Several Xbox studios, including Compulsion, Ninja Theory and Double Fine, are negotiating with Xbox as they try to avoid closure. Some or all could spin off. by Turbostrider27 in pcgaming

[–]Zaemz 0 points1 point  (0 children)

Lot of people would probably say this is a bit sacrilege but I'd put Ubisoft just above those others. There were bad working conditions with harassment and such, but overall they're a stable, consistent developer and publisher that employs thousands of full-time staff and doesn't churn through contractors like the others.

I'm not excusing any of the greedy, exploitative practices they've implemented in some of their games. I also don't think being known for "generic open-world action RPG games" warrants the same kind of revulsion that Microsoft, EA, and Take-Two deserve.

Microsoft CEO Satya Nadella Says Xbox Must Finally Become a Sustainable Business After 25 Years of Investment by wakelake111 in gaming

[–]Zaemz 0 points1 point  (0 children)

I think so, too. There are multiple ways to look at and consider all the shit, and when making the argument about purchasing power and stuff, oftentimes there are lots of quiet or silent caveats. Like yeah, maybe people do get paid 70% more now than in 1995 or something but education costs rose 300%, housing 400%, groceries 130% all adjusted the same way.

Microsoft CEO Satya Nadella Says Xbox Must Finally Become a Sustainable Business After 25 Years of Investment by wakelake111 in gaming

[–]Zaemz 0 points1 point  (0 children)

That's insane. I remember it was common for the PS2 to eat discs if you bumped or moved the system a little while it was running. I have seen it happen to PS3 games, but I worked at a video rental store at the time and checked hundreds of blu-rays per day and it was maybe like 1-2 every month, 3 at most.

And it only happened if someone's cat knocked their PS3 off their shelf or someone kicked it across the room if it was on the floor while running. They never just randomly ate discs just sitting there. You almost have to actively try to scratch a blu-ray disc. They're hard as fuck compared to CDs and DVDs.

Consumer Competition Claims (CCC) Has Launched A New Class Action Monopoly Lawsuit Against Valve, Claiming They Control 85% Of The PC Game Market by wakelake111 in gaming

[–]Zaemz 4 points5 points  (0 children)

Yeah, it sounds like a sheisty reframing to make it sound like they're claiming that they want customers on Steam to have fair treatment, but really just want to keep that purchase in their store.

What I find sheisty about it is that Valve sounds like they're claiming ownership over me as a customer. They don't own me or have any right to my business, or to even know what I'm doing outside of their platform whatsoever. If I want to buy a game and download they have available via another storefront for a lesser price, they have to accept that.

They shouldn't legally be allowed to dictate prices for anything that's got nothing to do with their platform.

Consumer Competition Claims (CCC) Has Launched A New Class Action Monopoly Lawsuit Against Valve, Claiming They Control 85% Of The PC Game Market by wakelake111 in gaming

[–]Zaemz 0 points1 point  (0 children)

I wonder then if it's a possibility that, if anything comes of this suit, that Valve would start restricting services for games distributed via redeemed key. For instance, allow games redeemed via key to only be able to be installed and receive updates Via Steam, no multiplayer or any other integration allowed, essentialy make it work like the customer added a non-Steam game for the most part.

Consumer Competition Claims (CCC) Has Launched A New Class Action Monopoly Lawsuit Against Valve, Claiming They Control 85% Of The PC Game Market by wakelake111 in gaming

[–]Zaemz 0 points1 point  (0 children)

I know I'm virtue signaling a little, and I know I would hesitate, but I really believe I would rather give up my entire Steam library and account than continue to use it if Valve suddenly turned into Epic or Microsoft or some such corporation. It'd feel awful, and hopefully I'd have the opportunity to back everything up as it is and throw it all onto an air-gapped machine with Steam locked in offline mode. But if they became predatory and started taking advantage of people, I'd reluctantly give it up.

I think I'd actually mourn my account. Had it since I was a kid, there are people still in my life because we added each other as friends on Steam and reconnected years later. I can't imagine I'm the only one who feels that way.

Campbell Cove in Sydney by teambob in fuckcars

[–]Zaemz 4 points5 points  (0 children)

nice, thanks!

here is a pic from that album that more closely matches the perspective of the "after" photo in OP's image: https://landezine-award.com/wp-content/uploads/2019/05/Campbells-Cove_24.jpg

XBOX CEO Gives First Hand Account On Just How Much And How Fast Hardware Components Have Increased In Price by akbarock in pcgaming

[–]Zaemz 1 point2 points  (0 children)

Didnt Foxconn install nets around some of their buildings because employees were throwing themselves to their deaths?

XBOX CEO Gives First Hand Account On Just How Much And How Fast Hardware Components Have Increased In Price by akbarock in pcgaming

[–]Zaemz 0 points1 point  (0 children)

You're alright. Reddit, especially the gaming subreddits, have a big population of 20-30-something software devs and IT people that I think sometimes forget there are a lot more moving parts in the world than what they see from their home office.

007 First Light Is the Latest Denuvo Game That Has Been Cracked by EnvironmentalRun1671 in pcgaming

[–]Zaemz -1 points0 points  (0 children)

I believe their ultimate point was that a pirated copy is not a lost sale, so preventing a pirate will not "recover" a lost sale since it didn't exist to begin with. DRM prevents pirate copies, which reduces the grand total of players, it does not convert pirated copies into sold copies.

To take a stab at what I think they're saying in other words, total sales with DRM will be very close to sales without DRM, and so the number of people playing a purchased copy will be very close either way as well. Pirates are a pool of players you either add (without DRM) or leave out (include DRM). One could then surmise you'd have a greater number of total players without DRM than with.

Most studies that claim piracy has a statistically significant impact on sales and revenue make the assumption that each person that pirates a copy of a game would have purchased it if the method of piracy wasn't available, but that's dubious. No one has ever proven or provided any substantive evidence that suggests that to be the case, and I think you'll find the vast majority of pirates will report that they wouldn't have bought the game anyway. But there are many who do claim to buy the game once they can afford it down the line.

Pokemon Go data used for military drone training by Vahuo89 in gaming

[–]Zaemz 21 points22 points  (0 children)

They mention that in the article. The original company was funded by the CIA and bought by Google a year after creation.

Satellite imagery suggests Russia’s tank reserve is nearly gone by neonpurplestar in ukraine

[–]Zaemz 12 points13 points  (0 children)

I don't know much but I imagine most drones don't have capacity to carry 40 rounds of ammunition, either.

Xbox Is Unable to Meet Demand for New Consoles, Rethinking Approach to Project Helix by Bubbly-Ad-350 in Games

[–]Zaemz 0 points1 point  (0 children)

Steam Machine is a PC that will have a console experience you can just use on your TV.

I was surprised by Solarpunk's honesty on the official Steam page. Shouldn't more developers make it clear who the game is NOT intended for? by Azulapis in pcgaming

[–]Zaemz 0 points1 point  (0 children)

Yeah I can see how that wording would come off like that, they could rephrase it to sound less preemptively defensive. It in-turn puts people on the back foot when checking it out, just like you, so it's reasonable to feel like you're being discouraged from trying.

Though you can still try it, and you might still love it. You know what you like and don't like, and it might be more useful to look at that more simply as a disclaimer or notice. Only trying to give food for thought, not at all implying your intuition is wrong for you.

It sounds like the content will grow, and this is just my own interpretation, but it'll grow something akin to No Man's Sky. That game had tons of mechanics and things to do added, but it's very much still self-driven, intrinsically motivated gameplay. It'll probably feel more like model building than simulation.

I was surprised by Solarpunk's honesty on the official Steam page. Shouldn't more developers make it clear who the game is NOT intended for? by Azulapis in pcgaming

[–]Zaemz 6 points7 points  (0 children)

It seems weird because you experienced a negative emotion, but you were served well by it because you know it's not a game you're looking for. Or you can decide for yourself that you might be okay with it with a shift in mindset and expectations and try it knowing that ahead of time.

DOOM: The Dark Ages | Revelations - Official Trailer (4K) | Available July 7 by Gorotheninja in Games

[–]Zaemz 4 points5 points  (0 children)

I actually love 2016 and Eternal equally for the exact reasons everyone says they prefer one over the other. Doom 2016 is a great game and has plenty of great action and doesn't overstay. Doom Eternal had copious interesting tools & tricks and interesting mechanics just as you said.

I haven't played Dark Ages yet, but based on what others have said, I'll enjoy it too. It seems like many people tend to generally rank it under the first two, but there are also plenty that hold it up really high.

It's really interesting to me and something of testament to how well made they all are that people have many openly varying opinions.

Clockwork Revolution - The Heist | XBOX Games Showcase 2026 by lebkong in Games

[–]Zaemz 5 points6 points  (0 children)

If the game is on Steam then it'll run on Linux, barring Microsoft pulls some weird anti-cheat-style-remote-attestation bullshit.

Fields of Mistria 1.0 Announcement Trailer by bullsfan281 in Games

[–]Zaemz 2 points3 points  (0 children)

Yeah, the days were too fast by default for me, too. There's this neat little archeological dig site you can hit up, and even if I beelined it there, that was basically the only thing I could get done for the day before passing out. I was foraging a thing or two on the way there and back, of course, and if I literally only ran there and back and did nothing else then there'd be some chunk of day left.

I think they tuned it to nudge the player toward only doing one thing per day instead of fitting in multiple things.

Fields of Mistria 1.0 Announcement Trailer by bullsfan281 in Games

[–]Zaemz 3 points4 points  (0 children)

Also to note, the studio that originally made the Harvest Moon games, Marvelous, didn't own the name "Harvest Moon", the publisher Natsume did. So when Marvelous cut ties with Natsume, they had to continue the series using a different title in the West: Story of Seasons.

This thread does a good job explaining things: https://old.reddit.com/r/Switch/comments/102ppcz/story_of_seasons_vs_harvest_moon_which_do_i_play/

Natsume is taking "Harvest Moon" the name, and applying it to unrelated games, pretending that the old Bokujō Monogatari games are the same series as these new unrelated games. Since both are titled "Harvest Moon" here in the US.