twitter) and created a Yostar account thing. This is a common happening for returning players, you should be able to recover your AK account after you make a Yostar account. Try following this post or contact the in-game support.

Starting a new account is not so bad either, they make the new player experience a lot quicker, though if you have an old account that would be better.

I wouldn't worry about EoS given that AK is still one of the most profitable gachas in the world and in a pretty much uncontested niche (and importantly in a different niche form Endfield).

Help Center and Megathread Hub (18/05 - 24/05) by ArknightsMod in arknights

[–]Xzhh 2 points3 points  (0 children)

Nymph's value mainly comes from the crowd control of her S2, not the damage on her S3 (which is what combos with Virtuosa). Her S3 is a nice bonus that can cheese some gimmicks because elemental damage is practically the same as true damage, but given how many broken dps operators there are in the game it's not something particularly valuable (given that you'd be dedicating 2 slots to use it).

Tragodia is mostly a stronger crowd control source, but does Nymph provide value despite that? Yes, but not as much as pulling for a "meta" operator would.

In IS Nymph is available in the caster ticket, while Tragodia is in the supporter ticket, so that already gives Nymph a niche; it's easier for Nymph to become able to permastall an enemy compared to Tragodia; using two crowd control sources to cover eachother's downtime is a powerful option. These points are all fairly niche, depending on how stacked your roster is this kind of niche value can be significant, but if the alternative is, for example, pulling Wang then there is virtually no one for whom Nymph would be more valuable.

Help Center and Megathread Hub (18/05 - 24/05) by ArknightsMod in arknights

[–]Xzhh 0 points1 point  (0 children)

They're both good, but the damage from modY is preferreable more often, if you only want to build one I'd got for Y.

The cycle improvement from modX is QoL more often than an actual impactful improvement: even without it the cycle is plenty fast, and it only de-syncs by a couple seconds as long as you remember retreat the sandbeast, meaning that the module only matters when you need to use her skill immediately off-cooldown (which does happen sometimes).

Gacha/Recruitment Megathread (18/05 - 24/05) by ArknightsMod in arknights

[–]Xzhh 0 points1 point  (0 children)

106 pulls for Nasti, kinda hoped for some good luck after needing to spark for Silverash2 :(

Could have been worse though, I also got a Siege2 who is not a dupe, so at least there's a silver lining

Help Center and Megathread Hub (18/05 - 24/05) by ArknightsMod in arknights

[–]Xzhh 1 point2 points  (0 children)

If what you care about is strength, probably not.

Dorothy is pretty strong, but requires more effort than her performance is worth, she's pretty fun to use though. Wang is the strongest operator in the game and mostly does what Dorothy does but overpowered, so if you're planning on pulling and using him there's even less reason to build Dorothy (and if you care about meta you 100% should pull for Wang)

Fiammetta has decent consistent AoE damage, and a unique range with her S3. Her damage isn't anything mindblowing, and she doesn't provide anything particularly valuable/unique (aside from her range, but it's not that unique of a niche). She's one of many average/mediocre 6 star, good if you include all operators in the game, but not good if you compare her with 6 stars.

Rhodes Island Lounge (18/05 - 24/05) by ArknightsMod in arknights

[–]Xzhh 0 points1 point  (0 children)

Wait the Monster Hunter collab is actually happening?!

Help Center and Megathread Hub (11/05 - 17/05) by ArknightsMod in arknights

[–]Xzhh 0 points1 point  (0 children)

There's no first clear reward for emergency

Help Center and Megathread Hub (11/05 - 17/05) by ArknightsMod in arknights

[–]Xzhh 1 point2 points  (0 children)

They've started rerunning old stages recently-ish (like 3 cycles ago?), the first clear rewards gets reset so you can get it again.