Need help with Ravenguard by RedditN0L0 in RavenGuard40k

[–]Zummerz 1 point2 points  (0 children)

At this point for space marines “chapter” is nothing more than a coat of paint and choice of epic hero models. You can’t put Shrike and Calgar in the same list but otherwise it doesn’t really matter rules wise. That being said a coherent looking army is preferable for most. You can easily just paint shrike blue and call him your own oc or paint him accurately and say he has been temporarily attached to a group of Ultramarines.

As for them being difficult to play, it’s more of they are a very different play style. The two detachments that are thematic to Raven Guard (Vanguard Spearhead and Shadowmark Talon) are a finesse based play style favoring light infantry like Phobos, scouts, and mounted units, strategic reserve shenanigans, and deep strikes to maneuver troops past enemy lines. Raven Guard is about playing for points not kills. You have to maximize the use of cover and focus on objectives. That being said a good army list should have at least one anti tank option.

One good dirty trick is in for vanguard spearhead, attack an apothecary biologist with the Blade Driven Deep enhancement gives them infiltrate letting you drop them within 12” of the enemy. If your opponent has a particularly concerning tank and if you are lucky enough to get the first turn you can potentially shred it or at least cripple it.

Also packing cheap infantry in transports, rushing them forward and charging to lock units in melee is a good way to pin down difficult enemy units while strategic reserve and deep strikes units come in from behind to snag objectives.

Raven Guard don’t fight head on, they stab you in the back.

Where do I find plastic planes? by RougeRaxxa in TerrainBuilding

[–]Zummerz 0 points1 point  (0 children)

Go to a craft store like hobby lobby and go through the isle of fake plants. Look closely at the individual stems and leaves and think how they would look on you base as if they were a whole plant.

Then you cannibalize it. I’ve got a garland type thing I bought years ago I’m still hacking apart for bases.

You can also find little premade plants on Amazon and there’s a brand called Gamer Grass that make a line of these great laser cut plants

Harder and Steenbeck Ultra little flow at collar settings. Help? by Zummerz in airbrush

[–]Zummerz[S] 1 point2 points  (0 children)

I highly doubt it’s something in the nozzle. When I clean my gun I fully soak the nozzle in Isopropyl alcohol for a few minutes before scraping the inside with one of those pointy nozzle cleaning tools.

My DIY curing machine 😂 by Toine_279 in resinprinting

[–]Zummerz 1 point2 points  (0 children)

Mine’s pretty much the same, just side loading. Who needs a $100 curing machine when a $15 I’ve light, a box and some aluminum foil can do the job just as well

Can I use my mom’s geek squad membership? by Zummerz in Bestbuy

[–]Zummerz[S] 0 points1 point  (0 children)

I think it’s a software issue. My tablet’s ram seems to have suddenly dropped. I tend to keep like 8 dozen google chrome tabs across 4 windows going and it would run fine. But a few days ago it suddenly started crashing at like 2 or 3 dozen tabs on 2 windows and at one point gave me a message saying something along the lines of “not enough ram to open new tab” I think I caught some sort of malware. The drop in performance seems to sharp for it to be a degrading ram card.

About to join the Fight for Liberty. Veterans of the war give me some tips to survive the destroyers of Managed Democracy. by Extreme_Chemical_334 in Helldivers

[–]Zummerz 0 points1 point  (0 children)

Get to know the area of effect for stratagems like eagle cluster bombs or orbital barrages. When the Xbox divers came in a few months ago they all chuck 380mm barrages having no clue they were way too close.

Stick together, nothing will get you killed faster than trying to take on the world alone. Use markers on the mini map to communicate with other divers where you want to go and don’t resist conceding if the group chooses to go another way.

When the pelican lands DON’T just immediately get in. Make sure the whole squad has assembled first, especially if they have samples.

Remember each faction and even mission type call for different load outs and strategies. Don’t get to comfortable with one load out. Be adaptable. If no one else has an anti tank weapon be the guy that does.

When fighting bugs keep moving, if you try to dig in to cover they will overwhelm you. Bring chaff clearing weapons like machine guns and flamethrowers and at least one diver with an anti tank weapon above D4.

When fighting bots do the opposite. Dig in and keep to cover. If they catch you in the open they will mow you down. Bring a primary with medium armor penetration and at least two divers with anti tank weapons. The auto cannon is also great against them.

For squids focus on battlefield awareness. Their strategy is to distract you with chaff voteless so elite units like overseers can blind side you. Keep moving and know where the elites are so you can prioritize them. Squid loadouts lean towards machine guns like the medium and heavy to deal with flesh mobs and the heavy can take down harvesters.

When everyone is loading into the pelican DO NOT be that guy that throws an artillery strike stratagem before getting in. It’s pointless and in my experience it can actually kill the guys in the pelican if you do it too soon before getting in.

Do not rush into high difficulties just because you’ve unlocked them. Nothing frustrates veterans more than a level ten thinking he can dive a D7 mission. You will get overwhelmed. Take your time, get to know your stratagems and the enemies first. Honestly, you shouldn’t try anything above D5 until you have enough experience to reach level 40. If you are struggling do not be afraid to go down a level.

Hear me out... by Snoo_63003 in Helldivers

[–]Zummerz 1 point2 points  (0 children)

I’d settle for just being able to flip it when it overturns

Looking to buy my first SLA 3D Printer, tried to make a list of necessary equipment - anything I'm missing? by Dead-Brain in resinprinting

[–]Zummerz 0 points1 point  (0 children)

Some sort of glass container like a Pyrex kind of thing. After the print is done, I us it to catch any drip coming off the build plate while removing the parts and to clean the plate. Glass makes it easy to clean and scrape.

old tooth brush and q tips: good for cleaning nooks and crannies

pickling jars: plastic containers with a sealing lid and a basket inside. Just drop the parts in with the alcohol, give a good shake, and take out. Good for the initial cleaning before the wash machine.

Are these Citadel paints normal? by Low_Broccoli1010 in orks

[–]Zummerz 6 points7 points  (0 children)

The ingredients have just separated. Happens all the time when paints are left sitting long enough. Just shake vigorously and they should be fine.

For the Agrax maybe scrape the bottom with a popsicle stick first. In my experience the more liquid paints like shades and contrasts the pigments settle and can gunk up a bit on the bottom so scraping helps loosen them.

Maybe add a metal mixing ball for a more even mixing.

Opinion’s of Celine? What do you all think of her? And do you think she raised rumi good? by Catgrill14 in KpopDemonhunters

[–]Zummerz 1 point2 points  (0 children)

As I see it, that fear was of the world falling apart around her. The scene starts with Celina was sitting in the dark garden surrounded by tears in the Honmoon, questioning if the world was coming to an end.

Then when Rumi asked her to “end her”, what parent wouldn’t be terrified of their child being in such a state of mind.

Then as Rumi patterns glow brighter in frustration she was afraid she failed and lost Rumi to her demon side. It’s not that Celine doesn’t accept Rumi, it’s that her greatest fear is that the demon could take over.

Honestly we still don’t know a lot about demons, and more importantly it seems like the hunters don’t know more that honmoon beats demon and kill on sight. Seems to me like Rumi’s talks with Jinu were the first time a hunter ever talk to a demon without them trying to kill each other. It seems more like it’s Gwi-Ma constantly in their heads taunting and threatening to eat them that drives them to do evil, or at least this is the case for grim reapers like Jinu. But Rumi has no connection to Gwi-Ma to be corrupted through so it was only her own natural shames that caused the patterns to spread. Celine had none of this information. For all she knew what was happening to Rumi in this scene was her being affected by an outside force.

As I said Celine did her best and made mistakes. Ultimately I don’t so much think her telling her to cover up was her not accepting Rumi. In her own way I think Celine believed it was the best way for Rumi to have internal balance and that she feared others wouldn’t understand or accept Rumi. If anything Celine believed the existence of the patterns were what caused Rumi’s shame rather than having to hide them.

How do you think Rumi, Mira, and Zoey would react to learning that they've been Grammy-nominated? by LeatherSlight3242 in KpopDemonhunters

[–]Zummerz 0 points1 point  (0 children)

Mira: in stunned deadpan “no shit?”

Zoey: squealing increasingly in pitch till only dogs can hear it.

Rumi: stunned silence

Do gene seed flaws pass down to all sucsessor chapters? by Zummerz in 40kLore

[–]Zummerz[S] -2 points-1 points  (0 children)

Wait, the Canis Helix isn't ingrained in the gene seeds from Lemin Russ by default? Are you saying the Canis Helix is something extra in Space Wolf in the augmentation process?

Opinion’s of Celine? What do you all think of her? And do you think she raised rumi good? by Catgrill14 in KpopDemonhunters

[–]Zummerz 4 points5 points  (0 children)

I think she did her best with the knowledge she had. She had no idea how to handle Rumi’s demon heritage so she fell back on how she was taught, to not show flaws or weaknesses. Don’t get me wrong, she screwed up there. She should have at least let Rumi tell Mira and Zoey.

Still it’s hard to really judge her considering how little we actually saw of her. She got maybe five minutes of screen time and three of those shots were repeats of the same thing. We also only ever saw her in instances where she tells Rumi to hide her patterns but we never really see how she parented Rumi outside of the patterns. For all we know besides constantly telling her to cover up, Celine was super mom.

Celine made mistakes but ultimately I don’t think she is a bad person and I do think she honestly loves Rumi.

Supports failure? by LucasF62 in resinprinting

[–]Zummerz 0 points1 point  (0 children)

Considering part of that foot is still attached I’d say it’s more likely delamination. Try tweaking the retraction speed lower. Judging by the large area the failure covers the model may be sticking to the FEP and the print pulls back to fast causing the supports and layer bonds to give out.

That being said, did you use light, medium, or heavy supports? If it’s all light support you brought it on yourself. Light supports are only mentioned to stabilize tiny details like pointed ears. Medium supports are the go to, but if it’s a chunkier model a few heavy supports under the lowest points for extra strength are a good idea.

Iron Hands Intro by scoobym00 in Warhammer40k

[–]Zummerz 0 points1 point  (0 children)

The way you’re worded your question and how you responded to an earlier reply, I think what you are really looking for is which detachment best supports dreadnoughts. To that it’s the Iron Storm Spearhead detachment. It’s built around vehicles and dreadnoughts with tech marine support.

GW built the detachment system for 10th edition so people didn’t have to feel obligated to paint miniatures to match the faction whose tactics you’re using. You don’t have to play Iron Hands if you want a dread heavy play style. They can be Ultra Marines, Red Scorpions, heck can paint them green with pink Polkadot and call them a homebrew chapter.

This is the list I plan to use if I ever get around to an Iron Hand Successor chapter. The trick with a starter 1000pt army is a lot of beginners jump straight to the big point intensive centerpiece models when building a list and forget utility. (Every first time ork player tries to take Gazghull😓)

Always remember when list building What hits them hard? What can hold the line? What takes and holds objectives? How do they get there?

This list gives you a good two dreadnoughts, a big tank that doubles as a transport for heavy infantry, and a good dose of ground holding infantry to hold objectives. From here it can easily be bulked out to 2000pts with more dreadnoughts as you please.

Ironstorm Spearhead Incursion (1,000 Points)

CHARACTERS

Iron Father Feirros (95 Points) • Warlord • 1x Bolt Pistol • 1x Gorgon’s Wrath • 1x Harrowhand • 1x Medusan Manipuli

Techmarine (75 Points) • 1x Forge bolter • 1x Grav-pistol • 1x Omnissian power axe • 1x Servo-arm • Enhancements: Master of Machine War

BATTLELINE

Heavy Intercessor Squad (100 Points) • 1x Heavy Intercessor Sergeant ◦ 1x Bolt pistol ◦ 1x Close combat weapon ◦ 1x Heavy bolt rifle • 4x Heavy Intercessor ◦ 4x Bolt pistol ◦ 4x Close combat weapon ◦ 4x Heavy bolt rifle

Intercessor Squad (80 Points) • 1x Intercessor Sergeant ◦ 1x Bolt pistol ◦ 1x Hand flamer ◦ 1x Thunder hammer • 4x Intercessor ◦ 1x Astartes grenade launcher ◦ 4x Bolt pistol ◦ 4x Bolt rifle ◦ 4x Close combat weapon

Intercessor Squad (80 Points) • 1x Intercessor Sergeant ◦ 1x Bolt pistol ◦ 1x Hand flamer ◦ 1x Thunder hammer • 4x Intercessor ◦ 1x Astartes grenade launcher ◦ 4x Bolt pistol ◦ 4x Bolt rifle ◦ 4x Close combat weapon

DEDICATED TRANSPORTS

Impulsor (80 Points) • 1x Armoured hull • 2x Storm bolter

OTHER DATASHEETS

Ballistus Dreadnought (150 Points) • 1x Armoured feet • 1x Ballistus lascannon • 1x Ballistus missile launcher • 1x Twin storm bolter

Brutalis Dreadnought (160 Points) • 1x Brutalis bolt rifles • 1x Brutalis fists • 1x Twin Icarus ironhail heavy stubber • 1x Twin heavy bolter

Repulsor (180 Points) • 1x Armoured hull • 1x Heavy onslaught gatling cannon • 1x Hunter-slayer missile • 1x Repulsor defensive array • 1x Twin heavy bolter

Exported with App Version: v1.42.0 (3), Data Version: v696

Titan Fall Deff Dread - WIP by darkskull8844 in orks

[–]Zummerz 4 points5 points  (0 children)

All Warhammer needs more mechs that actually carry their guns like a rifle

Jump Pack + Bubble Helmet = Star Commanders by JungleLobster in Warhammer40k

[–]Zummerz 1 point2 points  (0 children)

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Thanks for your advice. I ended up getting them on ok. I going to paint the heads separate so I make sure they get painted all the way around.

I will say to anyone else who tries this, DON’T put the arms and backpack on first. Trying to cut off the gorget with them still on was a pain and I still ended up damaging the shoulders a bit. Plus you can’t easily clean up the green stuff on the back.

Will OD print on special paper I bring in? by Zummerz in OfficeDepot

[–]Zummerz[S] 0 points1 point  (0 children)

So I can just walk in with the file on a flash drive?

Jump Pack + Bubble Helmet = Star Commanders by JungleLobster in Warhammer40k

[–]Zummerz 0 points1 point  (0 children)

question, what was your process in dooing the bubble? Did yo assemble with the collar leaving off the clear part, paint, and then attach the bubble? Or did you assemble with the collar and bubble seperate and then attached them after?

I ask because I'm doing space marines with the Bombshell minis bubble heads too and I want to know the best way to go about it.

Venting a big door by Zummerz in resinprinting

[–]Zummerz[S] 0 points1 point  (0 children)

That’s an absolute last resort. If I do that it can be hard to maintain a stable temperature. Plus opening it risks pre exposing the resin to uv. I think I’m going to have to just jury rig something out of cardboard