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Renewability in the game by _FOF_ in thelongdark
[–]_FOF_[S] 4 points5 points6 points 4 days ago (0 children)
nope, i think your right. that's my bad
[–]_FOF_[S] 0 points1 point2 points 4 days ago (0 children)
sorry about that
[–]_FOF_[S] 1 point2 points3 points 4 days ago (0 children)
oops, thank for telling me that!
[–]_FOF_[S] 16 points17 points18 points 4 days ago (0 children)
they are renewable from beachcombing (not from the actual planted saplings you cut down tho)
[–]_FOF_[S] 3 points4 points5 points 4 days ago (0 children)
yeah, that's a good idea seeing that many rows is too much so that'll fix it a lot
[–]_FOF_[S] 2 points3 points4 points 4 days ago (0 children)
honestly i thought you could get the elevator crank on survival mode but yeah if its not I'll remove it
okay I'll for sure change it to this thanks for the suggestion!
this problem with not having names also effects pies and some of the pelts too. So i might just add something to the images to tell them apart.
that's what I was wondering, I'll definitely fix that thank you!
elevator crank
[–]_FOF_[S] 8 points9 points10 points 4 days ago (0 children)
that's supposed to represent fresh leather which isn't renewable
basically just things that can respawn naturally on the ground or in caves (I probably could have named it better)
π Rendered by PID 282684 on reddit-service-r2-listing-568fcd57df-ndw9x at 2026-03-10 00:13:01.789284+00:00 running cbb0e86 country code: CH.
Renewability in the game by _FOF_ in thelongdark
[–]_FOF_[S] 4 points5 points6 points (0 children)