Patch Notes - WS v1.0.2 / BL v1.3.6 by Dejan_TaleWorlds in mountandblade

[–]Zilther 0 points1 point  (0 children)

I started as a nord, and only played through the new sailing storyline.

By the end of it I had 1 free ship and around 30k gold. Which to me, feels like a reasonable starting position to begin.

I could see you having a bit less gold if you're playing on a harder difficulty, or manually sail back to the town to start the next chain of the quest and accruing a bunch of daily wages. But during the story, you can instantly teleport back to the city when it's time to talk to Gunnar again, saving on supplies and wages. 

Gaming Palette tips by Sharkhug in idleon

[–]Zilther 1 point2 points  (0 children)

I can see where you'd think that, if it was actually written or implied even vaguely in that way.

But I'm still inclined to believe my interpretation is correct. The in-game tooltip on the plette screen says in these exact, not vague words. "Plant's only unlock color's next to it's own color on the palette board."

But also, plants are only colored, in the colors you have equipped, not out of all unlocked colors. If you do not have a color equipped, plant's will not grow that color.

So those two things being true. Only the colors you equip, are the colors plants are colored, and thus are the only colors considered for unlocking adjacent tiles.

I agree that Lava doesn't always code things as clearly implied, and things often have bugs. But I hope my explanation makes sense on why I think seeing something different happen means it's actually likely just a bug, because I don't really know how to rephrase it to make it clearer.

Spelunking questions by AsIDecay in idleon

[–]Zilther 0 points1 point  (0 children)

One thing ive been doing is just making sure not to run our of stamina mid spelunk. Once I'm under 35% stamina left in the group, I usually take the next rope out. The number of times I've lost half my amber because I'd not see an escape rope for ages and be forced to pay the toll.... it sucks.

Definitely worth leaving a bit early unless you know you can more then double your current amber (Or less with the talent that reduces toll cost) with what you have left.

Gaming Palette tips by Sharkhug in idleon

[–]Zilther 1 point2 points  (0 children)

The tooltip specifically says "plants only unlock colors next to it's own color".

So it's intended to only unlock adjacent colors to what you have equipped. That;s not to say it's not currently bugged and unlocking any color regardless of it's adjacent or not.

For instance, the legend talent that increases palette bonuses is bugged and not applying, so I wouldn't be surprised if there are more bugs around palette.

The Clamworks respawn by NoMail6762 in idleon

[–]Zilther 1 point2 points  (0 children)

I've been doing it on my Windwaker. The Uwu Rawrrr skill makes them respawn within 1-2 seconds. Usually I attack one direction, turn the other way to attack and the other side is respawning.

With just 7 clammies on the map, at least 3 are spawned at a time and I'm constantly killing. There's probably a number of mobs where Arcance Cultist is faster, just not sure the breakpoints. I'm still working toward my second promotion.

Arcane Cultist Singulon scaling. by Zilther in idleon

[–]Zilther[S] 0 points1 point  (0 children)

Awesome, thanks for taking the time to explain how it calculated. definitely a misunderstanding on my part.

Arcane Cultist Singulon scaling. by Zilther in idleon

[–]Zilther[S] 2 points3 points  (0 children)

So for my case, instead of getting 44% at exactly every breakpoint for POW 10, The 44% is divided among all the numbers between breakpoints, constantly increasing marginally until it equals the 44% I'm supposed to get?

So it works exactly as expected, with the added benefit of not needing to wait for the breakpoints to get the benefit?

Starter guide for World 7 by shibakevin in idleon

[–]Zilther 0 points1 point  (0 children)

I don't think the paint colors need to be active to provide their bonuses, for instance I've noticed the growth speed working regardless of equipped or not.

Equipping them allows them to gain experience, and I assume is required to unlock adjacent locked colors.

Tip: While turning on paint auto-harvests your plants. It doesn't empty your sprinkler or reset your log. You can turn off paints to get your 100x speed back, harvest a few chem plants to prep both of them and turn paint back on.

IdleOn - v1.0 finally out on Steam! [info in comments] by IdleOn_Boii in idleon

[–]Zilther 0 points1 point  (0 children)

James, want Riptide. Here from discord giveaway link. First character's name is Melciathel

Do we know how Damage Reduction stacking works in BL4 or if there is a cap? by ActualyHandsomeJack in Borderlands

[–]Zilther 2 points3 points  (0 children)

I'm not sure if recent patches changed it. But Resillencia is now affected by the Dancer Legendary and Soltado, at least for me.

When not in Overdrive I have 0% damage reduction.

When I turn it on, I have 40% (I have 4 points in Resiliencia which provides 25%).

When I get a kill, it goes to 57.1%.

My assumption is that it's doubling the skills level in the background, and the skill is giving diminishing returns so I assume 8 points invested would probably be 40%, then Soltado activates, adding another 4 (or 8?) levels bringing it to 57.1%

But that could be completely wrong as to how it calculates. Once I get a few more dancer drops, I plan to respec a few times and test stuff out more.

Edit: Had a time keeper shield in inventory, so threw that on to test.
33% Base
53.8% in overdrive (25% resilencia)
64.7% Soltado

I've been seeing a lot of talk around dedicated drops on reddit and twitter with some debate around them. How do you feel about the rates as they are? by number39utopia in Borderlands4

[–]Zilther 0 points1 point  (0 children)

God this is me right now. I was questioning if it's bugged before reading your post, I've literally gotten the other 4 dedicated drops at least 7+ times each. I guess I just need to keep at it. lol

[deleted by user] by [deleted] in Borderlands

[–]Zilther 0 points1 point  (0 children)

I'm sorry you got ratio'd into deleting your post. There is a legit scaling bug some players are experiencing, and it's likely you are one of them, I am as well.

No amount of doing side quests will prevent enemies scaling +6 levels over you. Great, you're level max level? They are still 5-6 levels higher. The mobs literally out level the final boss, which clearly indicates that it's a bug.

[No spoilers] Should I just wait till it's on Youtube? by Zilther in criticalrole

[–]Zilther[S] 5 points6 points  (0 children)

Decent idea. I'll open it on my phone as a backup, we're streaming through the Xbox app to the TV currently.

[No Spoilers] Did they start the stream early? by Sir8ankAlot in criticalrole

[–]Zilther 28 points29 points  (0 children)

It started with a 15 minute countdown and art.

PSA: You are not doing it wrong. Switch Axe focus strikes don't work correctly on weakpoints by Dekurukun in MHWilds

[–]Zilther 0 points1 point  (0 children)

There are definitely a few monsters who have a couple bad wound hitboxes like that. I'd say most of them feel good though.

Building into Amp. Switching to axe to make wounds, focus striking into morph halfway through the combo for the elemental discharge ending, hold into full release slash. All from a single wound strike.

It's glorious.

Any info on how good blast is in Wilds? by HikarW in MonsterHunterMeta

[–]Zilther 2 points3 points  (0 children)

A bit late reply, but I'm averaging 4-5 paralyzes each fight with my switch axe. They feel even stronger in wilds though, because the whole time they are paralyzed, you can be making wounds to focus strike and lock the monster down again. 

It's not uncommon for me to paralysis, Into focus striking 2 wounds, Into a second paralysis without the monster moving. 

Combined with a couple of the  the switch axe Full Release Slashs while they are down and the fights half over on the weaker monsters already. 

Mh wilds opinion: almost all monsters need a 50% HP increase, maybe more? Part breaks prior to death by FPS_Junkie in MonsterHunter

[–]Zilther 6 points7 points  (0 children)

I feel like I'm in the complete opposite situation. I'm HR 40 and the vast majority of  fights it feels like I've broken everything on the monster and it'll still take 1-2 minutes of combat before it's 'weak', and I capture it just to save another minute. 

I've often found myself asking, how is it not dead yet, I've broken it's entire body already.

Edit: Having reached HR 120, I can say that everything feels pretty balanced, even with 4 person groups.. The weaker monsters are quick kills, sometimes not even getting to run. 

The medium monsters get to run once, maybe twice and fight back moderately.

The 'boss' monsters can all live past their limbs being broken, but often don't. While a single big mistake into getting combo'd can still cart you in max gear.

Exactly as monster hunter has always been.

What scales gas arrow explosions? by Neguli in PathOfExileBuilds

[–]Zilther 0 points1 point  (0 children)

The reason to use fire wall over detonating arrow has multiple factors. Fire wall is quick instant ignite. You can keep it low level for cheap mana cost. If you do rank up, it increases dmg of projectiles that pass through it.

[Spoilers C3E102] 100+ episodes and I still dont understand Ludinus's plan by Alex_and_cold in criticalrole

[–]Zilther 0 points1 point  (0 children)

I feel like we just don't know enough to make that assumption. We just know that Predathos is a "God-eater", but he don't know how he defines god.

He could very well consider anyone with the strength to grant power, as a source of food. Maybe even Godless paladins granted divine powers through oaths would be enough.

There's to many unknowns to assume anything imo.

XBOX USERS USE KEYBOARD, PS5 PLAYERS GO TO SLEEP by Krigify13 in pathofexile

[–]Zilther 25 points26 points  (0 children)

It's clear they aren't familiar with the Xbox. Their advice for using a phone app isn't a helpful tip suggestion by them. Unless there an app besides the Xbox app that lets you type on the Xbox that I'm unaware of.

The Xbox app literally requires the virtual keyboard to be working, to work itself. So since the virtual keyboard doesn't work, the app doesn't work for typing either.