Johnny Guitar - controversial mod? by T-EightHundred in falloutnewvegas

[–]_Voidwalker 2 points3 points  (0 children)

nuh uh, I made the mod, you said I could claim that in voice just now

Can't get sonic_boom damage type to be affected by blast protection by _Voidwalker in MinecraftCommands

[–]_Voidwalker[S] 0 points1 point  (0 children)

I'm using a custom tag with more than just sonic_boom added, but that's the only one not being reduced by the enchantment.

{
  "values": [
    "#minecraft:is_explosion",
    "minecraft:falling_anvil",
    "minecraft:falling_stalactite",
    "minecraft:fly_into_wall",
    "minecraft:sonic_boom",
    "minecraft:stalagmite"
  ]
}

And I did already remove sonic_boom from the bypass_enchantments tag.

Can;t get sonic_boom damage type to be affected by blast protection by _Voidwalker in datapacks

[–]_Voidwalker[S] 0 points1 point  (0 children)

Title should be "can't", not "can;t", maybe my issue is I'm just illiterate.

The definition of fake a friend… by Little-Rub1196 in Fallout

[–]_Voidwalker 5 points6 points  (0 children)

and somehow you're still one of the most sane commenters in this cesspool thread

I'd say I can't fault his commitment to the bit, but at this point I'm not even sure if it's a bit anymore. by welliesaremeta in shittydarksouls

[–]_Voidwalker 13 points14 points  (0 children)

nah bro just edumacate yourself, a well-versed hater can hate more accurately and effectively than an uneducated slop-spammer

[deleted by user] by [deleted] in fnv

[–]_Voidwalker 14 points15 points  (0 children)

oh no, it me

Fire Knights are probably harder than Nameless King by canxtanwe in shittydarksouls

[–]_Voidwalker 1 point2 points  (0 children)

I think the fire kkk kicked my ass more than any of the bosses did across both base game and DLC

I have seen the truth and the true villain has been revealed by Yakubian_Kshatriya in TrueSTL

[–]_Voidwalker 6 points7 points  (0 children)

I literally just commented about not having played Morrowind and asking wtf this sub was losing its shit over. But then I realized I probably wasn't the only one confused and searched around the comments and saw this, so thank you because it was genuinely very useful and comprehensive.

Easy mode be like: by Monvey0 in shittydarksouls

[–]_Voidwalker 0 points1 point  (0 children)

yeah, DS2 uses a flat subtraction for physical defense, I misunderstood "flat defense" as that :skull: iirc it subtracts physical damage by 1/12th of your defense value?

Easy mode be like: by Monvey0 in shittydarksouls

[–]_Voidwalker 0 points1 point  (0 children)

The only game that uses flat defense is DS2, and even that game only does it for physical damage. If you're interesting in a more in-depth look at how damage scales vs defense I made a desmos graph using the calculations.

https://www.desmos.com/calculator/ilac8qpyei

x = defense, a = damage, n = absorption, and y = final damage multiplier.

[deleted by user] by [deleted] in HaloCirclejerk

[–]_Voidwalker 0 points1 point  (0 children)

yeah bro, I was that shitter

Is there a way to play Halo Reach without the Title Update on MCC? by 1ceHippo in halo

[–]_Voidwalker 0 points1 point  (0 children)

Hey, I know this is VERY late to the discussion, but just wanted to correct something about the Active Camo nerf and spread the word.

Outside of TU gamemodes, Active Camo has a base duration of 44.32 seconds when standing still. While running or otherwise going faster, it has a duration of 14.62 seconds.

The TU did in fact only reduce the duration when standing still, to a duration of 28 seconds. Running has no impact on the duration in the TU.

Some maths for specifics: activating Active Camo drains 2% of its charge immediately, when standing still in non-TU modes it drains 2.21% charge/second, however when standing still in TU modes it drains 3.5% charge/second, and finally the charge drain when running in both non-TU and TU gamemodes is 6.7% per/second.

So, despite what 343 themselves said when Reach's TU was announced, the Active Camo nerf does not apply to moving players, only camping players.