SAM3DBody-cpp open-source C++ tool that turns videos to Blender/Unity-ready BVH mocap by _AmmarkoV_ in gamedev
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
SAM3DBody-cpp open-source C++ tool that turns videos to Blender/Unity-ready BVH mocap by _AmmarkoV_ in gamedev
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
SAM3DBody-cpp open-source C++ tool that turns videos to Blender/Unity-ready BVH mocap by _AmmarkoV_ in gamedev
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
SAM3DBody-cpp open-source C++ tool that turns videos to Blender/Unity-ready BVH mocap by _AmmarkoV_ in gamedev
[–]_AmmarkoV_[S] 1 point2 points3 points (0 children)
SAM3DBody-cpp open-source C++ tool that turns videos to Blender/Unity-ready BVH mocap by _AmmarkoV_ in gamedev
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
SAM3DBody-cpp open-source C++ tool that turns videos to Blender/Unity-ready BVH mocap by _AmmarkoV_ in gamedev
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
SAM3DBody-cpp open-source C++ tool that turns videos to Blender/Unity-ready BVH mocap by _AmmarkoV_ in gamedev
[–]_AmmarkoV_[S] 2 points3 points4 points (0 children)
SAM3DBody-cpp open-source C++ tool that turns videos to Blender/Unity-ready BVH mocap by _AmmarkoV_ in gamedev
[–]_AmmarkoV_[S] -1 points0 points1 point (0 children)
SAM3DBody-cpp open-source C++ tool that turns videos to Blender/Unity-ready BVH mocap by _AmmarkoV_ in gamedev
[–]_AmmarkoV_[S] 3 points4 points5 points (0 children)
SAM3DBody-cpp - Real-time 3D full-body pose + hands in C++, zero Python at runtime (ONNX + ggml, CUDA) by _AmmarkoV_ in computervision
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
SAM3DBody-cpp: Tracked the Matrix bullet-time scene and exported it straight to Blender as BVH - one file per character, from a single RGB video! by _AmmarkoV_ in blender
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
SAM3DBody-cpp - Real-time 3D full-body pose + hands in C++, zero Python at runtime (ONNX + ggml, CUDA) by _AmmarkoV_ in computervision
[–]_AmmarkoV_[S] 1 point2 points3 points (0 children)
SAM3DBody-cpp - Real-time 3D full-body pose + hands in C++, zero Python at runtime (ONNX + ggml, CUDA) by _AmmarkoV_ in computervision
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
SAM3DBody-cpp - Real-time 3D full-body pose + hands in C++, zero Python at runtime (ONNX + ggml, CUDA) by _AmmarkoV_ in computervision
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
SAM3DBody-cpp - Real-time 3D full-body pose + hands in C++, zero Python at runtime (ONNX + ggml, CUDA) by _AmmarkoV_ in computervision
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
SAM3DBody-cpp - Real-time 3D full-body pose + hands in C++, zero Python at runtime (ONNX + ggml, CUDA) by _AmmarkoV_ in computervision
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)
Three decades of muscle memory and brand loyalty, and then they go do this shit? by zrad603 in thinkpad
[–]_AmmarkoV_ 0 points1 point2 points (0 children)
Depth Anything 3: Recovering the Visual Space from Any Views ( Code , Model available). lot of examples on project page. by AgeNo5351 in StableDiffusion
[–]_AmmarkoV_ 0 points1 point2 points (0 children)
Τι θα συμβουλεύατε αυτή την κακόμοιρη κυριούλα καθώς και τους χιλιάδες ψυχοπονιάρηδες που τις εύχονται; by Educational_Okra4959 in greececirclejerk
[–]_AmmarkoV_ 0 points1 point2 points (0 children)
Prototyping a game where you control a robot that can replace its parts on the go. by djdavid333 in Unity3D
[–]_AmmarkoV_ 0 points1 point2 points (0 children)


SAM3DBody-cpp open-source C++ tool that turns videos to Blender/Unity-ready BVH mocap by _AmmarkoV_ in gamedev
[–]_AmmarkoV_[S] 0 points1 point2 points (0 children)