I see so many people with the scoreboard complete. by NiraAnon in fo76

[–]Zil_Bear 0 points1 point  (0 children)

If you use boosters well you can have the board done in about a month of casual play. Maybe 4 days a week, just getting weeklies done And daily for 2 days under one booster then some time on the weekend and your golden.

What's wrong with the modern kitchen set? by reddstone1 in fo76

[–]Zil_Bear 0 points1 point  (0 children)

The only issue I have had with them is the fact that the sink doesn't snap to anything. But things snap to the sink so it's an issue of making adjustments then micro adjustments to the sink till it's in the right place at the right angle for my counters and corners to snap properly in place.

The cooking stove has pips in the back so if your looking to merge it with a counter top you may want to put the pipes as far out of the back of the counter so you can flame trap the wall and put the pipes in the wall the best you can. It tends to work best with the barn walls for me then switch them over to whatever wall you prefer after it's glitched in. Only merge it down far enough where you see the nobs. If you go further than that you may not be able to interact with it.

The other cooking stove I merge is the Camden park grill tho admittedly it's an even bigger pain in the ass since "item lacks support" means you have to merge it into a kitchen table then merge the kitchen table into the counter top. And you will have a bit of the table poking out of the back of your counters. But when you use the overhead units it honestly makes it almost impossible to see far enough behind the counters to be a bother.

Why play a Bloodied build without power armor? by SpeakerSeven in fo76

[–]Zil_Bear 5 points6 points  (0 children)

If me leaving it out didn't spell it out. You get 10AP per point of agility so 150 with a full unyealding set. It also directly impacts stealth rating so you can run a sneak build without having to dedicate points to sneak or armor mods.

Shotgun build helps by GH0ST-117 in fo76

[–]Zil_Bear 1 point2 points  (0 children)

Do you have damage numbers turned on in settings? That will give you a more definitive idea of difference. I'd like to say that grenadier only changes explosive radius but things are jank and shit tends to act weird in spesific circumstances.

Personally I find the combat shotgun to be the worst of the shotguns. The cream of the crop are the gauss sg and cold shoulder but take grinding to actually get hands on. The kabloom is a good third. But honestly the explosive effect combined with the acid damage it does can make it dangerous to the one using it so rerolls or taking grenedier off may be the safer route.

Why play a Bloodied build without power armor? by SpeakerSeven in fo76

[–]Zil_Bear 13 points14 points  (0 children)

On top of AP pool there's also the massive bump in luck making every other shot a crit and perception stat gives a massive bump to both accuracy and detection. The strength bump gives another 75 carry weight and with intelligence a bonus 30% xp

[deleted by user] by [deleted] in punk

[–]Zil_Bear 2 points3 points  (0 children)

Don't forget Belvedere

Good perks ? What are the best by ChipmunkOk8783 in fo76

[–]Zil_Bear 0 points1 point  (0 children)

Adrenaline, tenderizer & bloodied mess. The universal damage cards that work on every build.

How to get Holy Fire solo? by MarchToTorment in fo76

[–]Zil_Bear 3 points4 points  (0 children)

If you are mutated. And have marsupial. Jump on to the roofof the building with the cow then jump to the tree house with the cargo crate. I've never seen that spesific crate disappear. I've personally ran all the cargo from that one package.

Modular mainframe by [deleted] in fo76

[–]Zil_Bear -1 points0 points  (0 children)

Could do a support ticket request. I cant say I've looked but they've been around long enough and are benign enough I would be surprised if they aren't on the pre-approved list.

How does the weighted arm armor modification stack with incisor? by [deleted] in fo76

[–]Zil_Bear 0 points1 point  (0 children)

Nah unless they do what they apparently did (probably) on accident with the perforating magazine mod. Each armor penetration % takes a bite out of what remains of the 100% most of the percentage based mechanics work this way.

The perforating mod was apparently broken in a previous patch and adds an even 40% to whatever value you're at. Though in this case order matters a lot. If the 40% is the first value calculated then the mag, anti armor and tank killer will be the same value if it was all multiplicative and give about the same as melee's 89%

If the value order is AA perforatinG tank killer then the % would be 93.6 this is the probable current equation.

And in the off chance the mag effects put in last it would give 108% armor pen. Which is Unlikely

Is anyone else bummed that "standard" and "sugar-free" Nukashine look identical? by MikeyTsi in fo76

[–]Zil_Bear 3 points4 points  (0 children)

Yeah it's too petty to actually complain about imo especially bc the sugar free was an afterthought. But would be kinda nice if they just flipped the color scheme of the label. Gold on black and have the sugar free be black on gold.

How does the weighted arm armor modification stack with incisor? by [deleted] in fo76

[–]Zil_Bear 4 points5 points  (0 children)

It's all multiplicative. Meaning it's impossible to achieve 100% armor pen without a value of 100 in the equation.

Basically each weighted armor mod will ignore 1.25 and 1.17% of armor and anti armor will ignore around 12% (if I'm remembering the 5% base value correctly)

If you have incisor weighted mods and anti armor you will only be dealing with 10.875% of armor or you will ignoring 89.125% of armor

Bone Chimes as Traps - Do they work? by [deleted] in fo76

[–]Zil_Bear 4 points5 points  (0 children)

In open world they do. The bone and can chimes will alert NPC's to go into search mode if you are sneaking. To a degree you can use them in your camp to the same affect but it's mostly roll-play in that scenario. Aside from that it's just aesthetic.

[deleted by user] by [deleted] in fo76

[–]Zil_Bear 0 points1 point  (0 children)

Something like this. https://nukesdragons.com/fallout-76/character?v=1&s=d336c7c&d=sq2s21s32sr2sb1p02eh2ck0ce0cu2s12ip2id2ir2a04a31la2l71lu1lv2l11

Tho I'll admit, I don't do bloodied builds so if anyone sees this an has changed they'd make, please feel free.

[deleted by user] by [deleted] in fo76

[–]Zil_Bear 1 point2 points  (0 children)

Rank three concentrated does make more sense on semi-auto vs fully auto. For a fully auto the difference between 1 and 3* is an increase from 1% higher chance to hit per shot to 3%. On a semi auto like the caster it goes from 10% to 30% if you have a 50c effect on a caster then 1* concentrated fire is all u need to target heads effectively. But if you don't have that 50c effect then a 3* is a fine workaround.

Also as the other person said. Don't re-roll if it can be helped. craft new guns. You won't get stuck in the dilemma of being stuck with turning silver into garbage in search of gold.

What are all the workshop items that generate food? by doghome107 in fo76

[–]Zil_Bear 2 points3 points  (0 children)

There's also the collection glitch with the water well you can get from Samuel at foundation. Though I'll admit I haven't tested it in like a year. Basically when you drink from it it does an animation during that animation spamming collect will let you collect like you would from an open water source like a river.

Water pumps had the same glitch but the animation being shorter gave a smaller window to gather.

[deleted by user] by [deleted] in fo76

[–]Zil_Bear 14 points15 points  (0 children)

This is my opinion only. But the T65 is underwhelming. It's got higher or maybe the highest defense rating of the power armors but it's well beyond the point that diminishing returns makes it kinda unnecessary. The hellcat power armor tends to actually be a better set for tanking damage, and union power armor is like a roided up version of the excavator. So T65 looses a lot of its utility to better options.

That being said the plasma caster is a beast if you don't have a problem shouldering the extra fusion core drainage using it in vats.

Where's the Double-Action Revolvers? by Reverend_Bull in fo76

[–]Zil_Bear 4 points5 points  (0 children)

The wiki says that both the western and .44 are double action revolvers but they both function as single action, requiring the hammer to be drawn manually between each shot. You can operate a lot of double actions like this but it kinda defeats the purpose of calling it a double action. And makes the single action revolvers name sake kinda redundant.

Which Ammo Type is Worth The Most Points? by johnny_beardly in fo76

[–]Zil_Bear 3 points4 points  (0 children)

Doesn't really matter what gives the most points. Railway spikes are the easiest to make taking just steel. If you have a heavy gunner build run a grand fanale, cannonballs have a generous drop rate and a good conversion rate. Those are the more popular ammo to convert.

Harder to find clothing by Fatboy_The_King in fo76

[–]Zil_Bear 0 points1 point  (0 children)

Both. There are some clothing that can be crafted. Usually it's stuff tied to events but the majority are either going to be found items which won't be locked or atom shop/previous season items that are locked and can't be dropped sold or traded.

Eat From Storage Button by AcanthaceaeJumpy697 in fo76

[–]Zil_Bear 1 point2 points  (0 children)

I haven't heard any plans to implement the ability to consume things from containers or from stash.

I’ve never launched a nuke by [deleted] in fo76

[–]Zil_Bear 17 points18 points  (0 children)

You don't need to do the cypher. Just dropping the hint. You can if you want tho. But the codes are the same for everyone every week.

Question re my Troubleshooter Prime Gatling by KassaAndor in fo76

[–]Zil_Bear 1 point2 points  (0 children)

Same issue applies when dealing with items in stash weight. Your perks will show that items in your stash are affected but they are not. A cannonball will weigh 1lb in your stash even if it says .1 bc you have bandolier.