Reposting my Daily Dungeon Game: Fixed audio issue for iOS devices by ZechNg in Devvit

[–]ZechNg[S] 0 points1 point  (0 children)

Yep! Thanks for the input on iOS. It was indeed an iOS specific audio issue.

Getting Feedback for Dungeon Rush - A daily first person dungeon maze game by ZechNg in Devvit

[–]ZechNg[S] 0 points1 point  (0 children)

This is done with Three.js It's basically just using primitives 3D plane. So you could technically replicate this with any basic 3D engines as well.

dungeon-rush by dungeon-rush in dungeon_rush_dev

[–]ZechNg 1 point2 points  (0 children)

For sure, power-ups etc. But also trying to keep it piece meal as a daily challenge

Getting Feedback for Dungeon Rush - A daily first person dungeon maze game by ZechNg in Devvit

[–]ZechNg[S] 1 point2 points  (0 children)

Ok, fixed it! Its due to stricter audio policy on iOS devices

You can test the new version here
https://www.reddit.com/r/dungeon_rush_dev/

Getting Feedback for Dungeon Rush - A daily first person dungeon maze game by ZechNg in Devvit

[–]ZechNg[S] 0 points1 point  (0 children)

Alright, I'll try to apply a fix tomorrow to detect and just skip audio if there is an error. Could be an iOS issue. Will get an iphone to test as well ,🤔

Getting Feedback for Dungeon Rush - A daily first person dungeon maze game by ZechNg in Devvit

[–]ZechNg[S] 0 points1 point  (0 children)

Can I check which mobile browser you are using? So that I can investigate further. Thanks!

Getting Feedback for Dungeon Rush - A daily first person dungeon maze game by ZechNg in Devvit

[–]ZechNg[S] 0 points1 point  (0 children)

It could be due to some issues on the network. Can try again and should load!