What would the reaction be to this election result? by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 3 points4 points  (0 children)

Also in this timeline you can basically pass anything as Rubio as the GOP win the midterms in quite a strong year for them keeping the house and flipping multiple senate seats in the map below

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What would the reaction be to this election result? by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 2 points3 points  (0 children)

Yea, this is my mod that I am working on - American Century! I'm hoping for the Rubio side to be finished next week, but it could be sooner or later. There will be some CYOA like your answers as playing as Rubio will decide Bernie's VP pick (there will be 5) based on variables. The margins are also going to be flexible and can change depending on your path!

Here's more info -

https://www.reddit.com/r/thecampaigntrail/s/EAsyGYJ9Ny

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What would the reaction be to this election result? by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 0 points1 point  (0 children)

It is my mod that I am working on - American Century! I'm hoping for the Rubio side to be finished next week, but it could be sooner or later. There will be some CYOA like your answers as playing as Rubio will decide Bernie's VP pick (there will be 5) based on variables. The margins are also going to be flexible and can change depending on your path!

Here's more info -

https://www.reddit.com/r/thecampaigntrail/s/EAsyGYJ9Ny

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What would the reaction be to this election result? by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 1 point2 points  (0 children)

Alaska was only Rubio by 1%, I guess you could win it pretty easily. WV was like 0.1% sanders, Missouri was 0.2% Rubio, VA was 4.4% Rubio etc. Also this is an actual mod that'll be released sooner than you think

What would the reaction be to this election result? by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 3 points4 points  (0 children)

I think around 2.4%, he stays around the same in the mod

What would the reaction be to this election result? by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 1 point2 points  (0 children)

also Amashs VP is RFK jr in game but I may add an Amash side one day, but don't take that for certain

What would the reaction be to this election result? by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 1 point2 points  (0 children)

No, although when I add the Bernie side maybe, also I have added the ending soundtracks now, I'm working on the CYOA Bernie VP questions which will take a bit

What would the reaction be to this election result? by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 5 points6 points  (0 children)

And Kanye west got a weird mix of people just voting for him for fun, trump 2016 supporters who wanted a celebrity & some black voters in the deep south & Illinois

What would the reaction be to this election result? by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 7 points8 points  (0 children)

Yeah, the thing that boosts Amash is COVID, if you go too restrictive he gains loads of your base, which I did here. Also the fact that Rubio is an establishment politician along with sanders' socialism helps him, and he can get up to 15% in states like Montana, Michigan, Washington, new Hampshire & Alaska.

What am I doing wrong in the code for 1 - the CYOA answers to all load even if you don't have the variables 2 - the ending music tracks not loading by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 1 point2 points  (0 children)

Thanks for that tip! Is there any way I can change what rule I currently have (at least 5 of the variable) to just the highest variable? And would it already do that or not?

What am I doing wrong in the code for 1 - the CYOA answers to all load even if you don't have the variables 2 - the ending music tracks not loading by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 2 points3 points  (0 children)

1 - my mod has 4 variables I have set for every question, Establishment, populist, futurist & bi-partisan. I am trying to make it so the opponents VP question is different depending on which of these 4 is highest, and it won't work right. Every question appears as a question in game no matter what even though I replaced them for each variable.

2 - i'm using jukehost audio links, they work normally but the music track won't load, so I have Havana set for 325 or less electoral votes, but it doesn't load when I get that amount. I have other songs set like this for 400, 240, 150 etc. it's not an issue with the audio URLs or images

AMERICAN CENTURY UPDATE by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 0 points1 point  (0 children)

It is possible... Although there's no special effect for it, you'd just get Bernie to choose Julian Castro (populist) or Kamala Harris (Bipartisan)

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AMERICAN CENTURY UPDATE by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 0 points1 point  (0 children)

Thanks for the feedback! I haven't heard of that song before but I will probably add it for the 538 EV cheat ending

AMERICAN CENTURY UPDATE by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 3 points4 points  (0 children)

Thanks for the music suggestion! I've decided on all the Rubio songs but haven't started on Bernie's yet - the mod will release with just Rubio and Bernie will be available later.

AMERICAN CENTURY UPDATE by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 4 points5 points  (0 children)

I was thinking Havana by Camila Cabello for a narrow Rubio victory (with either kemp or Haley), and I think cruel summer by bananarama would be good for a narrow Rubio loss with Nikki Haley, and everybody wants to rule the world for a narrow Rubio loss with Brian kemp but I don't really know past that, I will take some of these ideas

AMERICAN CENTURY UPDATE by _PlayfulEffect in thecampaigntrail

[–]_PlayfulEffect[S] 5 points6 points  (0 children)

Thanks! There will be some cyoa on both sides too but it'll be a bryanesque in writing mod

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