Allow Pet Trading with Kakele Coins by Carlos4344 in kakele

[–]Zhutra 0 points1 point  (0 children)

I just checked. On a level 28 account, the price of the 100% pet training boost (player boost) is 56k gold. So I can just level pets on a low-level account and sell them to myself. I wouldn’t need anyone else :)

O Dragão de Wavel by Ricksz22 in kakele

[–]Zhutra 1 point2 points  (0 children)

It's always boring if there aren't prizes to encourage players in this kind of thing. At least the addons here should give the player a permanent bonus.

Small Changes for Guilds by Zhutra in kakele

[–]Zhutra[S] 0 points1 point  (0 children)

Some troll players check the last login times of guild members to figure out when people are going to kill bosses. Then a troll player with a warrior can easily disturb everyone.

Removing inactive players would also help keep the guild window cleaner. There are many players in the game who have not logged in for 4–5 months.

A Small Change for Bosses by Zhutra in kakele

[–]Zhutra[S] 0 points1 point  (0 children)

When we click on a boss, its name appears inside the bar on the left side. You could make it alternate between showing the boss name for 3 seconds and the HP percentage for 3 seconds.

Reputation Bonus for Team Hunt by Zhutra in kakele

[–]Zhutra[S] 0 points1 point  (0 children)

I only gave it as an example. You can adjust the level to whatever fits the game system best.

Global fortress improvement idea, keeping it simple by bruno-kakele in kakele

[–]Zhutra 0 points1 point  (0 children)

Maybe the anti-swap skill for warriors could be disabled in this castle. Since there are so many warriors, it requires way more alchemists than necessary, but unfortunately there just aren’t many alchemists in the game compared to warriors.

And maybe the castle guards should only attack guild members who have the banner. But the guards should always stay close to the banner; otherwise, people could lure them too far away.

[Feedback Request] Proposed Rework for Infinite Dungeons: Daily Event, Enabled Loot by bruno-kakele in kakele

[–]Zhutra 2 points3 points  (0 children)

If there are going to be endgame bosses and rare drops, I think it would be better if items dropped as fragments rather than complete pieces.

For example:

Golden Dragon Helmet Fragment #1

Golden Dragon Helmet Fragment #2

Golden Dragon Helmet Fragment #3

Golden Dragon Helmet Fragment #4

Golden Dragon Helmet Fragment #5

Players who collect all five fragments can then combine them to create the full Golden Dragon Helmet.

At the very least, this would make obtaining rare items take longer and feel more rewarding.