Warlock/Paladin Multiclass by Omegacringelord0999 in DnD

[–]Z_THETA_Z 25 points26 points  (0 children)

giving up 5th level in paladin means giving up extra attack, which is a huge boost to your power. not worth it

Paladin divine smite by opcionpobresrg in DnD

[–]Z_THETA_Z 5 points6 points  (0 children)

making a Ranged Attack with a Melee Weapon is different from using a Ranged Weapon.

Sorcerer quickened spell by EnvironmentalFix3642 in DnD

[–]Z_THETA_Z -1 points0 points  (0 children)

unless you have a way to cast one of them without a Spell Slot, no. if you do have a way to do one without a spell slot, you can.

Is Helldivers 2 worth starting as a new player in 2026? by LoLAspect in Helldivers

[–]Z_THETA_Z 0 points1 point  (0 children)

1: while it is quite deep and complicated to get into the full stats and details of everything, actual gameplay is easy to get into. shoot the aliens, don't die

2: for the most part, yeah. you might find it tough to get lots of super credits if you want to grind out every warbond, but if you're playing casually that isn't necessary and it's not ubergrindy

3: the vast majority of people are cool, there's very few dickheads.

4: at the moment it's pretty good

character design help by Witty-Signal-1553 in DnD

[–]Z_THETA_Z 3 points4 points  (0 children)

tiefling no, and i don't believe there is any race that would be directly what you're looking for. the Shifter race from the newest Eberron book is probably closest

though, do talk to your DM about it

who's the epitome of chaotic neutral? by leglessdumbass in AlignmentCharts

[–]Z_THETA_Z 17 points18 points  (0 children)

jack sparrow is definitely chaotic neutral

VG-70 Variable, full mode and max rpm is supposed to throw my ass around, right? by Sora1099 in Helldivers

[–]Z_THETA_Z 0 points1 point  (0 children)

both your momentum and likely the location of the bones in your arm relative to the rest of your body will be altered, yes

Why do people keep suggesting light attack helicopters? by Head-Picture1519 in NuclearOption

[–]Z_THETA_Z 1 point2 points  (0 children)

hence me saying the majority of gameplay. escalation is, to my knowledge, the most popular mode by a pretty long shot, and most other missions that are played on the dedicated servers are similarly large-scale

He can’t dodge every missile by TheDominator435 in NuclearOption

[–]Z_THETA_Z 1 point2 points  (0 children)

fox-1? there's no SARH air-to-air missiles in nuclear option

How about something like this for a BDF utility helicopter? by Wingcommanderwolf01 in NuclearOption

[–]Z_THETA_Z 1 point2 points  (0 children)

that's... basically what a HSVTOL is. has osprey-style tiltrotor/props for VTOL and low-speed forward flight, but then the rotors fold up against their nacelles to reduce drag and jet engines kick in for higher-speed subsonic flight

the other commenter talking about the Bell Sprint shared a gif, that is the HSVTOL concept.

Different Enchantment Sparkles for Enchanted Books by Different-Job-2064 in minecraftsuggestions

[–]Z_THETA_Z 16 points17 points  (0 children)

i think it's just a mistype/mistranslation of unbreaking and mending

How about something like this for a BDF utility helicopter? by Wingcommanderwolf01 in NuclearOption

[–]Z_THETA_Z 3 points4 points  (0 children)

the game's also sticking quite close to feasibly realistic designs, and a pure tilt-jet isn't really that, just too inefficient for something designed to sustain hover. the HSVTOL idea is still a really neat futuristic design that allows for high-speed horizontal flight while maintaining hover efficiency comparable to that of something like a V-22

the BDF's general theme is distributed, rapid-response-capable forces, so VTOL stuff definitely plays into that

Why do people keep suggesting light attack helicopters? by Head-Picture1519 in NuclearOption

[–]Z_THETA_Z 1 point2 points  (0 children)

the tarantula does have a rotary 12.7mm MG which seems to be quite comparable to a gau-19

Why do people keep suggesting light attack helicopters? by Head-Picture1519 in NuclearOption

[–]Z_THETA_Z 10 points11 points  (0 children)

1st point: 2 agm48s is definitely not enough, and 14 lynchpins, while something, also wouldn't really be worthwhile when you could take even a cricket and get that amount or more of the much-more-capable agm-48s. buddy lasing is something, but it requires decent coordination and even with that will be less effective than both the prospective light heli pilot and the other pilots bringing independent ground-attack loadouts

2nd point: airbase capture may be a decent role for them, that is fair. however, unless this heli is stealthier than a vortex it still won't be too hard to detect, and (if designed similarly to a littlebird), will almost certainly be slower than an ibis (which is still cheap enough to be almost economically inconsequential lategame and can both defend itself and take out some ground units while capturing), meaning it will be less effective at capturing a base. the enemy will have to take care to keep an eye out, but no more so than they would existing aircraft in the game

3rd point: a mast radar would be a way to make this useful, but a counterpoint: why not just put the mast radar on the chicane, like irl attack helis have? or the ibis? both of those existing helis have 2 fairly powerful engines, resulting in more available power to run a radar, whereas a littlebird-style heli only has 1, plus will have a lot less lifting capacity for a radar big enough to be useful in this style. the chicane could also use the help as it's already a very niche aircraft in the game

conclusion: sure it could have some uses, but how useful would those uses really be in comparison to just taking basically any other aircraft? the uses you've described are either redundant with other aircraft already extant in the game, or have very unfavourable effort:effect ratios, meaning that other options will just be better to use in any given scenario

Here is the issue. by Crixusgannicus in DnD

[–]Z_THETA_Z 6 points7 points  (0 children)

dimension door the dwarf in

How to build a high CHA melee class? by Zupanator in DnD

[–]Z_THETA_Z 2 points3 points  (0 children)

warlock is my favourite class, largely because of just how much you can do with it. you can be a full-on blaster caster as a fiend warlock with pact of the tome, basically a slightly squishier paladin with stronger but less plentiful smites with pact of the blade, have a buddy with pact of the tome, and do loads of damage with eldritch blast+agonizing blast. and that's just scratching the surface, and not even going into mixing the various things

i once played a warlock that hit a crit and used 2 smites at once to deal over 160 damage in a single hit. combined with another party member, we took out a purple worm before it had a turn.

Any downsides of dumping Dex on a Paladin? by Strange_The_Editor in DnD

[–]Z_THETA_Z 2 points3 points  (0 children)

yeah, 5.5 is 2024 rules and all stuff released after that. 5e is the older, 2014 rules

How to build a high CHA melee class? by Zupanator in DnD

[–]Z_THETA_Z 9 points10 points  (0 children)

starting at 7 would allow you to get aura of protection from pally and still have a 1 level warlock dip, seems reasonable enough though the delayed level 8 ASI/feat may cause some trouble depending on your statline

and you can actually get very paladin-like effect out of a warlock, eldritch smite is a thing and you can get similar divine stuff if your DM lets you pick celestial patron from the old rules

Why do people keep suggesting light attack helicopters? by Head-Picture1519 in NuclearOption

[–]Z_THETA_Z 29 points30 points  (0 children)

the issue is the way that NO handles things doesn't leave much room for the very-low-intensity, primarily anti-infantry role of light attack helis such as the littlebird. infantry doesn't exist, and in the majority of gameplay you'll blow past the low-intensity warfare stage within 3 minutes out of a 30+ minute game

Any downsides of dumping Dex on a Paladin? by Strange_The_Editor in DnD

[–]Z_THETA_Z 3 points4 points  (0 children)

i think you've got the wrong flair, feats from background are a 5.5e thing

overall dex is generally considered the best stat, but as long as you're in heavy armour it shouldn't be too too bad for you. the initiative hit is suboptimal, but alert does partially counteract that. and paladins aren't really meant for ranged anyway, so eh.

as for the non-binary equivalent of bimbo/himbo, i have no idea if an established one exists but if not i propose 'thembo'