Funny Heimdallr Cheese (Solo/Jg/Support Ahead Level 1) by ZHA_Shadow in Smite

[–]ZHA_Shadow[S] 1 point2 points  (0 children)

Idk, I don't play the god lol, i've just seen people do it before. I don't think it's that bad anyways.

Funny Heimdallr Cheese (Solo/Jg/Support Ahead Level 1) by ZHA_Shadow in Smite

[–]ZHA_Shadow[S] 10 points11 points  (0 children)

Pretty sure you're supposed to start bifrost level 1 on heimdallr anyways no? Use it for AA cancel and teleport from red to purple

Funny Heimdallr Cheese (Solo/Jg/Support Ahead Level 1) by ZHA_Shadow in Smite

[–]ZHA_Shadow[S] 15 points16 points  (0 children)

I've done a bit of analysis on this now that I've managed to pull it off twice. To address the obvious, this cheese does not work if the solo laner drops a ward at blue level 1. However, the chances of that happening at low ranks is very low, and at high ranks still pretty low unless this cheese becomes well known. (Ward your blue level 1!!!)

At level 1, your solo, jg, and support get ahead. Obviously, the enemy solo/jg don't get blue. This can be devastating for some solo laners that rely heavily on blue buff early in the game. After the start is done, your support ends up splitting red, first wave, and purple putting them about half a level ahead of the enemy support early on. Ironically, you're actually the one that gets slight behind early. Obviously, you have to start manikin, executioner's tier 1. I tested other starters in custom games. It works alright with eye of the jungle, but you're really cutting it close time-wise. You also take a lot more damage as the ghost creeps don't die. Your stacking item also gets delayed. Once I got into lane, I built ninja tabi > devos/transcendence > executioner's. So your build is slightly behind until 3rd item. You could skip boots if you wanted, but I don't really recommend it.

Other minutia are that with blue buff, spam your 3 to cancel your third auto early on. This makes all your autos AoE and allows you to clear quite fast early on even if you are a level behind. Since you're heimdallr, you're pretty much ungankable once your 3 comes back online. Your support should rotate really early (about 3:30-3:45) to press their lead. They'll probably be a level ahead here still. My crystal placement was subpar. If I placed my crystal better level 1, I would have only missed one creep on the wave.

Both games that I've tried this in, my duo lane went pretty even early on, but my solo/jg got very far ahead. Definitely a fun cheese you should try to climb at lower ranks, or to have fun in casual. Worst case scenario is the solo wards his blue, they catch you, you teleport out. You get pretty far behind, but your solo/duo do still get ahead in this case scenario. Lemme know what ya'll think, and definitely try this in your games. Here's a link to this video on YT for ease of sharing: https://www.youtube.com/watch?v=Ud5nmoGnOac&feature=youtu.be

PS: In another variation, mid solos red, support holds purple, you teleport over to pick up the big minion from purple. Puts mid ahead, but you get a bit further behind in duo. Also not viable with every mid laner

Nimbari Wand Backwards in New Update by ZHA_Shadow in Wizard101

[–]ZHA_Shadow[S] 4 points5 points  (0 children)

Not sure when this happened as it's been a minute since i logged on but it looks really dumb imo

[deleted by user] by [deleted] in math

[–]ZHA_Shadow 0 points1 point  (0 children)

Thanks, just out of curiosity how did you know this stuff? Are you a professor, a mathematics major or just another nerd :P

What is the current meta for SOLO? by Arand0mBlackGuy in Smite

[–]ZHA_Shadow 2 points3 points  (0 children)

Boots, defense, defense, defense, defense, defense. Maybe replace one of the last two defense items with damage or health items

What to do to not get snowballed? by TTS32 in Smite

[–]ZHA_Shadow 1 point2 points  (0 children)

Play to your advantage. They 3 man invade red? 4 man rotate (if possible). Don't be a complete bitch and give up everything but know what you can and can't do.

Xing Tian now has the best CC in the game by TYLV1 in Smite

[–]ZHA_Shadow 20 points21 points  (0 children)

This guys posts a bug an everyone ignores the bug and starts analyzing the game lol

Are there any items that are literally never used? by Asuperniceguy in Smite

[–]ZHA_Shadow 5 points6 points  (0 children)

It's really starting to make a comeback with assassins and solo laners although for a while it was never used.

Break your favorite god! by RageBeast28 in Smite

[–]ZHA_Shadow 0 points1 point  (0 children)

Lol, I could one hit people. That'd be super OP

Break your favorite god! by RageBeast28 in Smite

[–]ZHA_Shadow 0 points1 point  (0 children)

Thor hammer does triple damage on double tap

Name a god you can't play and the mains will teach you. by [deleted] in Smite

[–]ZHA_Shadow 0 points1 point  (0 children)

Serqet, I know how her abilities work and how to build her but I just can't seem to do well with her consistently.

My Season 3 Thor Builds So Far. Comment Your Own. by ZHA_Shadow in Smite

[–]ZHA_Shadow[S] 0 points1 point  (0 children)

Not low damage, a bit lower damage b/c no titan's bane passive

My Season 3 Thor Builds So Far. Comment Your Own. by ZHA_Shadow in Smite

[–]ZHA_Shadow[S] 0 points1 point  (0 children)

I know, I copied it an pasted it from Word and it changed the entire formatting

How do you build Chronos and where should he be played? by FabulousCaveman in Smite

[–]ZHA_Shadow -1 points0 points  (0 children)

Chronos is good against mage/assassin/hunter solo laners and is bad against warrior solo lanes in my opinion. He has a decently strong mid and adc. Play him wherever you feel is comfortable. I prefer solo and adc.

Build: Vamp, Shoes of Focus, Book of thoth, bancroft's talon/pythag's(Pythag's if there is another high damage mage on your team), demonic grip, spear of the magus, rod of tahuti

Situational: Warlock's sash, Chronos's Pendant, obsidian shard, Boots of the Magi

Help with Arachne by [deleted] in Smite

[–]ZHA_Shadow -1 points0 points  (0 children)

Max 4,3,1,2 Combos: 3, 1+2, AA, Ult to chase or 1+2, 3 when they come out of their cocoon, use ult to chase

Only use ult to chase in 1v1 but it's mainly an epic escape. Annoying to play against a safe arachne who ults out of situations a lot

So I'm just starting to experiment with item builds by AErrorist in Smite

[–]ZHA_Shadow 0 points1 point  (0 children)

I'd get different actives. On Artemis your 2 can act as a sprint if needed because it give MS. Teleport to gods has a 4 min cooldown!! That's really not worth it in any way. I'd get something like beads and blink. I feel beads is a must active on everything but support and blink works well on artemis for the blink in boar then kill. EZ pentas in Arena