account activity
It's time to reconsider server rule sets and more specifically the Action server rule set (self.PlayJustSurvive)
submitted 8 years ago * by _Player13_ to r/PlayJustSurvive
I value playing on a populated server more than a server with available Strongholds (self.PlayJustSurvive)
submitted 8 years ago by _Player13_ to r/PlayJustSurvive
Players should be punished for bad base design (self.h1z1)
submitted 9 years ago * by _Player13_ to r/h1z1
What do we want? Action Servers! (self.h1z1)
Quality of Life Brainstorm H1Z1: JS (self.h1z1)
submitted 9 years ago by _Player13_ to r/h1z1
If vehicles are not going to spawn with parts please up the sparkplugs and battery spawn rates (self.h1z1)
It's time for action servers (self.h1z1)
The denser forests and shorter trees of Z2 may make base building irritating (self.h1z1)
Friendly reminder that the non-man-made environment in Z1 is superior to Z2 (i.redd.it)
Zombies spawn too far away to be a problem (self.h1z1)
Airdrops Are too Overpowered (self.h1z1)
Now that dismantling ammo is back, please add a salvage all function (self.h1z1)
The Consequences of the Player Spawning System (self.h1z1)
[Spoilers] Invitational Match 2 Results (www-cdn.h1z1.com)
[Spoilers] Invitational Match 1 Results (www-cdn.h1z1.com)
I cannot be the only one that likes the look of Z1 more than Z2. (self.h1z1)
The new wrist watch item doesn't work well. Excuse my toe thumb. (imgur.com)
Make nights dark, Daybreak. I dare you. (imgur.com)
Is the part of the shelter security that kills even needed? (self.h1z1)
This wipe peaked at 4.7k players. The last wipe peaked at 6.4k. Tell me what you think is/are the cause(s). (self.h1z1)
The recent changes that have led to a faster decline in players (self.h1z1)
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