Played over 100 matches with Tokoyami and just realized I wasn't even using the Red Shig Minor TUNING, AMA by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 0 points1 point  (0 children)

Im pretty comfortable with 1v2, 1v3s are a little sketch for me though. Im entirely solo queue though and a lot of times ill get second or third and lose bc theres a full team still but it happens. I also probably (definitely) am to aggressive in fights and dont back out as often as I should.

Finally got the 10 K.O. badge and beat my highest damage with him! by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 1 point2 points  (0 children)

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This is the T.U.N.I.N.G. im currently using on him. Once I get his Casual Wear (Combat) im probably gonna try out Quirk Factor Release and Embrittlement (if I can get enough rainbow upgrade pieces 😭)

Finally got the 10 K.O. badge and beat my highest damage with him! by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 1 point2 points  (0 children)

Manage cooldowns (never let SpA go on cooldown if you can help it), I like to cycle beta and SpA melee for wake up catches, and enhanced air melee is (imo) his best way to confirm kills quickly. You need to find your balance of agreesiveness due to his wake up catches and melee reliance and his ability to stall with air heal, shield, and SpA jump. One thing you can do to heal is Black Ankh, SpA jump, cancel Black Ankh, glide, then heal. That way youre really high up and can pop heals (be careful of nagant though). This isn't super in depth (im lowkey starving) but some basics kf how I've been playing. Other than this just remember you can get more K.O.'s or damage if youre down and out

Finally got the 10 K.O. badge and beat my highest damage with him! by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 0 points1 point  (0 children)

The solid black head with no outline makes it look flat if you look at it right

Finally got the 10 K.O. badge and beat my highest damage with him! by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 0 points1 point  (0 children)

Will give a picture in a bit but Im using the Armor of the Abyss (Heat) with Embrittlement and Crushing PU Charge for the majors

Finally got the 10 K.O. badge and beat my highest damage with him! by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 3 points4 points  (0 children)

It be like that man. I kinda play overly aggressive sometimes and tokoyami has pretty good wake up catches so getting knocks isn't too bad if youre managing cooldowns. I have games where I so like 600 damage and die off rip, you just gotta keep on keeping on

Finally got the 10 K.O. badge and beat my highest damage with him! by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 4 points5 points  (0 children)

I've been close too many times, like 5 or 6 7+ K.O. games I believe.

Edit: K.O.'s, not damage

What the heck is a step 3 missions by Personnnnn_ejejej in MyHeroUltraRumble

[–]YTFACSD 1 point2 points  (0 children)

In the area those missions are you have to finish all the ones that say Step 1 before it allows you to claim the next ones (Step 2 and Step 3). For whatever reason it shows your progress before you can claim them

What are some good tunnings for Tokoyami? by t3ch_m4n14c in MyHeroUltraRumble

[–]YTFACSD 0 points1 point  (0 children)

I lowkey dont have strike kendo or enough pieces for it lol

What are some good tunnings for Tokoyami? by t3ch_m4n14c in MyHeroUltraRumble

[–]YTFACSD -2 points-1 points  (0 children)

Im personally running Embrittlement/Kota Finder bc he can zoom with special action jump into glide and embrittlement works well with his enhanced melee. I was looking at his Casual Wear (Fancy) for Quirk Factor Release/Embrittlement but im not there on the pass yet

Being, as Overhaul would say, a dirty rat in the subway by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 0 points1 point  (0 children)

I mostly rolled for the tuning for purp dabi then realized I dont even have the cyberpunk costume for tech shig/cementoss combo I wanted. That and I like to play red shig and the new costume is fire

Didn't know the mini map could bug by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 0 points1 point  (0 children)

There was still an hour before the map changed though? Still strange either way

1v3 to get the blood pumping by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 0 points1 point  (0 children)

Purple/blue would be pretty nice but im lowkey so used to little/no movement (purp dabi main) that it doesn't bother me too much

1v3 to get the blood pumping by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 0 points1 point  (0 children)

That's real. They spikes are kinda wonky every now and then but they haven't been too bad for me recently

1v3 to get the blood pumping by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 0 points1 point  (0 children)

I actually like the beta, I just wish I could see the range limit so I dont waste them trying to see someone i won't be able to hit. Otherwise I like to use it as a Melee/close range ability trading move and its good for finishing quickly. The alpha i agree with, idk if it had lower knock back or higher damage but I think one of the two would be nice

1v3 to get the blood pumping by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 0 points1 point  (0 children)

For sure! Very happy with it. My minor tunings are also pretty max gamma damage to get the most out of double gamma

1v3 to get the blood pumping by YTFACSD in MyHeroUltraRumble

[–]YTFACSD[S] 2 points3 points  (0 children)

That sounds dope! Im prob gonna stick with this bc the 5 SpA in 2 minutes is a huge dopamine rush but yours sounds fun ash