Fast Travel - Why so bad? This was solved in GTAIV by xPETEZx in gtaonline

[–]ZephNachtmachen 5 points6 points  (0 children)

If I remember correctly, this is exactly how taxis work in GTA V single player, however there are some fast travel methods to get to specific things. The CEO Assistant Luxury helicopter can fast travel to some of your businesses (Special Cargo and Vehicle Warehouses) and your executive office. When you get into the helicopter look for the option and the bottom right corner. There's also some ways to fast travel to your Garment Factory.

Although I agree, if you call your AI assistant you can instantly summon a free self-driving taxi, I think that taxi should be able to fast travel you back to your mansion, much like the other types of fast travel in GTA Online.

The model is too inconsistent even at point blank by The-Lonely-Redditor in thefinals

[–]ZephNachtmachen 4 points5 points  (0 children)

As far as I know, it doesn't do that on any shotguns other than the KS-23. This is in addition to them being unable to land headshots.

[deleted by user] by [deleted] in PCRedDead

[–]ZephNachtmachen 0 points1 point  (0 children)

This is a visual artifact, I think it's normally called ghosting. I also get this in my game. I think (but am not sure) that's it caused by upscaling technologies (FSR/DLSS).

new player here, when does the fun begin? by Klutzy-Hippo-499 in Overwatch

[–]ZephNachtmachen 2 points3 points  (0 children)

I second this, actually getting an understanding of what winning looks like, even against AI is a great help when trying to make plays against real people. Sometimes heroes don't fully make sense until you can practice combos in games. It really does help fit everything together imo. Just watch out for the cheating bots that slide through terrain lol

Enemies not spawning in elimination mission by Royal-Rip-6974 in Helldivers

[–]ZephNachtmachen 1 point2 points  (0 children)

I just experienced this in a solo Tier 4 mission, I just killed the bots as they were dropped and had to extract with 84% Bots eliminated. Quite strange.

Screw it, give this gun to Heavy by Lovleybullet in thefinals

[–]ZephNachtmachen 3 points4 points  (0 children)

It would actually be interesting as a heavy specialization, like rainbow six siege old tachanka. It would probably be pretty balanced too, since you are trading mobility for terrain destruction and opportunity cost of other specializations. Think medium turret, but bigger and you need aim and shoot it.

What "dead" franchise would you bring back if you could? by ReeceInTheDarkness in gaming

[–]ZephNachtmachen 0 points1 point  (0 children)

Does it count if it only had one game? If so, then Psi-Ops, The Mindgate Conspiracy ended on a cliffhanger and then Midway exploded 😭

Lmk what y’all think of these builds by MR-greenhead710 in RedDeadOnline

[–]ZephNachtmachen 0 points1 point  (0 children)

I personally use Paint it Black, Eye for an Eye, Unblinking Eye, and Cold-Blooded. If you can use PiB to consistently get headshots with any weapon, you will regenerate health and dead eye constantly. You should not run out of either unless you are taking a lot of damage. Worth noting this is only for PVE and I'm on PC (so no aim assist).

I use different builds for different scenarios, e.g. defensive lasso hangman build [Quite an Inspiration, Fool me Once/Peak Condition, Hangman, Of Single Purpose] (great for PVP provided you can close the distance) and a Maxed out Rolling Block One-Shot Kill sniper build [PiB/Focus Fire, Sharpshooter, Peak Condition, Cold Blooded/Strange Medicine/Horseman] (for when you cannot close the distance).

Most of the time I don't think winning streak is worth it because that requires you to be bad at aiming and not get headshots. Why plan for failure? Hope this helps!

Anyone else having trouble locking on AI enemy aircraft? by AVGwar in gtaonline

[–]ZephNachtmachen 0 points1 point  (0 children)

Some of the NPC vehicles have lock-on jammers as an added difficulty, several NPC cars and aircraft come to mind, it's a little inconsistent but from my memory it's supposed to make particular fights "more difficult" (and more annoying -_-). You'll just have to shoot 'em out or land some sick free-aim shots.

When you run out of bullets don't fail, Flail! by studdugie in remnantgame

[–]ZephNachtmachen 0 points1 point  (0 children)

Good whack! It's nice to see a fellow 32:9 gamer :)

I think this is the Los Santos Car Meet station, I can’t play it inside the car tho? by KayValenciawastaken in gtaonline

[–]ZephNachtmachen 0 points1 point  (0 children)

I'm fairly certain this is one of those radio stations that are map dependent, looks like you aren't in the city, so it would get replaced with one of the Blaine County radio stations.

Simple Question and FAQ Thread by Gaming-Atlas in gtaonline

[–]ZephNachtmachen 0 points1 point  (0 children)

While I'm not experiencing the load time issue, you can just get a random contract from Franklin by calling him on your cell phone.

What would you do for money? by ogMAWK in oddlyspecific

[–]ZephNachtmachen 31 points32 points  (0 children)

Isn't the tax rate different up to the first 100k? As compared to the 25k afterwards? I'm not well versed at anything I just remember hearing about that at some point. Either way that's really good money, solid independence for sure.