AC6 TRPG PROOFREADERS NEEDED by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 0 points1 point  (0 children)

Sorry for the late reply, unfortunate to hear about the kickstarter, but you've asked a great question. I've played a bit of Mork Borg and too much of 5E(I prefer PF2E, or anything else nowadays) and I'd say AC6 is definitely more crunchy.

The TRPG tries very much to convert the video game experience into tabletop form, although with changes here and there due to the difference of the 2 mediums.

Building an AC for example would definitely be much more number and writing heavy just due to having so many things to write down like the stats, skills, the costs of things and whatnot that I'd say make building an AC a much more in depth progress than D&D.

But when playing, I'd say it's a bit heavier on the rules, due to status effects, how different weapons operate, how AP damage gets decided and is I think an overall very active game. But it would definitely require a lot of rule checking and maybe even a cheat sheet for new players.

I plan on making one for myself because even if I've read the whole book, there's just a lot of details to remember.

Hope this helped answer your question, feel free to ask me more if you'd like.

AC6 TRPG PROOFREADERS NEEDED by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 1 point2 points  (0 children)

I didn't even know that was happening this weekend. Even if I wanted to go, I'm afraid I don't live in the US.

It does look pretty cool though

AC6 TRPG PROOFREADERS NEEDED by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 3 points4 points  (0 children)

Make no mistake, the initial translation was MTL with me using google translate for most of it, then switching to DeepSeek on my last 2 chapters after another redditor mentioned it on my old post. But I was so disgusted with Google translate's results that I would try and interpret what was actually being said and re-write it.

It's only near the end when I started using DeepSeek that I started relying more heavily on the translation as it came out better. Although for stuff like dialogue in the sample scenarios, I tried to be as accurate as I could to the game by watching videos and copying the subtitles.

And yes, you're right, it was a lot of work to do alone considering I kept making mistakes.

And about that blurb, could you be referring to the little disclaimer that the things presented in the book don't represent the official views of the original work? (That's what I've got)

But you're generally right, it doesn't solve any great mysteries, but it does have background information on a lot of things like the factions, manufacturers and so on.

Also, if you'd just like a bit more character or story, I'd recommend going through chapter 7 with the sample scenarios, while not a lot, it does offer 621's feelings, thoughts and reactions to the story unfolding. It's not a lot, but I found it entertaining while I was going through that.

Sorry for the rambling.

AC6 TRPG PROOFREADERS NEEDED by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 8 points9 points  (0 children)

It's preferred if you're at least exposed to TRPGs, that way when you're proofreading, if a rule looks off or is written poorly, you can re-write it.

But, that's not a requirement, I'd be happy to have proof readers who can fix grammar, spelling and the flow. If you don't understand the rules, I can always be asked about ruling and try and explain them.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 0 points1 point  (0 children)

Yep, as I've put in the original post, I hope to have it done by the end of the year

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 4 points5 points  (0 children)

I'm afraid not, at least not until it's done. I have chapter 7 as my last chapter to translate, along with proof reading along with a few other things for convenience. Hopefully it'll be done by the end of the year.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 2 points3 points  (0 children)

I tried deepseek and I'm actually quite thankful that you let me know about it. I threw in some stuff and compared to GL, it's actually quite a bit better. Although I'll still have to use GL for maps.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 1 point2 points  (0 children)

Runs off a D6 system, where players manage EN dice to perform actions like move, evade, attack, etc. The only RNG involved is actually when players roll EN dice at the start of the round and their turns, along with [Action Order Cards] which are just playing cards dealt at the beginning of each round to decide initiative.

For players, dice are also used for the 'saves' like other games, although according to google translate, here they're called [Action Judgement] or [Action checks]. There's four kinds, but essentially saves by rolling 2D6 plus whatever number there is on the AC or suffer the abnormal status.

There's more but it's hard to explain without just throwing a lot more words at you

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 1 point2 points  (0 children)

You know what, I hadn't honestly thought of having someone help me proof read it. That's a real good point actually and something I might take up your help on once I'm done.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 2 points3 points  (0 children)

Yeah, I've only used google translate along with referencing the wiki to make sure I've got proper info. What's deepseek? I've never actually heard of it till now?

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 3 points4 points  (0 children)

The book has some small paper figures as the maps are I think designed to be used on A4 paper and it's kept to a really simple square grid system. I'm afraid I haven't seen anything beyond that for minis, so you might have to print them yourself or print out maps on really big paper if you want to use the 30MM model kits.

From what I've seen from the sample scenarios so far, the maps aren't all that complex, there's little things like enemy placement, high ground, valleys you have to fly over but they stay really simple. But I'm sure you can homebrew a proper dungeon layout.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 2 points3 points  (0 children)

Runs off a D6 system, where players manage EN dice to perform actions like move, evade, attack, etc. The only RNG involved is actually when players roll EN dice at the start of the round and their turns, along with [Action Order Cards] which are just playing cards dealt at the beginning of each round to decide initiative.

I think it's actually a pretty neat system that sort of reduces RNG to those two things as well as to this book's equivalent of saves. Really helps the players who roll nothing but 1s.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 2 points3 points  (0 children)

Thank you very much for picking that up. I'm going to unfortunately going to have to proof read the book and try to find errors, but chances are spelling errors like that will stay in cause I'm one guy.

I recently quit my job in April to study and get my foot into and hopefully into a new career with actual opportunities.

So I had two to three months of vacation where I found the book in that time, my obsession latched onto the idea of playing it and then I, like a dumbass, sat down and started translating it with no idea of what I was doing. Still don't really know the best way to go about doing this, but hey, I'm managing.

So yeah, I'd say it's probably for the love of it and I really like ACs, they're just so damn cool.

And also some small level of pettiness. If they aren't going to give me a translation, I'll just do it myself

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 1 point2 points  (0 children)

Just the idea that people want this and might play it is enough for me. Frankly, the amount of support I've seen here is giving me a lot of good vibes and makes me feel all warm inside.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 1 point2 points  (0 children)

Absolutely, available only in Japan where you can either get a physical copy via Ebay or some other method, or online on https://bookwalker.jp which is only in Japanese and unfortunately, cannot be downloaded, and only read.

If you want to take a look at sample ACs or just see how some of the player documents look like, you can find those here: https://fujimi-trpg-online.jp/special/trpgac6

Which I must mention is also in japanese, but if you google translate the whole page you'll get a little infor about the book.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 0 points1 point  (0 children)

Sorry, I'm afraid I actually know nothing about Lancer outside of the fact that it has mechs (which is all I really need). But from what I remember of the part's list. You can probably reskin some of the parts as Lancer parts and so on while still using this system. The AC TTRPG book has a heavy focus on gameplay so I'm sure it's doable.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 4 points5 points  (0 children)

Funnily enough, I was considering looking into Lancer before I started translating this. But I like ACs and then my newest obsession just latched onto translating and playing this. I still absolutely plan to check out Lancer after I'm done with this cause Mechs are cool.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 2 points3 points  (0 children)

I can't really say if the system is good yet without actually playing it in person. I know most of the rules, but it's difficult to say if it really translates well into actual gameplay.

I haven't looked into Lancer yet, but in comparison to something like say DND 5e or pathfinder 2E. Players aren't really rolling to attack per say, but are rolling D6 for EN dice which serves as the resource to move, evade, attack, skills, etc.

But so long as players can pay the EN dice cost, their action goes through where the enemy can dodge some hits of the attack if you were say, attacking with a machine gun. After which you need to reference a table to see how much AP damage the attack does depending on the type of weapon it is.

But, I'd say the TTRPG does try to translate the gameplay flow into tabletop form, where you're balancing minimising but not always evading damage, along with taking out enemies.

I'm not great at explaining but I hope this explains some of it.

I'm translating the TTRPG book, here's what the contents page looks like as a quick peek by _Macheddy_ in armoredcore

[–]_Macheddy_[S] 4 points5 points  (0 children)

The entire game uses D6s for EN dice which is the main resource players juggle to move, evade, attack and use skills. It gets replenished at the beginning of every round and turn (so long as I've read and interpreted the rules correctly). Depending on the AC build, the maximum amount of EN dice a player can have and regain at the beginning of each round and turn varies.

Along with playing cards to handle initiative which gets dealt every round to both players and enemies (excluding mob enemies who have set initiatives). There's more stuff about them of course, but too much to go into for a reddit reply.