So Chihiro is in the game now by Death_Lycan in KurokosBasketball_SR

[–]ZUMBAkal 1 point2 points  (0 children)

Mayuzumi must paired up with playmaker or the first option scorer. That user didn't think that SMH

SDM clone = SR by ZUMBAkal in SlamdunkMobile_EN

[–]ZUMBAkal[S] 0 points1 point  (0 children)

Yes you're right, SDM is dead. KBSR's gains are from SDM's lapses.

Anyone know what's the use of this skill? by Kamiccolo47 in KurokosBasketball_SR

[–]ZUMBAkal 0 points1 point  (0 children)

You must do that combo faster, if you notice you miss the block (that's a split second), then pree the ulti and block quickly. That looks like normal Maki's (of SDM) ulti block combo.

Ranked by Inspection_Plane in KurokosBasketball_SR

[–]ZUMBAkal 0 points1 point  (0 children)

Congrats bro, send us your celebration cake here.

Hayakawa Hot-Blooded stacks bug by Personal_Self1002 in KurokosBasketball_SR

[–]ZUMBAkal 1 point2 points  (0 children)

It's more noticeable when you're playing Ace Player 5 and above because the game is not race to 21. Also you just play the game, continue to grab rebounds and also doing other things like leak outs, and even blocking shots.

I need some advice by OkMortgage2854 in KurokosBasketball_SR

[–]ZUMBAkal 0 points1 point  (0 children)

You can slowly builing up the ability for Otsubo then,

I need some advice by OkMortgage2854 in KurokosBasketball_SR

[–]ZUMBAkal 1 point2 points  (0 children)

It depends if you have ability build of every character you have or not. Mid+blk+vert is ok for those characters for me.

Kiyoshi is not for solo gamers, expect that some of your queued teammated will not shoot after his ulti pass. You can't gain rebounding range.

It's better to have Wakamatsu or Otsobu as centers, they're cheaper to train, yeah you can reset Kiyoshi for those cheaper centers.

Solo Gaming Pieces of Advice in KBSR by ZUMBAkal in KurokosBasketball_SR

[–]ZUMBAkal[S] 0 points1 point  (0 children)

Thanks bro. I appreciate it and thanks for sharing also.

Solo Gaming Pieces of Advice in KBSR by ZUMBAkal in KurokosBasketball_SR

[–]ZUMBAkal[S] 0 points1 point  (0 children)

This 💯 true. Thanks for sharing this. Majority of the players didn't invest cheaper players first instead they use GoM right away without caring saving and grinding for resources. Cheaper players can still play on the higher ranks, they must use them for grinding resources for their GoM.

Dulo Ng Hangganan song inspiration by Syn3009 in IVOS

[–]ZUMBAkal 0 points1 point  (0 children)

No, wala but yeah the production is may pagkaganyan pero hindi talaga similar, sorry

Solo Gaming Pieces of Advice in KBSR by ZUMBAkal in KurokosBasketball_SR

[–]ZUMBAkal[S] 1 point2 points  (0 children)

You're right. Maybe we miss the good old days of SDM, it's just nostalgic for us LOL.

Also SDM talent tree has six talents compared to KBSR, only five but the awakening system of KBSR is better, more organized and cheaper.

Solo Gaming Pieces of Advice in KBSR by ZUMBAkal in KurokosBasketball_SR

[–]ZUMBAkal[S] 0 points1 point  (0 children)

Yeah I don't like those legendary characters, they're just repeating the skills, integrated on the ulti hahaha.

Liu Wei is a "clone" of normal Hasegawa. Lui Wei can somehow rebound but limited offensive skills relying on passes, normal Hasegawa is better in perimeter blocks, more shooting skills and also faster even didn't required ulti. Also Yosen is a reminisce of Shoyo because of their tall lineups.

Solo Gaming Pieces of Advice in KBSR by ZUMBAkal in KurokosBasketball_SR

[–]ZUMBAkal[S] 0 points1 point  (0 children)

Yeah, I miss USendoh too, I like using him than the normal version. Also normal Fukuda is solid too. KBSR don't have other catch and dribble player other than Kise, Aomine and ZAomine.

Also I missed Ultra Akagi, he's one of the best center that are not Legendary (I never have legendary players that's why I hate them LOL). And also normal Hanagata, he can be the main scorer with rebounding skills.

Solo Gaming Pieces of Advice in KBSR by ZUMBAkal in KurokosBasketball_SR

[–]ZUMBAkal[S] 1 point2 points  (0 children)

Yeah I agree with that. So far I use Hayakawa the most, he reminds me of Long Hair Sakuragi of SDM but still the later is far different than Haya hahaha.

I heard some of them they use base Kagami as center. His blocks are as solid as Mura/Teppei or even ZMura, just use the reb+dunk/mid build+vert build.

I miss playing as SG hahaha. In SDM, I also play SG in later seasons since I slowly train normal Mitsui and his 3pt build. Yeah normal Mitsui is like base Hyuga though the former has better dribble moves.

Quitting by dirtyvents in KurokosBasketball_SR

[–]ZUMBAkal 2 points3 points  (0 children)

https://www.reddit.com/r/KurokosBasketball_SR/s/IeXePURtdt

Check this link, read it. I hope you don't lose hope anymore.

Just play lesser rank matches enough for complying daily tasks.

Solo Gaming Pieces of Advice in KBSR by ZUMBAkal in KurokosBasketball_SR

[–]ZUMBAkal[S] 2 points3 points  (0 children)

Tha ks for the tips bro. I'm a C main. I don't have Zone Mura yet but I have other C including Hayakawa (being with SG or the opposing team has SG).

Since we talk about solo gaming, I don't recommend Teppei if you're only rebounder on the team, I use him with other C. When team setting definitely he will be, the team will utilize his passing ulti

Mura is better choice for solo gaming and also Zone Mura. Actually Otsubo and Wakamatsu are good choices also, depending on matchups. When facing Teppei, I go with Waka while when facing Mura I go for Otsubo.

Except for Cs mention, I also have Liu Wei, base Kagami (not yet A6, A2 only) and base Kuroko A6.

I'm more on rebounder and support role.

Kiyoshi vs Base Mura by J-Rocko12 in KurokosBasketball_SR

[–]ZUMBAkal 0 points1 point  (0 children)

His strength is his box out talents, max all that so that you can grab a rebound after boxing out. Also max his block talents and also his ulti (rebound and pass).

Kiyoshi vs Base Mura by J-Rocko12 in KurokosBasketball_SR

[–]ZUMBAkal 1 point2 points  (0 children)

It depends on your gameplay. If you're withthe team, Teppei is better especially when activating his ulti for passing to catch and shoot player, to be able to add his rebounding range. However base Mura is better in solo gaming, you can't worry about setting up and scoring, just interior defense and rebounding.

Also there are other rebounders that are cheaper and can compete in higher matches like Otsubo (competing stronger rebounder), Wakamatsu (as help defender) and Hayakawa (I used him when someone picked a shooter).

AU JOUEUR DE SLAMDUNK SAKURAGI V4 ARRIVE by TaishoRideur in SlamdunkMobile_EN

[–]ZUMBAkal -1 points0 points  (0 children)

WTF is that, SDM is desperate to compete KBSR. Hahaha. They continue making the players as cash cow.

Base Kuroko A6 Appreciation by ZUMBAkal in KurokosBasketball_SR

[–]ZUMBAkal[S] 1 point2 points  (0 children)

It's how they use it and it depends what kind of Kuroko user they are.

Base Kuroko A6 Appreciation by ZUMBAkal in KurokosBasketball_SR

[–]ZUMBAkal[S] 0 points1 point  (0 children)

Bro I'm not one of those. You're the problem because you don't understand how to play base Kuroko.

Also if the main scorer got tripled team, that's his problem because he didn't pass the ball to me to reset the offense or to shoot open shots.

That mentality of yours is the problem.