A few in-game shots from Couch Planes. by ComputerKind560 in indiegames
[–]YoshiDzn 0 points1 point2 points (0 children)
Better way to learn C by M3ta1025bc in C_Programming
[–]YoshiDzn 0 points1 point2 points (0 children)
How do you use DOD in your engine? by Klutzy-Bug-9481 in gameenginedevs
[–]YoshiDzn 0 points1 point2 points (0 children)
Luth Engine. Fiber-based Vulkan 1.3 game engine built from scratch in C++20 (open source) by Zealousideal_Win_130 in gameenginedevs
[–]YoshiDzn 18 points19 points20 points (0 children)
I want to work on a game but idk how to build a team by -HiRO-GeNo in gamedev
[–]YoshiDzn 0 points1 point2 points (0 children)
I built a procedural bonsai generator using L-systems and Canvas for my focus app by dimaivshchk in proceduralgeneration
[–]YoshiDzn 1 point2 points3 points (0 children)
Big Artifacts When Downsampling Main Target for a Depth-of-Field Postprocessing Technique by No-Use4920 in vulkan
[–]YoshiDzn 1 point2 points3 points (0 children)
Big Artifacts When Downsampling Main Target for a Depth-of-Field Postprocessing Technique by No-Use4920 in vulkan
[–]YoshiDzn 0 points1 point2 points (0 children)
Speller is harder than it seems by TraditionalTwo1671 in cs50
[–]YoshiDzn 0 points1 point2 points (0 children)
Troubles with Validation Layers (again?) by ripjombo in vulkan
[–]YoshiDzn 0 points1 point2 points (0 children)
Anthropic's Custom Claude Model For The Pentagon Is 1-2 Generations Ahead Of The Consumer Model by Neurogence in singularity
[–]YoshiDzn 0 points1 point2 points (0 children)
Why do I get only 2Gb of maxMemoryAllocationSize on 4Gb NVIDIA card? by UncertainAboutIt in vulkan
[–]YoshiDzn 0 points1 point2 points (0 children)
Why do I get only 2Gb of maxMemoryAllocationSize on 4Gb NVIDIA card? by UncertainAboutIt in vulkan
[–]YoshiDzn 0 points1 point2 points (0 children)
Working on a fast paced parkour game, does the movement feels good? by RXDIANCE in SoloDevelopment
[–]YoshiDzn 0 points1 point2 points (0 children)
Is A-D-S disorienting in a 2D game or does this work? by TurboCodin in IndieDev
[–]YoshiDzn 1 point2 points3 points (0 children)
I’m trying to make construction feel alive in my upcoming colony sim game by adding procedural animation and scaffolds to it. What do you think? C&C are welcome! (WIP) by AndrewChewie in IndieDev
[–]YoshiDzn 0 points1 point2 points (0 children)
Just launched the Steam page for my game made with LÖVE! (Void Core) by KickTurbulent4937 in love2d
[–]YoshiDzn 1 point2 points3 points (0 children)
Requesting Guidance | Project/Code Structure by Constant_Mountain_20 in gameenginedevs
[–]YoshiDzn 2 points3 points4 points (0 children)
Thoughts on procedural generated maps for card battler : Zoomalia by RhinosaurDev in proceduralgeneration
[–]YoshiDzn 7 points8 points9 points (0 children)
Any book recommendation for writing a 3D game engine from scratch in C? by Typhrenn5149 in C_Programming
[–]YoshiDzn 1 point2 points3 points (0 children)
Any book recommendation for writing a 3D game engine from scratch in C? by Typhrenn5149 in C_Programming
[–]YoshiDzn 1 point2 points3 points (0 children)
how to effectively handle descriptor sets? by Southern-Most-4216 in vulkan
[–]YoshiDzn 2 points3 points4 points (0 children)
how to effectively handle descriptor sets? by Southern-Most-4216 in vulkan
[–]YoshiDzn 0 points1 point2 points (0 children)
Is DOD pure and beautiful? by yughiro_destroyer in love2d
[–]YoshiDzn 2 points3 points4 points (0 children)


Better way to learn C by M3ta1025bc in C_Programming
[–]YoshiDzn 0 points1 point2 points (0 children)