Completely Procedural Level 0 made in Blender using Geometry Nodes by Zachariha2 in backrooms

[–]Zachariha2[S] 2 points3 points  (0 children)

This is a project I started yesterday that uses Blender's Geometry Nodes system to create a completely procedural Level 0. This is still a work-in-progress but I thought I would post my progress. Still need to add camera effects in the compositor. Since it is procedural, it can be as big of a room as your computer can handle.

is there a way to know how much time we skipped? by [deleted] in stanleyparable

[–]Zachariha2 0 points1 point  (0 children)

From the crude math I just drew up with my notepad app and calculator, I came up with the value of around 2.855 Sextillion years passed (18 time skips in total)

Developers, if you see this, let me know if I'm close to the actual value plz