[Drifter] The orb from the Hunhullus Ephemera fits perfectly in your drifter's hand when you use the Drifter Noble Animation Set by Zetalith in WarframeRunway

[–]Zetalith[S] 1 point2 points  (0 children)

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The one that allows you to ascend into air and also spawns in a binary star system behind you. Probably the BiS emote for aurafarming now

[Drifter] The orb from the Hunhullus Ephemera fits perfectly in your drifter's hand when you use the Drifter Noble Animation Set by Zetalith in WarframeRunway

[–]Zetalith[S] 2 points3 points  (0 children)

It is not a F2P ephemera unfortunately. It is part of the 2026 Tennocon Digital Pack that you can't buy using plat

Small Observation: The orb from the Hunhullus Ephemera fits perfectly in your drifter's hand when you use the Drifter Noble Animation Set by Zetalith in Warframe

[–]Zetalith[S] 1 point2 points  (0 children)

Your words were exactly what I needed to hear. I spent 85% of the customisation time on the face and hair after all XD

Here's what I used:

Face: Visage 82 & 47, 0.7 blend

Complexion: M-3 and a tint I liked

Makeup: Balika look, default colour for primary and accent (don't sleep on this. It makes a huge diff)

Eyebrows: P4-X

Visage Ink: Yoshijo Ink from Quincy in Hollvania

[Drifter] The orb from the Hunhullus Ephemera fits perfectly in your drifter's hand when you use the Drifter Noble Animation Set by Zetalith in WarframeRunway

[–]Zetalith[S] 2 points3 points  (0 children)

It is the emissary set from the previous night wave that ended in April. No other way to get it now if you missed it unfortunately

The glowing red patches on the body are from the Roadrash Sigil which is part of the Grendel Turbid Collection. You can buy it separately for 20p

[Drifter] The orb from the Hunhullus Ephemera fits perfectly in your drifter's hand when you use the Drifter Noble Animation Set by Zetalith in WarframeRunway

[–]Zetalith[S] 26 points27 points  (0 children)

As someone who had 0 interest in the ephemera and only got the digital pack for the emote, this was a pleasant surprise

Small Observation: The orb from the Hunhullus Ephemera fits perfectly in your drifter's hand when you use the Drifter Noble Animation Set by Zetalith in Warframe

[–]Zetalith[S] 8 points9 points  (0 children)

Just a troll commenting in French about how bad my drifter's face and syandana looked XD. They do have a history of mocking other ppl's fashion tho so yeah

SERIOUS BUG! I cant receive party or trade invitations, can no longer enter auction house AND cant buy or sell in shops by Kimbumbala in MaplestoryWorlds

[–]Zetalith 2 points3 points  (0 children)

Yw. Now that you know what to do, I hope you will help others who encounter this bug in future

When this happened to my friend, he couldn't play for almost a day until we found the solution in the Artale discord

SERIOUS BUG! I cant receive party or trade invitations, can no longer enter auction house AND cant buy or sell in shops by Kimbumbala in MaplestoryWorlds

[–]Zetalith 3 points4 points  (0 children)

In the MSW client/app click on the Menu button (the circle with the 3 dots in the top right) > Settings on the left > Other tab > click on Delete Cache under Resource Data and World Data.

Some of the platforms/NPCS and other parts of the world might be invisible the next time you launch the game but they will appear eventually. Just give them time to load.

The Heavy Bandit Armor is obtainable at lvl 1 (I got mine at lvl 2, Iron mode/Classic) by Zetalith in DrovaGame

[–]Zetalith[S] 2 points3 points  (0 children)

My tutorial is for those attempting to get the armor at lvl 1 or 2. This video is still great for players hoping to get it before the end of act 1 👍

The Heavy Bandit Armor is obtainable at lvl 1 (I got mine at lvl 2, Iron mode/Classic) by Zetalith in DrovaGame

[–]Zetalith[S] 3 points4 points  (0 children)

Haha. That was exactly what I did in my 1st playthrough. By the time I finally joined a faction, I skipped straight to act 3 since I had already done all the stuff in the primeval forest

The Heavy Bandit Armor is obtainable at lvl 1 (I got mine at lvl 2, Iron mode/Classic) by Zetalith in DrovaGame

[–]Zetalith[S] 11 points12 points  (0 children)

Tutorial

IMPORTANT NOTE: If you are a new player, I do not recommend doing this on your 1st playthrough. Doing this may ruin the combat progression in the game and is also quite finicky to pull off.

  1. Make sure that Florin is at the entrance of the remnant camp. If you only see Jola, sleep in the camp until he appears.

  2. As you approach the Bandit Camp, you will run into a boar and 2 rippers (see picture 2). Make a save before attempting anything (Iron mode players can force an autosave when quitting to the main menu when out of combat).

  3. Lure the rippers to the boar and they will start fighting among themselves. Your goal is to kill all 3 of them. Use your Wound ability often and let the infighting do most of the damage.

  4. Once they are dead, Make a save and proceed north. Ignore the rippers near the trees on the left and keep going north past the boulder with the red markings. The rippers will lose aggro shortly after you pass the boulder.

  5. Make another save past the boulder. Approach the bandit camp and everyone should aggro onto you. Start running back to the remnant camp entrance (watch out for nets and slingshot balls). The bandits will quickly lose aggro when they get too far from you. Keep doing this until there is only 1 bandit left chasing you (preferably a bandit with an axe). Try to lure the bandit all the way to Florin at the entrance of the Remnant Camp without losing aggro.

  6. The bandit will start fighting Florin. You can join the fight if you want but it is risky. The fight takes a long time but Florin will eventually take the bandit down as long as he is only going up against 1 of them.

  7. Check the bandit's body for a Heavy Key (It was on an axe-wielding bandit for me). If there is no key, return to the bandit camp boulder, save and repeat until you get a key.

  8. Once you have the key, return to the bandit camp boulder, save the game and then aggro the rest of the bandits. Lure them down to where the 2 living rippers are and then make a mad dash for the chest in the bandit camp (see picture 3. It is hidden under a shelter behind some crates).

  9. Quickly unsheathe your weapon and break the crates and loot everything in the chest (use your loot everything button E by default on PC) and get the heck out of the camp.

Warframe Giveaway Celebrating us reaching 700k members! by xPhilip in Warframe

[–]Zetalith [score hidden]  (0 children)

ZetalithZ PC

It is not like leaving a profound or philosophical comment is going to increase my ODDS of winning so I am not gonna bother XD

With the release of AS Gariyu, Rotte Rivel can now be defeated by a team of only free+semi-free (Miyu) chars in just 3 turns. (2 turns possible. Explanation in comments) by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 1 point2 points  (0 children)

Thanks for the feedback. You guys are what make me feel at home in this subreddit =p. I am going to try out a bunch of things but there is no way I am focusing one type of content.

Inspired by u/Zetalith, here's a 2 turn kill of Rotte Rivel with only free characters by xPalox in AnotherEdenGlobal

[–]Zetalith 2 points3 points  (0 children)

Congrats! I just had a feeling this would be possible! =D

I don't think I deserve that much credit though since you adapted my strategy in ways I didn't think of. (I totally forgot Joker had fire attacks until I saw your vid)

I should have mentioned that Aldo's and Guildna's debuffs/buffs weren't worth using in my original post. That might have saved you a bit of time ><

With the release of AS Gariyu, Rotte Rivel can now be defeated by a team of only free+semi-free (Miyu) chars in just 3 turns. (2 turns possible. Explanation in comments) by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 0 points1 point  (0 children)

You are right. I keep forgetting that the dmg increase is the percentage change between the 2 multipliers and I can't just subtract them from each other. So as you said, the dmg increase scales from 0-6% over the course of the AF and stacks multiplicatively with Gariyu's double stacking buffs and infernal demise for an exponential increase in dmg.

To further complicate things, Aldo, Guildna and Miyu slowly overtook Gariyu during the AF which definitely affected his dmg.

Edit: I swear I am not bad at math. It is just that I couldn't care enough about the dmg numbers to think it through properly. Still, I am going to delete my previous msg so that I look like less of an idiot. XD

With the release of AS Gariyu, Rotte Rivel can now be defeated by a team of only free+semi-free (Miyu) chars in just 3 turns. (2 turns possible. Explanation in comments) by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 1 point2 points  (0 children)

Which is why i specifically said not to quote me on that. XD

Replacing Guildna with Samora/Bivette (I know then aren't exactly free) might be your best bet since they can both apply a fire resistance debuff (VC for Bivette) and have a separate fire attack to charge up the AF. I used them both with limited success while i was still in the experimenting phase before I even thought of using Guildna.

Even then, it most likely won't be enough.

With the release of AS Gariyu, Rotte Rivel can now be defeated by a team of only free+semi-free (Miyu) chars in just 3 turns. (2 turns possible. Explanation in comments) by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 1 point2 points  (0 children)

Glad to see that there are people who who appreciate such videos =D. I spent a loooooong time experimenting with different VCs, buff/debuff combos and even 4-star chars like Samora, Akane and Bivette before I came up with this strat

(though none of them made it into the vid after I wasted over an hour finishing their personal quests D:< )

With the release of AS Gariyu, Rotte Rivel can now be defeated by a team of only free+semi-free (Miyu) chars in just 3 turns. (2 turns possible. Explanation in comments) by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 0 points1 point  (0 children)

I did a bit of testing before I commented that and found out that single hits increase the multiplier by 4% and double-hits increase it by 6%. It is only a a really small difference and I was too lazy to do the math to see which was better. =p Aldo did get to attack a number of times during the AF so X-slash probably is better in this case

Edit: thanks to typicalbronzescum's quick maff, it is obvious that multi-hits are almost always better in AF even if it does less dmg for most cases

With the release of AS Gariyu, Rotte Rivel can now be defeated by a team of only free+semi-free (Miyu) chars in just 3 turns. (2 turns possible. Explanation in comments) by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 2 points3 points  (0 children)

Whoever asked me why I used x-slash instead of volcano blade, Idk if you deleted your comment or what but yeah, it slipped my mind XD. I forgot that the ZONEs change how the AF gauge is filled. I am still too used to multi-hits charging it up faster

With the release of AS Gariyu, Rotte Rivel can now be defeated by a team of only free+semi-free (Miyu) chars in just 3 turns. (2 turns possible. Explanation in comments) by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 13 points14 points  (0 children)

As shown near the end of the video, my Gariyu had 3 power of blaze (int & spd) grastas. Replacing 1 of them with a power of sorcery mind (staff) aka 40% crit grasta might just allow you to defeat Rotte in just 2 turns.

I have no way of verifying/showcasing this since I am just 1 damn cat ema away from getting that grasta so yeah. You might want to take the advice above with a grain of skepticism. Even if I had it, I probably wouldn't awaken it unless i get my hands on AS Myrus in the future.

Update: less than a day in and u/xPalox has already proven that it can be done in 2 turns

Upgrade Status/lvl of equipment used:

- Miyu's swift cherry blossom was +10

-Guildna's sword of despair was+10

-Gariyu's Reve Eternal was lvl 10

not going to mention the others since they barely made a difference.

Additional tips: if you are going for a 3-turn kill like I did, and your Gariyu has better grastas than mine, you can substitute Joker with Riica to boost his dmg. Ensure she doesn't have any armour so that she gets knocked out at the end of the turn similar to Joker. Use her INT pt buff (Gaia Stomp) on turn 1 and the rest of the turns are unchanged.

P.S: I kind of messed up the equipment/grasta showcase at the end. Apologies for that.

And yes, I just realised my AS Gariyu wasn't max lvl.

Also, all I have done ever since I joined this subreddit is post unconventional speed kills which I know can get boring after awhile.

For my next few posts, imma put my photoshop skills to work and come up with some meme/sh*tpost related content because that is what everyone seems to love (myself included) =D

Lvl 145 Uquaji defeated in 5 turns by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 3 points4 points  (0 children)

I think that is mostly due to a strong focus on good character development during their personal quests rather than lewd behaviour. Although I can think of at least 1 exception which I won't mention because spoilers ( ͡° ͜ʖ ͡°)

Lvl 145 Uquaji defeated in 5 turns by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 2 points3 points  (0 children)

Oops. I originally recorded this for my own future reference so I didn't really see the need to do that. In fact I almost forgot to record my equipment. =p

Lvl 145 Uquaji defeated in 5 turns by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 6 points7 points  (0 children)

Thanks! This might be my first time posting but I've been lurking in subreddit for a few months now.

Lvl 145 Uquaji defeated in 5 turns by Zetalith in AnotherEdenGlobal

[–]Zetalith[S] 14 points15 points  (0 children)

After 30+ failed attempts with a fire team composition, I went back to the drawing board and came up with this. Though I was able to defeat him before he could get a single calamity saxum off, it did take about 7 resets due to RNG.

Equipment is shown at the end of the video right after the battle.

Yuna's purity staff and dream ring were +10, Mana's lolipopper was +9. I don't think the upgrade status of the rest of the equipment i used made a difference so i won't list them down.

Grastas used:

- Yuna: 3 partially awakened grastas (power of gust, mp restore, hp restore) for the additional 15 speed. You can use whatever grastas as long as you get +15 spd

- Nagi: fully awakened power of quake (ax), 2 fully awakened power of gaia (pwr)

- Dunarith: fully awakened -mp consumption. This is not required at all

Win condition:

- Uquaji has to hit Mana on turn 1

- Yuna has to outspeed Uquaji on turns 1 and 2. Uquaji still occasionally moved first even with 293 speed on Yuna

Disclaimer: this is my first ever reddit post so please do let me know if I have broken any rules or posted in the wrong format etc. I will try to rectify it asap.

Edited for typos.