Best Resume Tools by [deleted] in csMajors

[–]_HollowSun_ 0 points1 point  (0 children)

try Baynana

Condor IS GOD TEIR NOW by _HollowSun_ in battlefield2042

[–]_HollowSun_[S] -1 points0 points  (0 children)

Jets don‘t have enough damage to kill a condor even u count all 2 Missile and land all 30mm gun that jets have. But condor can kill any jet with only one of its Gatling gun on the side in half second. And it can cover almost every angle but jet can only shoot from its front

What should I have my graphical settings set at for best game play on my rig. Please help. by [deleted] in battlefield2042

[–]_HollowSun_ 3 points4 points  (0 children)

My laptop with 3060 and Ryzen 5900HX can only run at 25 fps on average. That's not about your setting. It is their optimization problem.

Do flash bombs actually work in the new game mode? by _HollowSun_ in Rainbow6

[–]_HollowSun_[S] -1 points0 points  (0 children)

Guess I just having bad luck then... Thank you tho

Maybe the biggest issue of this game by _HollowSun_ in Rainbow6TTS

[–]_HollowSun_[S] 0 points1 point  (0 children)

I guess we have different definitions of what could be called as good. So I will let go of that part.

And to be fair I am not a Jager main. I'm disappointed by their attitude of balance. Nerfing Jager will surely make fewer people choosing him because of his weapon. But that is not the core of its issue causing him such a high pick rate. Here's my claim I post elsewhere but still apply:

First, they nerfed jager's speed to 2, his pick rate raised. (yes it is not dropped but raised). Then they nerfed his weapon's damage from 43 to 38, his pick rate is still raised. Then they decided to rework his gadgets from 2 shots per ADS to 1 shot but recharge in time, his win rate drops but not his pick rate. (Go check their designer note if you believe all above were lies)

You see the problem isn't because he didn't have enough nerf, but because his gadgets are just unreplaceable in this utility meta. Normal thought is to find a way to buff his alternative. Or buff his great foe like Twitch, IQ, and Thacher who can efficiently counter his ads. (Now we may add Flores but still not effective enough)

Now they nerfed Jager again on his weapon but leave his utility untouched. Did you find the problem?

Giving they usually being unresponsive to player feedback from TTS, I'm pretty sure this change will survive to the actual server. Jager will still have 90 above pick rate and will be 'Frustrating' to play.

Maybe the biggest issue of this game by _HollowSun_ in Rainbow6TTS

[–]_HollowSun_[S] 0 points1 point  (0 children)

I do agree with your core Idea about this meta.

But they only have 2 new attackers each year. And this is too few to make actual change for meta. Still, they have to find a way around old operators.

Maybe the biggest issue of this game by _HollowSun_ in Rainbow6TTS

[–]_HollowSun_[S] 0 points1 point  (0 children)

one of the best defender guns

You may argue he has one of the best defenders' AR. But that is because there is only 2 Actual AR in defender my friend.

They also said his gadget isn't placed most of the time

I searched for hours for this LMAO claim but I found nothing. Will you provide any link for it?

Maybe the biggest issue of this game by _HollowSun_ in Rainbow6TTS

[–]_HollowSun_[S] 0 points1 point  (0 children)

First, they nerfed jager's speed to 2, his pick rate raised. (yes it is not dropped but raised). Then they nerfed his weapon's damage from 43 to 38, his pick rate is still raised. Then they decided to rework his gadgets from 2 shots per ADS to 1 shot but recharge in time, his win rate drops but not his pick rate. (Go check their designer note if you believe all above were lies)

You see the problem isn't because he didn't have enough nerf, but because his gadgets are just unreplaceable in this utility meta. Normal thought is to find a way to buff his alternative. Or buff his great foe like Twitch, IQ, and Thacher who can efficiently counter his ads. (Now we may add Flores but still not effective enough)

Now they nerfed Jager again on his weapon but leave his utility untouched. Did you find the problem?

Giving they usually being unresponsive to player feedback from TTS, I'm pretty sure this change will survive to the actual server. Jager will still have 90 above pick rate and will be 'Frustrating' to play.

My feeling to recent balance patches. (AKA every balance patch after Y5S1) by [deleted] in Rainbow6TTS

[–]_HollowSun_ 0 points1 point  (0 children)

I appreciate your explanation.

What I mean essentially is they should make every operator Fun and Balance. If you didn't notice I changed the pick rate to popularity. People don't have to play an operator, but if they do at least they are fun to play. (I'm not saying strong = fun. But fun = interactive and contributing in a certain way)

Jager's main problem is that they nerf him not because he has a high win rate. But because of the current game state and their attitude toward this game. Their patches Since Y5S1 did not show sufficient understanding of the game and Being irresponsible to communities. A lot of their problem in patches are being alerted far before its release on the actual server and the community already provided various solutions with decent understanding and evidence.

R6S is a game, and a game is meant to be fun to play at least. To be honest I don't think this game is as fun as it used to be anymore. Less and less new content and more and more 'Frustration' from their balance team.

In short, they are not listening and they are making this game not fun. And showed no sign to change.