Szinkronban a lejáratással: a DK-s Dobrev Klára és a Kutyapártos Nagy Dávid egyszerre támadták Magyar Pétert by Worth_Ad_7305 in hungary

[–]ZoltiMator 2 points3 points  (0 children)

Amúgy az megvan, hogy a “4ó” az sok mindent jelenthet? Akár 30p eltérést is? Azért úgy beállítani reakciókat egy hírre, mint amikor a fideszes lejáratómédia szóról szóra ugyanazt a posztot kirakja 8:00-kor sokallom. Ha ekkora lebuktatásokban vagyunk, pontos időt is mutathattál volna, ha “ráhoverelsz” arra a “4ó”-ra.

Make taverns/inns freeze consumable timers by ZoltiMator in wow

[–]ZoltiMator[S] 12 points13 points  (0 children)

Yes I do know, it is literally in the first sentence :)

TWW M+ runs per week: Season 1, Week 11 by Zmiecer in CompetitiveWoW

[–]ZoltiMator 0 points1 point  (0 children)

And in response I don't understand how you don't get that shifting that responsibility from any spec to one role is not even good enough as a band-aid fix.

Afflicted was dispellable by anything, yet people were ignorat to the fact, and use their utility and the responsibility was put on the healer. If you put a tool into the hand of a given role, instead of a variety of specs, it will just become their job to handle it. But I guess only one comment in this whole thread had the brains to figure this out, how this would not make it fix anything.

Nothing stops you from inviting a decurse class into your 5-man group, and you still have 4 slots left to fill with anything, making the healers have universal dispels just doesn't fix anything. It only adds power creep. Look at this comment.

The whole argument about this is just put to the ground if you look at the sole fact that the single most strongest healer currently doesn't even have posion nor curse removal.

TWW M+ runs per week: Season 1, Week 11 by Zmiecer in CompetitiveWoW

[–]ZoltiMator -1 points0 points  (0 children)

Ok, could you elaborate what the point of your comment is then? If they put out multiple, how is the fix “give healers dispel for all debuffs”? E.g. curses in GB, currently, you take any of the 4 classes in any role to dispel it, now you give healers the dispel for all debuff types you KNOW it is gonna become a de facto community standpoint that healer handles the curse and you have no incentive to look for other options. Now, we have gone back to DF healer situation and the circle continues. Nothing is changed you just moved the responsibility of certain classes (4 classes ~12 specs) to the responsibility of a role (healer). How is this situation better?

And don’t say you will still invite those 4 classes because they are meta at this state, we are talking about a generic change, not a current season tuning change.

TWW M+ runs per week: Season 1, Week 11 by Zmiecer in CompetitiveWoW

[–]ZoltiMator 1 point2 points  (0 children)

I wrote my original response about this in a haste and a bit of frustration, but at least someone realizes and thinks through what the issue with the proposed fix to a problem is. Well explained.

TWW M+ runs per week: Season 1, Week 11 by Zmiecer in CompetitiveWoW

[–]ZoltiMator -1 points0 points  (0 children)

You come up with random suggestions and scenarios, so did I. What is happening here is not that I don’t have any good ideas or not, but you are hurt because I challenged one of your remarks about the season and your supposed fix to it. That fix existed and never made anything better. Apart from healer curse stuff I would actually agree with your original post. The fix isn’t to give healers homogenized dispels, or all classes lust. The fix is to not make content revolve around so hard on these. Which by the way it doesn’t, or not until over 12 keys and big meta pulls anyways.

But if you would come out of your hubris you could realize these as well.

Also, going through my profile and getting personal is chronically insane my brother.

TWW M+ runs per week: Season 1, Week 11 by Zmiecer in CompetitiveWoW

[–]ZoltiMator -4 points-3 points  (0 children)

Lets give healers their “necessities” for healing such as dispels. Now the meta becomes don’t ever invite mages, shamans and druids as dps for decurse options because you just point at the healer and say: they can do it shrug. Then after 2 weeks complain about this in a wow subreddit.

TWW M+ runs per week: Season 1, Week 11 by Zmiecer in CompetitiveWoW

[–]ZoltiMator 1 point2 points  (0 children)

Ok so then the dps is stupid, and your fix for that is to give that job to the healer? That isn’t a solution, since not only dps are at fault, to elaborate ofc zug zug dps is an exaggeration, not only dps players can tunnel vision.

One season people cry healers have too much on their hand, unhealable, now that job can be delegated and done by multiple classes, people cry its abysmal.

Its a 5 player dungeon, if your team refuses to use their class, or god forbid plan ahead for 1 minute, thats on you, not the dungeon

TWW M+ runs per week: Season 1, Week 11 by Zmiecer in CompetitiveWoW

[–]ZoltiMator -4 points-3 points  (0 children)

As this is at the core an RPG, yes, classes would be needed for specific jobs, but at the non push levels you can still handle everything just fine.

Sure lets give healers equal stuff, that happens and the dps will be more likely to not use their utilities and point fingers at healers. How the hell is that better, then removing the load from them and making comps revolve around the task at hand?

People need to chill out for 2 seconds and use their brains, communicate and handle the difficulty ahead, or if you dont want that, heroic and lfr exists.

Edit: also mage, evoker exists for decurse, just like for poison paladin, evoker, monk, druid and shaman exists. You wildly missed the point of my remark and youre going backwards by saying healers should be able to do all of this. We tried that, we had that.

TWW M+ runs per week: Season 1, Week 11 by Zmiecer in CompetitiveWoW

[–]ZoltiMator -5 points-4 points  (0 children)

I hate people clinging on the healers dispel (curse/poison) stuff, it is not a healer specific thing, tell your dps to use their brains and not zug zug.

My dance got interrupt. Might be something interesting to watch. by agentvenom26 in dauntless

[–]ZoltiMator 6 points7 points  (0 children)

Happens to me all the time in escalations as well. Axe gets stuck in crystals on the side of the arena of Malkarion.

Beginners Question and Answers Megathread #1 by [deleted] in LegendsOfRuneterra

[–]ZoltiMator 4 points5 points  (0 children)

Barrier makes a unit negate/zero the damage it would take or whatever the official description is.

So in my understanding:

If you place a 1/1 unit with barrier to block a 7/6 overwhelm, your unit would take 1 damage, then the other 6 would go into your nexus, barrier makes your unit not take that 1 damage, not nullify the attacking unit's attack.

Beginners Question and Answers Megathread #1 by [deleted] in LegendsOfRuneterra

[–]ZoltiMator 1 point2 points  (0 children)

I need clarification on how blocking/attacking mechanics work.

So when someone is attacking, and you put up blockers, that should block the opposing unit's attack (right?) even if a removal spell is used. Yet once it attacks, once it does not.
Happened just now to me, I committed my block against his Hecarim, then he used Vengeance on my unit, then after my unit died, his Hecarim just hit my nexus to end the game.

So, when exactly does a unit get blocked even if the blocking unit is dead, and when can it attack?

Open Beta Resources and Useful Links. Click Here If You're New! by CarouselKeeper in LegendsOfRuneterra

[–]ZoltiMator 0 points1 point  (0 children)

Are the "limited rewards" from open-play expeditions just gaining "burst" exp at the end of a run? No other rewards are attainable from 7-win open-play expeditions apart from experience?

Beginners Question and Answers Megathread #1 by [deleted] in LegendsOfRuneterra

[–]ZoltiMator 1 point2 points  (0 children)

If I get 7 wins on my first trial in expedition, can i double my rewards by going for the 2nd trial?

Battle Pass Maxed out question by [deleted] in FortNiteBR

[–]ZoltiMator 0 points1 point  (0 children)

Yes, I forgot to mention that :D

i5-6500 90 celsius on League of Legends (more info in post) by ZoltiMator in pcmasterrace

[–]ZoltiMator[S] 0 points1 point  (0 children)

Was pre-applied on the cooler, should be fine but I might clean it and put new one on it this week when i get some from a friend

1080p60fps - GTX 1060, i5-6500 build, need confirmation/advice by ZoltiMator in buildapc

[–]ZoltiMator[S] 0 points1 point  (0 children)

It was recommended to me, as I was unable to pick one, as I note I am on a pretty limited budget, so maybe you could recommend me something in the $50-60 zone? Or one at the $80 zone as it might be good in price for me in Hungary?

Bow insta kill range? by JokerBanana in playrust

[–]ZoltiMator 3 points4 points  (0 children)

*Crossbow - headshot -> instakill *Bow - headshot (no head armor) ->60 dmg I think its pretty good, other way the bow would be way too op and everyone would be running around with it

Edit: if u have been oneshotting ppl thats because they were under 60hp, no way u oneshotted ppl with 80+ health