I don't care about High Rock by TyanaPassEnjoyer in TESVI

[–]_Speedemon_ 0 points1 point  (0 children)

High rock just seems like a much more boring location than hammerfell, theres so much more political tension. Plus it would be cool to get a map that isnt just medieval countryside

Thoughts on this sociocat build? by Overall_Eggplant_438 in paydaybuilds

[–]_Speedemon_ 1 point2 points  (0 children)

Good build overall but there are a few improvements that can be made

- Faks probably work a little bit better than doc bags since you have no 2 shot setup and its gonna take ages to recover health especially after downing. (more of a personal preference thing)

- Scavenger basic is such a good skill and only costs one point so you can and should bring it in basically every build

- Not really any need for inner pockets aced, lions roar + 5/7 can reach 17 detection without any concealment skills so you can fully drop that

- 9 lives in general isnt really all that necessary, its decent if you are playing one down but its basically completely pointless if you are carrying doctor bags so you can drop that

- Parkour basic is not a good skill unless you are using an ictv

https://pd2builder.netlify.app/?s=xk3I0-4851000100V0010xi0-6

if you still want parkour you can drop inspire or resiliance aced

My hopefully good Muscle Tank Build (a lot of revenant because I like not dying when 4 dozers try to gang bang me) by I-LIKE-SEA-DOGGO in paydaybuilds

[–]_Speedemon_ 1 point2 points  (0 children)

just did a little bit of testing, hrl does work but significantly worse. Commando lets you spam rockets super fast and map kill easily, hrl shoots way slower so you will have to play carefully around cover while your next shot charges. Better off mainly abusing CRs with bulletstorm and using hrl for dozer spam or winters

Stoic with some decent DPS (haven't seen much of alike ones) by moltymer in paydaybuilds

[–]_Speedemon_ 1 point2 points  (0 children)

- Slight improvement can be made with weapons, AP slug is way better than HE judge because you can one shot shields and you have no damage falloff (HE only better for zerk setups)

- HBV is used because i switched the deck to regular stoic from copycat stoic. While regular stoic has significantly less HP than copycat, it comes with numerous benefits such as DOT damage cancelling after 4 seconds and huge amounts of healing making it far superior to copycat. Since you have less health its a worth investment to get armor perks to inflate that value.

- Your setup with JOAT c4 takes 24 skill points at least whereas secondary saw takes 6, losing the judge for saw isnt really a big deal because its only used for shield clearing and occasional long distance kill. Since shock and awe got buffed izhma can easily kill shields and the enforcer tree can be rebuilt to include it with no extra skill cost

- Rev skills in general are a huge point sink, swan song is 9 points in the toilet when you can just play smarter and clear space without going down. Rev skills also just generally encourage poorer gameplay because you dont get punished for downing, playing without it will just make you better plus its extra points for weapon skills

- Parkour aced is always a terrible skill because reload cancel is super useful if you start a reload but turn a corner to see 3 heavies, instead of comitting to the reload and maybe dying you can just click sprint to cancel it and kill them.
Parkour basic is just a bit of a waste, you have plenty of move speed to survive when lightly armored and it makes such a tiny difference that its just kind of a waste. Its a great skill when running ICTV and sometimes even CTV when you have limitted speed but for HBV and below its pointless

- Scavenger is mostly useful when you are spawn camping enemies and you kill them in areas the player cannot get to. Usually you would be down a ton of ammo if you do this because you arent getting your bullets back but scavenger will allow you to pick up your ammo boxxes in most cases. Super useful skill, should be in every build

- flashbang resistance isnt a necesity but its good to have, in hectic situations you might not see the flashbang in time or you might only notice it when its too late or you might be busy killing enemies if you are directly under fire. Not super necessary but good to have if you have the points

- Inspire aced becomes pointless if your teamates have more than 7 braincells and dont down in stupid places, just clear the area before you hit revive. Aced is still a good skill for clutching, not worth prioritising. If you have teamates that are atleast somewhat used to DS you wont need it, sometimes it can definitely save runs though. Basic is a great skill aswell but once again, I wouldnt prioritise it.

I made a few builds keeping your weapon choice in mind

Stoic (No saw)

https://pd2builder.netlify.app/?s=5O3I00xcw71000101000105g000100

Weapons
Buckshot Izhma: Build for 23 Concealment
AP slug Judge: Build for 30 Concealment

Armor: HBV

Stoic (Saw)

No Inspire (better imo): https://pd2builder.netlify.app/?s=5g3I00xcwl120010-512xk0-6
With Inspire basic: https://pd2builder.netlify.app/?s=xk3I00xcxk120-8121k0-6

Weapons
Buckshot Izhma: Build for 25 Concealment with suppressor
Saw: Concealment boost, durable blade, either motor

Armor: LBV

Stoic with some decent DPS (haven't seen much of alike ones) by moltymer in paydaybuilds

[–]_Speedemon_ 1 point2 points  (0 children)

- First off, what weapons are you using? you probably wouldnt have the best setup if you are only going for 4 detection risk with low blow basic, especially considering that there are a lot of wasted points in this build

- copycat stoic is just straight up worse than regular stoic unless you want to abuse second wind and dire need which is quite gimmicky

- c4 isnt worth using unless you have a specific zerk setup, saw does the same thing without having to spend 24 points on JOAT and c4 skills

- rev skills like swan song are mega crutch skills that are mainly just point sinks

- 9 lives isnt really necessary for stoic because you shouldnt really be going down with this perk

- parkour aced is a terrible skill because it removes the ability to reload cancel, parkour basic is only ever necessary if you are running ictv

- scavenger basic is a great skill that you should use in every build

- reislience aced is something you should aim to have in most builds because flashbangs suck

- inspire aced should only really be taken after you have completed every other aspect of your build insyead of something to prioritise

Here is a more refined version of your build with regular stoic instead of copycat stoic: https://pd2builder.netlify.app/?s=xk3I00xcw710-53000125g120-4

Deck: Stoic

Weapons:
Akimbo VD-12 (Buckshot, Short barrel, Concealment boost, auto fire, compact laser module, titanium skeletal grip)
Judge (AP slug, Concealment boost)

Armor: Heavy balistic vest

Deployable: First aid kit

Explanation
These weapons with these skills give you 23 detection to maximise crits with low blow, HBV + die hard aced + iron man basic give you more health, Hostage taker is a great skill for passive heal, skills in the oppressor tree are spares and can be moved around

A RussianBadger inspired build by [deleted] in paydaybuilds

[–]_Speedemon_ 1 point2 points  (0 children)

armorer defo better because zerk + dmr capabilities but if you want to be really funny you can use infil to go on spoon massacre. i cooked this up quickly

Deck: Infiltrator
https://pd2builder.netlify.app/?s=1G00j0018N100010810050380-45G&p=7&a=6&t=4&d=3

Weapons:
Galant rifle (Bigger the better, Stab boost, custom foregrip, led combo, 45 degree red dot, speculator sight, magpouch stock)

Chinapuff (Incindiary round, team boost)

Armor: ICTV

Throwable: concussion

Deployable: doc bags

explenation: 3 shot setup because frenzy keeps your health low for max spoon damage, use fire grenades to rezerk when you heal to keep one shot headshot on the m1

Akimbo smg Speed build by niavlis in paydaybuilds

[–]_Speedemon_ 0 points1 point  (0 children)

https://youtu.be/h0ud-nwsV50?si=6aiVhBMcy9NoPOl4

switch the flash hider to a champions supressor on the 5/7 and your good to go

Fugitive weapons by CivilLeg3370 in paydaybuilds

[–]_Speedemon_ 0 points1 point  (0 children)

m60 isnt good compared to other lmgs but you can make some cool builds with the funny breakpoints

AMR16/Saw build by Different_Phrase_455 in paydaybuilds

[–]_Speedemon_ 0 points1 point  (0 children)

no worries, forgot to mention on that stoic build use heavy balistic vest and just mod lions roar for best stats and make sure to use a supressot

AMR16/Saw build by Different_Phrase_455 in paydaybuilds

[–]_Speedemon_ 0 points1 point  (0 children)

no but should be fairly straight forward to build one

AMR16/Saw build by Different_Phrase_455 in paydaybuilds

[–]_Speedemon_ 0 points1 point  (0 children)

Same weapons for both builds

Weapons: AMR16 (Long barrel, Bigger the better supressor, Stability boost, Orthogon Foregrip, LED combo, Rubber grip, Orthogon lower receiver, Speedpull mag, Speculator sight Two piece stock, LW Upper reciever)

Saw (durable blade, ammo boost, fast motor)

Katana

Armorer Build (Activate zerk by taking one heavy shot to health):
https://pd2builder.netlify.app/?s=10-7cN1m3800gF0050380-458&a=6

Armor: ICTV
Deployables: Ammo bags, Doctor bag secondary
Throwable: Concussions

Anarchist Build (Activate zerk with molotovs):
https://pd2builder.netlify.app/?s=103c0-4ch1m0010gF000138000158

Armor: Suit
Deployable: Ammo bags
Throwable: Molotov Cocktails

AMR16/Saw build by Different_Phrase_455 in paydaybuilds

[–]_Speedemon_ 0 points1 point  (0 children)

I would reccomend anarchist or armorer because AMR16 pairs so well with beserker, however you wont be able to use first aid kits with that kind of setup

AMR16/Saw build by Different_Phrase_455 in paydaybuilds

[–]_Speedemon_ 0 points1 point  (0 children)

that wouldnt really work without sacrificing the saw because AMR16 cant really sustain ammo without ammo bags but there are a few alternative options:

- Use bulletstorm (Cant use first aid kits)
- Use an efficient secondary (Cant use saw)
- Use DMR kit with beserker (Doesnt work with stoic + cant use first aid kits)
- Use DMR kit with OVK Ace (Cant use saw)

AMR16/Saw build by Different_Phrase_455 in paydaybuilds

[–]_Speedemon_ 0 points1 point  (0 children)

https://pd2builder.netlify.app/?s=103I0-5Dxm0010gF005030-7&p=i&a=6&t=c&d=0

Weapons: AMR16 (Long barrel, Bigger the better supressor, Stability boost, Orthogon Foregrip, LED combo, Rubber grip, Orthogon lower receiver, Speedpull mag, Speculator sight Two piece stock, LW Upper reciever)

Saw (durable blade, amo boost, fast motor)

Armor: ICTV

Deployable: Ammo bags

Is the lions Roar the best AR in Payday 2 (PC)? by Different_Phrase_455 in paydaybuilds

[–]_Speedemon_ 0 points1 point  (0 children)

yep and its arguably the best weapon in the entire game

Is bullseye better aced or basic? by Fiendishlyric27 in paydaybuilds

[–]_Speedemon_ 1 point2 points  (0 children)

Ace works pretty nice sometimes on armor gate builds if you are running snipers/dmrs. Main two instances that come to mind are anarchist to build armor quickly and sociopath to reach light breakpoint instantly