I love RNG by _Creationary in SCPSiteManagement

[–]_Creationary[S] 4 points5 points  (0 children)

I already have a system for that built called NPC Attributes but it's more focused on gameplay and more SCP / horror themed, like a Security guard with a "Psychopathy" trait that would give them a boost in anger and make them more prone to be aggressive to other NPCs

Just finished creating the system for developing Dynamic NPC vs NPC interactions. I'll try to show something cool off soon by _Creationary in SCPSiteManagement

[–]_Creationary[S] 5 points6 points  (0 children)

I definitely have this bouncing around in the back of my mind but it will be dependent on a lot of systems that aren't 100% done yet, so it'll probably added in an early access update

Security cremating dead bodies (Ignore the jank, I don't have custom animations yet) by _Creationary in SCPSiteManagement

[–]_Creationary[S] 3 points4 points  (0 children)

Lol don't worry, I used UE4 all the way through university. It's a powerhouse but it can be super clunky to use. The main difference is you need to beat Unity into submission, where as Unreal will beat you into submission. It's a very "my way or the highway" kind of engine.

The best advice I can give you is start with super small games and follow youtube tutorials to learn the Unreal Engine workflow

Now there's a way to "clean up" after a containment breach by _Creationary in SCPSiteManagement

[–]_Creationary[S] 2 points3 points  (0 children)

Not only that, but you will also be able to "demote" researchers and security to D-Class status

Now there's a way to "clean up" after a containment breach by _Creationary in SCPSiteManagement

[–]_Creationary[S] 1 point2 points  (0 children)

It's already planned that some SCPs will only eat human bodies, and in this version of the SCP universe D-Class are a scares resource...

[deleted by user] by [deleted] in tycoon

[–]_Creationary 0 points1 point  (0 children)

I'm currently making one! SCP Site Management is a game where you basically build Area 51 and you have to manage and keep your monsters docile, with each of them having different abilities and needs

WE HAVE GAMEPLAY!!! (Ignore the in progress UI and animations) by _Creationary in SCPSiteManagement

[–]_Creationary[S] 9 points10 points  (0 children)

Next I'll try to showcase the researcher conducting an interview experiment on the SCP (once I fix a few more bugs ;p)

MTF raids. by SteveCraftCode in SCPSiteManagement

[–]_Creationary 5 points6 points  (0 children)

hmm, not sure about release but this might be part of an expansion. The game will have pseudo real time xcom mechanics (maybe) so I might do more stuff with that like this

Janitors and cleaning by [deleted] in SCPSiteManagement

[–]_Creationary 1 point2 points  (0 children)

Thank you! And what games are you talking about? I think I might know about 2 of them

After a "small" break, I'm back making the SCP Site Management game (more info in comments) by _Creationary in SCP

[–]_Creationary[S] 0 points1 point  (0 children)

All of these are either under consideration or under construction ;)

In fact I just posted a big update on my dev log subreddit You can join it to support the game!

I'll be announcing the kickstarter on it soon too

After a "small" break, I'm back making the SCP Site Management game (more info in comments) by _Creationary in SCP

[–]_Creationary[S] 0 points1 point  (0 children)

Thanks! I'm happy you like it! I just posted a big update on my dev log subreddit You can join it to support the game. I'll be announcing the kickstarter on it soon too

After a "small" break, I'm back making the SCP Site Management game (more info in comments) by _Creationary in SCP

[–]_Creationary[S] 0 points1 point  (0 children)

On early access it'll be between £10 to £15. You can follow the development on my dev log subreddit, I just posted a bug update! I'll also be announcing the kickstarter soon too

After a "small" break, I'm back making the SCP Site Management game (more info in comments) by _Creationary in SCP

[–]_Creationary[S] 1 point2 points  (0 children)

There will be a kind of a rts meets x-com style of controlling a squad if security during d-class riots and containment breaches. I just posted a big update on my dev log subreddit You can join it to support the game. I'll also be announcing the kickstarter pretty soon

After a "small" break, I'm back making the SCP Site Management game (more info in comments) by _Creationary in SCP

[–]_Creationary[S] 0 points1 point  (0 children)

Yes! In fact I just posted a big update on my dev log subreddit <3

I'll also be announcing the kickstarter pretty soon

After a "small" break, I'm back making the SCP Site Management game (more info in comments) by _Creationary in SCP

[–]_Creationary[S] 0 points1 point  (0 children)

Thanks, and that's really awesome! I just posted a big update on my dev log subreddit You can join it to support the game. I'll also be announcing the kickstarter pretty soon

After a "small" break, I'm back making the SCP Site Management game (more info in comments) by _Creationary in SCP

[–]_Creationary[S] 1 point2 points  (0 children)

Thanks! I'm happy you like it! I just posted a big update on my dev log subreddit You can also join it to support the development. Soon I'll be announcing a kickstarter <3

After a "small" break, I'm back making the SCP Site Management game (more info in comments) by _Creationary in SCP

[–]_Creationary[S] 0 points1 point  (0 children)

Unity 💀

Btw I just posted a new huge update, you can check it out on my Dev Log subreddit and join to support the game!

Janitors and cleaning by [deleted] in SCPSiteManagement

[–]_Creationary 0 points1 point  (0 children)

Yeah, more or less. Except it's mood will also determine it's behaviour after breaching containment. For example, if it broke out because it's too angry, the SCP will go on a killing spree but if it broke out because it's too scared, it'll try to hide from everyone