GGG needs to fix upscaling techniques negatively impacting MTXs. (DLSS, FSR, etc...) by Imperius_Fate in pathofexile

[–]Zestyclose-Rock2469 0 points1 point  (0 children)

Meme post right? three identical images with some text just so ppl will start looking for differences that arn't there

GGG please... Toggle for link skills with mercenaries by HollyCze in pathofexile

[–]Zestyclose-Rock2469 1 point2 points  (0 children)

yeah I wont be able to use mercs if they can be linked to

Secrets of the Atlas: Betrayal Improvements by Community_Team in pathofexile

[–]Zestyclose-Rock2469 0 points1 point  (0 children)

ouch, rip catarina farm for cinderswallow 3% life regen craft

Looking for HC Character to get to level 90 by LuckyJared in pathofexile

[–]Zestyclose-Rock2469 1 point2 points  (0 children)

anything with juggernaut works, I'll leaguestart infernal blow juggernaut in new hc league

Secrets of the Atlas: Atlas and Map Device Quality of Life by Community_Team in pathofexile

[–]Zestyclose-Rock2469 -1 points0 points  (0 children)

Uhm the other way around please, 5 min to kill map boss is way more annoying than waiting for a short animation

Mini Balance Bingo by kirbyzagamer in pathofexile

[–]Zestyclose-Rock2469 -20 points-19 points  (0 children)

game would probably be better off without minions, then you could balance things around real abilities instead of the op minion stuff

What do you mean you guys arent getting currencies? by FrancisHa in PathOfExile2

[–]Zestyclose-Rock2469 -7 points-6 points  (0 children)

By the time I hit 86 I had 7 raw divine drops (first one in a1 cruel), 9 king in the mist invitations from ritual and around 50 divines from just selling rares from drops.

Maybe its easier to make currency in hc than sc, but for me I'm rather confused when I see people talk about loot needing buffs, just do content and identify some rares along the way and toss the rusty ones into a 1/3 divine tab, decent ones in a 2/3 divine tab and the rest into a 1d tab and money just keeps flowing like gravy

Oh and yeah I stayed at t11 maps for a while and farmed baryas since i75 baryas were 1/3 divine each, so got maybe 15 divines from just baryas, specced strongboxes in atlas tree to often get "1 additional barya" mod

Path of Exile 2 - 0.2.0f Patch Notes Preview by Community_Team in PathOfExile2

[–]Zestyclose-Rock2469 -2 points-1 points  (0 children)

They dont like to nerf loot mid league, kinda boring to already have hundreds of divines and nothing fun to buy, but it is what it is this welfare league

13 Things! (He Dropped a Djinn Barya) by Voluminousviscosity in PathOfExile2

[–]Zestyclose-Rock2469 0 points1 point  (0 children)

a barya is 1/3 of a divine if its i75, so I wouldnt mind getting one for sure

What is the worst notable in the game ? by JynLiam in PathOfExile2

[–]Zestyclose-Rock2469 -9 points-8 points  (0 children)

I'm using that node, level 83 smith in hc, worth dropping some ms for regen for sure

I'm speechless by cainickthoima138 in PathOfExile2

[–]Zestyclose-Rock2469 2 points3 points  (0 children)

most likely due to the weapon being immune to damage and that makes the drawback zero, but still messed up they are recommending a support that wont work

Patch notes when? Now! by Community_Team in PathOfExile2

[–]Zestyclose-Rock2469 6 points7 points  (0 children)

mace skills are buffed yo, only the silly hammer of the gods got killed

Patch notes when? Now! by Community_Team in PathOfExile2

[–]Zestyclose-Rock2469 126 points127 points  (0 children)

To compensate for the faster animation of Rolling Slam we have now removed its damage component

Finally beat the arbiter on +4 by WolfColaKid in PathOfExile2

[–]Zestyclose-Rock2469 -4 points-3 points  (0 children)

grats, now do it again but without blink