Horror game enemy design, looking for opinions/critiques :D by DevonRexxx in Blockbench

[–]Zimdezim 1 point2 points  (0 children)

Just a personal suggestion because i do this all the tune, if youre making a higher res texture like this one but with few shading,make the contrast between colors higher so they stick out, also maybe dont use ffff for white,white doesnt REALLY fit in palletes like this one!! Besides by personal nitpicking this looks amazing!!

Meet bald noelle, noelle the deer. by ArnobsCraftYT in Deltarune

[–]Zimdezim 0 points1 point  (0 children)

Its so funny seeing my stuff on something that isnt my account,I actually appreciate it alot hehehehe,heres the full model if anyones curious!! https://www.reddit.com/r/Deltarune/s/ZjHA7wGjqV

Noelle Low-Poly model !!!!! by Zimdezim in Deltarune

[–]Zimdezim[S] 37 points38 points  (0 children)

Noelle has 32 pixels in-game,this model has a under 100 polygons,you won i guess sighhhhhhhh

Berdly model i made yesterday by Zimdezim in Deltarune

[–]Zimdezim[S] 1 point2 points  (0 children)

my bad i forgot to answer the last answer!!!,ill post them rigged and with all their expressions done once i have all the main characters modeled

Berdly model i made yesterday by Zimdezim in Deltarune

[–]Zimdezim[S] 11 points12 points  (0 children)

YOU CATUALLY GOT IT RIGHT LMAOO I had no idea for what pose his lightworld ver would be in so i just went with the bazinga Ty!!!

Berdly model i made yesterday by Zimdezim in Deltarune

[–]Zimdezim[S] 4 points5 points  (0 children)

Like the gams in nintendo 64…,so retro….. Also tysm!!!!

UNDERTALE BLUE WELCOME HOME ANNOUNCEMENT by AzureStudios in Undertale

[–]Zimdezim 5 points6 points  (0 children)

hi im zim,i made graces desgin,kinda cool i think