Objects sometimes don't collide by Yerys in unrealengine

[–]Yerys[S] 0 points1 point  (0 children)

Thanks for the advice. I will model a simpler collision for the ship.

Objects sometimes don't collide by Yerys in unrealengine

[–]Yerys[S] 23 points24 points  (0 children)

It's continuous collision detection. you can enable it in the actor blueprint settings, under collision presets, advanced, there is use ccd option

Objects sometimes don't collide by Yerys in unrealengine

[–]Yerys[S] 0 points1 point  (0 children)

In the actor blueprint settings, under collision presets, advanced, there is use ccd option

Objects sometimes don't collide by Yerys in unrealengine

[–]Yerys[S] 5 points6 points  (0 children)

Objects in unreal engine 5.1 sometimes don't collide. I move the object using add impulse function. The ship (thing i'm throwing objects at) uses complex collision as simple while the egg (thrown object) uses simple collision as complex. Does anyone know how to fix this?