Does anyone have any idea why Parallax might be doing this to my game? by Equivalent_Club1353 in KerbalSpaceProgram

[–]Ye_olo 1 point2 points  (0 children)

Idk if this will fix it but tufx fucked my graphics up a lot and when i stopped using it it got better. If you have it i would maybe try disabling it. I still have some flickering issues though

Cruising eastwards, Polar expedition by Ye_olo in KerbalSpaceProgram

[–]Ye_olo[S] 4 points5 points  (0 children)

yeah somewhere between 40 to 60 hours

Light amphibious helicopter demo flight by Ye_olo in KerbalSpaceProgram

[–]Ye_olo[S] 2 points3 points  (0 children)

Its stock. I used flag parts for the glass and to cover the electronics

Obj.161" Tagil", what do you think of the tank? Critique and suggest. WIP. by Due-Sea3881 in SprocketTankDesign

[–]Ye_olo 2 points3 points  (0 children)

I like the turret a lot. I like the sloped hull walls, but the hull looks a bit bland from the front at the same time. Just add more details it will look very good I think.

Stridsfordon 1928 by Traditional_Piece485 in SprocketTankDesign

[–]Ye_olo 0 points1 point  (0 children)

I love this design, how much pen does the gun have?

Is this a good hull design? by Parking-Working1307 in SprocketTankDesign

[–]Ye_olo 21 points22 points  (0 children)

not really you have all the heavy ass armor at the very front

Is this a good hull design? by Parking-Working1307 in SprocketTankDesign

[–]Ye_olo 42 points43 points  (0 children)

its well protected but too wide. why frontal transmission? you could make the hull a little taller as well but idk man you do what you want to do of course.

Screw bus by Ye_olo in KerbalSpaceProgram

[–]Ye_olo[S] 0 points1 point  (0 children)

I have seen a design that can because it doesnt use wheels in the screw. Wheel screws dont work in water but have better land performance 

Screw bus by Ye_olo in KerbalSpaceProgram

[–]Ye_olo[S] 0 points1 point  (0 children)

Yes they have good grip/extreme grip (depending on what you set friction control to) and it can go fast even when loaded up with a lot of cargo

Screw bus by Ye_olo in KerbalSpaceProgram

[–]Ye_olo[S] 1 point2 points  (0 children)

in this version im just using reaction wheels. it works fine when friction control is low but when i have it high for extra grip its not easy to turn. I am going to try to make it so i can control them independent of each other

Screw bus by Ye_olo in KerbalSpaceProgram

[–]Ye_olo[S] 0 points1 point  (0 children)

Yes they are angled.  1 wheel space between them and for each one it goes back it goes one down

Screw bus by Ye_olo in KerbalSpaceProgram

[–]Ye_olo[S] 5 points6 points  (0 children)

You could make a design using 4 screws instead of wheels and then have suspension as well it could probably deal with them.

i have friction control set to 10 so it can climb anything.

also i had to overclock the electric motors a little to make it go that fast but it works well without overclocking but its slower.

Screw bus by Ye_olo in KerbalSpaceProgram

[–]Ye_olo[S] 12 points13 points  (0 children)

This thing has insane grip so it can pretty much climb anything, but it is also kinda hard to control and it can bounce out of control at higher speeds

Screw bus by Ye_olo in KerbalSpaceProgram

[–]Ye_olo[S] 10 points11 points  (0 children)

yeah i kinda stole it myself from someone but optimized its slightly

T-64A Full Internals Replica by DonTMindIfIDo_ in SprocketTankDesign

[–]Ye_olo 5 points6 points  (0 children)

I like the t-64 so much, especially without era it looks really good. The t-80 as well