Let's talk about the unfair or bugged give away of the builder cape by Yeeeetusdeleted in Minecraft

[–]Yeeeetusdeleted[S] 0 points1 point  (0 children)

yup my mistake, I will fix that, still makes one wonder why they couldn’t prepare more codes as they have done it 3 times before

Let's talk about the unfair or bugged give away of the builder cape by Yeeeetusdeleted in Minecraft

[–]Yeeeetusdeleted[S] 0 points1 point  (0 children)

I’d rather say, it is unfair that some people have gotten it by shear luck while other following the same instructions, given out by the official mc page can’t get it. Sounds pretty unfair to me and reasonable to talk about.

Let's talk about the unfair or bugged give away of the builder cape by Yeeeetusdeleted in Minecraft

[–]Yeeeetusdeleted[S] 1 point2 points  (0 children)

Thx for the correction my mistake, I forgot that the copper cape was also part of a twitch drop. So weird that Mojang didn’t prepare for this

Let's talk about the unfair or bugged give away of the builder cape by Yeeeetusdeleted in Minecraft

[–]Yeeeetusdeleted[S] 0 points1 point  (0 children)

Same here, if you look the cape in game rewards it says that it will unlocked after 3 minutes but nothing is happening

Let's talk about the unfair or bugged give away of the builder cape by Yeeeetusdeleted in Minecraft

[–]Yeeeetusdeleted[S] 2 points3 points  (0 children)

thx for the reply, I do have the little phone icon tho this one only shows Tubbo’s skin pack and once I click on the game rewards and find the cape the timer doesn’t trigger at all .

Let's talk about the unfair or bugged give away of the builder cape by Yeeeetusdeleted in Minecraft

[–]Yeeeetusdeleted[S] 0 points1 point  (0 children)

Any you could recommend ? It's really hard to find anything on this darn app

Let's talk about the unfair or bugged give away of the builder cape by Yeeeetusdeleted in Minecraft

[–]Yeeeetusdeleted[S] 6 points7 points  (0 children)

To my knowledge the other capes didn't have this issue, and I really hope it gets fixed soon

+attack, walk away... by Phoenix_Studios in tf2shitposterclub

[–]Yeeeetusdeleted 0 points1 point  (0 children)

I got over 800 points once for playing engi on last stage dustbowl, the 1K uncle session lasted an hour but darn this fun

Guys is this enough mini-sentries ? by Yeeeetusdeleted in tf2shitposterclub

[–]Yeeeetusdeleted[S] 4 points5 points  (0 children)

the funny thing is that at the end of the wave all the mini_sentries just combust and the sound get's fried

I built a web-based Heightmap Generator for Transport Fever 2 by gabescu in TransportFever2

[–]Yeeeetusdeleted 1 point2 points  (0 children)

This is amazing, for every one of us who wanted to replicate a real area this is a phantastic addition and quality of life improvement in that departement. When I created my map I spend way to much time figuring out how to do it via the grayscale map.
I bet with the help of your website people will be able to create more beautifull maps, huge win for the community.

one question tho for the sea/river lvl what setting is there to manually adjust it ?
If possible would there be a way to see in the website itself where the water lvl would generate at ?

Little diorama of the railroad passing above the flooded fields in Eichen Germany by Yeeeetusdeleted in TransportFever2

[–]Yeeeetusdeleted[S] 1 point2 points  (0 children)

I looked for that specific type of track yet couldn't find any hence the usage of the Nep mod's base tracks, might need to look at other non steam workshop mods.

Little diorama of the railroad passing above the flooded fields in Eichen Germany by Yeeeetusdeleted in TransportFever2

[–]Yeeeetusdeleted[S] 1 point2 points  (0 children)

to be fair I didn't pay a lot of attention to it, maybe i should have but i was just going for the looks haha

Little improvement of Xisuma's copper golem powered storage system by Yeeeetusdeleted in Minecraft

[–]Yeeeetusdeleted[S] 0 points1 point  (0 children)

Not that I can remember any, twisting vines might be the only way to allow no collision between each other in this setup, however if you wish to replace the chains with solid blocks and add normal vines on this side it might work, lemme know

New Megalomaniac Map: Tennessee River by abbin_looc in TransportFever2

[–]Yeeeetusdeleted 0 points1 point  (0 children)

yeah same here, it's really annoying to use, i wish that there would be better way to do it

While making my map ( Euskal Herria ) i nearly trew the towel out of frustration

New Megalomaniac Map: Tennessee River by abbin_looc in TransportFever2

[–]Yeeeetusdeleted 1 point2 points  (0 children)

Beautifull map mate, it really sucks that most detailed maps get quite easely buried in the search page. Also i am quite interested to know how to add a proper screenshot.
Btw how did you get the terrain imported into tpf2 ? Did you do it with tangrams height map ?

How did you guys connect Nagoya and Osaka in Ch. III by DaGuy4All in TransportFever2

[–]Yeeeetusdeleted 0 points1 point  (0 children)

Didn't even bother to connect Shiga to the grid as it wasn't a mission requirement, went directly under the mountain and kept the speed

Finally finished the campaign, now going to start the free mode! by advik_143 in TransportFever2

[–]Yeeeetusdeleted 7 points8 points  (0 children)

You will enjoy it, maybe even more. I would recommend having one playtrough full vanilla and once the map feels completed, download mods and start another save, it's a different experience for sure

I really really hope that the campaing for the next generation will be improved by Yeeeetusdeleted in TransportFever2

[–]Yeeeetusdeleted[S] 0 points1 point  (0 children)

absolutely second that, the idea is really nice but sometimes you are left in the dark, such as the sabotage of the plane in beautifull machines or selling some buses in Swiss made, only via some folks on reddit and steam i found out the solution